Difference between revisions of "Alexia, The Undying"
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{{Mercbox|{{Mercenary}} {{Character}} {{Solo}} }} [[Category: Model]] | {{Mercbox|{{Mercenary}} {{Character}} {{Solo}} }} [[Category: Model]] | ||
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''Shadows obscure her every movement, but the name Alexia Ciannor is known across the war-torn Iron Kingdoms. She has garnered a reputation for pitilessness, blasphemy, and sorcerous power that seems out of proportion for her youth. There is no question she has chosen a side in the looming conflict, and she stands with humanity, much to the surprise of those who once sought to end her. She brings the undead against a greater evil, and the Witchfire’s power flows through her. Those who look into her cold eyes perceive a woman who seems no longer entirely human or mortal. | ''Shadows obscure her every movement, but the name Alexia Ciannor is known across the war-torn Iron Kingdoms. She has garnered a reputation for pitilessness, blasphemy, and sorcerous power that seems out of proportion for her youth. There is no question she has chosen a side in the looming conflict, and she stands with humanity, much to the surprise of those who once sought to end her. She brings the undead against a greater evil, and the Witchfire’s power flows through her. Those who look into her cold eyes perceive a woman who seems no longer entirely human or mortal. | ||
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** As a mercenary model/unit, it can also be hired out to a bunch of other Faction's themes. Refer to [[#Other Theme Forces]]. | ** As a mercenary model/unit, it can also be hired out to a bunch of other Faction's themes. Refer to [[#Other Theme Forces]]. | ||
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=Thoughts on Alexia3= | =Thoughts on Alexia3= |
Latest revision as of 18:51, 18 November 2023
Alexia, The Undying |
Unlimited Only This model can only be used in the Unlimited game mode. You can see the other models with / without mk4 rules on this page. Note that the rest of this page is about the model's Mark III rules. |
Shadows obscure her every movement, but the name Alexia Ciannor is known across the war-torn Iron Kingdoms. She has garnered a reputation for pitilessness, blasphemy, and sorcerous power that seems out of proportion for her youth. There is no question she has chosen a side in the looming conflict, and she stands with humanity, much to the surprise of those who once sought to end her. She brings the undead against a greater evil, and the Witchfire’s power flows through her. Those who look into her cold eyes perceive a woman who seems no longer entirely human or mortal.
Contents
Basic Info
Alexia
Alexia3 | |||||||||||||||||||||||||||||||||
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Mercenary - This model will work for Cygnar and Khador.
Abilities
- Elite Cadre [ Undead solos ] - Friendly Undead solo models gain Shield Guard. (Shield Guard - When a friendly model is directly hit by a non-spray ranged attack during your opponent's turn while within 3" of a model with Shield Guard, you can choose to have the model with Shield Guard directly hit instead. It is automatically hit and suffers all damage and effects. A model can use Shield Guard only once per round and cannot use Shield Guard if it is incorporeal, knocked down, or stationary. The Shield Guard special rule can only trigger once per attack roll.)
- Flank [ Undead ] - When this model makes a melee attack against an enemy model in the melee range of a friendly Undead model, this model gains +2 to attack rolls and gains an additional damage die.
- Magic Ability [ 8 ] - This model can cast spells. Normally this uses up the model's Combat Action and as such is limited to one spell per activation, but exceptions do exist.
- Passive Necromancy - Once per turn when another living warrior model in this model's command range is destroyed by an enemy attack, you can choose to remove the boxed model from play and replace it with a Thrall Warrior model. The Thrall Warrior must forfeit its combat action the turn it is put into play.
- Spell Ward - This model cannot be targeted by spells.
Weapons
Witchfire | ||||||||||||||
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RNG | POW | P+S | ||||||||||||
1 | 8 | 12 | ||||||||||||
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Spells
COST | RNG | AOE | POW | DUR | OFF | ||
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Hellfire
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(★ Attack) | 10 | - | 14 | - | Yes | |
Models disabled by Hellfire cannot make a Tough roll. Models boxed by Hellfire are removed from play. | |||||||
Null Magic
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(★ Action) | - | CMD | - | Round | No | |
For one round, models cannot cast spells while in this model's command range. | |||||||
Power of Death
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(★ Action) | - | CMD | - | Turn | No | |
While in this model's command range, friendly undead models gain +2 STR. Power of Death lasts for one turn. |
Thrall Warrior
The Thrall Warrior is a separate solo. You start with 0, but can end up with a theoretically infinite number of them via Passive Necromancy.
Thrall Warrior | |||||||||||||||||||||||||
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Abilities
Weapons
Great Sword | ||||||||||||||
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RNG | POW | P+S | ||||||||||||
1 | 4 | 10 | ||||||||||||
Theme Forces
- Mercenary
- Flame in the Darkness
- Soldiers of Fortune. She and her Thralls gain Mark Target in this theme.
- The Irregulars
- Other Factions
- Cygnar players can use this solo in the Flame in the Darkness theme.
- Khador players can use this solo in the Flame in the Darkness theme.
- Infernal players can use this solo in the Hearts of Darkness theme, but only if Crosse2 is leading the army.
- As a mercenary model/unit, it can also be hired out to a bunch of other Faction's themes. Refer to #Other Theme Forces.
Thoughts on Alexia3
Alexia3 in a nutshell
Alexia3 continues to build upon the classic Alexia package, which is to say she is a strong spellcaster with some skeleton summoning built in.
This version features perhaps the most powerful summon, Passive Necromancy, which just ... happens. This can really mess up your opponent, since suddenly a Thrall Warrior might just pop up in an inconvenient spot!
She also synergizes well with Undead models (she was released at the same time as the Legion of Lost Souls) with Flank and Power of Death. Lastly, her sword has some niche anti-Infernal tech.
Combos & Synergies
- Synergizes with Legion of Lost Souls, allowing her to be sure she'll have access to her Flank ability. Equally importantly they are also one of the few options who can take advantage of Power of Death (aside from her Thrall Warriors, of course). Since they have Partisan: Cygnar you can threaten to combo this with Fury if you are running someone with access like Colonel Markus 'Siege' Brisbane, putting them at a comfortable P+S of 17. Essentially you can make your defensive shieldwall infantry a serious threat to most targets.
Drawbacks & Downsides
- The biggest downside for Alexia3 is that she is an Alexia model, meaning if you run her you can't also run Alexia1 or Alexia2.
- Null Magic applies to all spellcasting, not just your opponent's - plan your turn accordingly if you intend to use it.
- If you bring don't bring Legion of Lost Souls with her, you are missing out on a big part of her kit and should probably look to Alexia1/2 instead.
- Passive Necromancy means she can pretty reliably pop out two Thralls per enemy turn, using one of your models during the enemy's turn and one enemy model during your turn. Her previous incarnations can pop out more if you manage to fuel them well and don't RFP your destroyed models.
- Passive Necromancy RFPs models, meaning you cannot bring it back with Blood Bound or Revive. That means she actually has some skornergy with the unit she is supposed to support. On the bright side, the opponent cannot bring back their stuff either.
Tricks & Tips
- Remember that Passive Necromancy works on both yours and your opponent's models.
- Try to use this ability before using Stryker2's feat. Although they can't activate fully on the turn they come in, Thralls can still use the 3" move and attack it grants.
Other
Trivia
Released 2019.10
Other Theme Forces
Cygnar (Edit)
Khador (Edit)
Other Mercenary models
Rules Clarifications
Rules Clarification : Elite Cadre (Edit)
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Rules Clarification : Shield Guard and/or Shadow Guardian (Edit)
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Rules Clarification : Flank (Edit)
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Rules Clarification : Magic Ability (Edit)
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Rules Clarification : Passive Necromancy (Edit)
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Rules Clarification : Sacred Ward and/or Spell Ward (Edit)
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Rules Clarification: : Magical Damage (Edit) | |
* The "Damage Type: Magical" is not inherited by "secondary" damage from a weapon. That is, stuff like arcs (Electro Leap) or hazards (Scather). (Infernal Ruling)
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Rules Clarification : Devour Essence - None yet. (Edit)
Rules Clarification : Hellfire - None yet. (Edit)
Rules Clarification : Null Magic - None yet. (Edit)
Rules Clarification : Power of Death - None yet. (Edit)
- Mercenary
- Character
- Solo
- Model
- Does have Mk4 rules
- Cygnar Mercenary
- Khador Mercenary
- Elite Cadre
- Shield Guard Elite Cadre
- Flank
- Magic Ability
- Passive Necromancy
- Spell Ward
- Magical Damage
- Devour Essence
- Hellfire
- Null Magic
- Power of Death
- Flame in the Darkness
- Soldiers of Fortune
- The Irregulars
- Hearts of Darkness
- Gravediggers
- Heavy Metal
- Sons of the Tempest
- Storm Division
- Armored Korps
- Jaws of the Wolf
- Legion of Steel
- Winter Guard Kommand