Void Archon

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Mercenary Logo.jpg Minion Logo.jpg Void Archon

Mercenary, & Minion, Archon Solo

Whatever their nature and however they are connected to the gods, either hidden or lost or forgotten, void archons exist and join the fight against infernals. Some manifest as though of their own will, neither invited nor called, while others answer summoning rites and are bound by mystical chains. Those who fight alongside the Convergence are considered gifts of the Maiden of Gears. Others join skorne armies, thought to be ancestral spirits returned from the Void. Those who join the Retribution are said to be sent by Lacyr herself, proof that their vanished creator still protects her people. Cryxian lich lords bind archons that they view as greater banes, occult weapons endorsed by Toruk himself. Perhaps all or none of these purported origins are true.

Basic Info

CID icon.jpg

Rules subject to change.
This model is unreleased.

This model is part of the current CID cycle (What is CID?) and the information shown below does not represent its final rules.

This is a new model, and the information here is what was given on last update (26th April) of the CID cycle

Void Archon
Missing Info
Void Archon.jpg
COST {{{cacost}}}
UNIT SIZE {{{casize}}}
FA {{{cafa}}}
Warcaster 0
BASE Large
SPD 6
STR 8
MAT 7
RAT 6
M.A. N/A
DEF 14
ARM 17
CMD 10
ESSENCE {{{essence}}}
FOCUS N/A
FURY N/A
THRS N/A
HP 10
F. Field N/A
WJP {{{wjp}}}
WBP {{{wbp}}}
IHP {{{ihp}}}
UNIT SIZE N/A
COST 8
N/A
N/A
FA 2
N/A
Warcaster 1
BASE N/A
SPD N/A
STR N/A
MAT N/A
RAT N/A
DEF N/A
ARM N/A
CMD N/A
FOCUS N/A
FURY N/A
THRS N/A
HP N/A
WJP N/A
WBP N/A
UNIT SIZE N/A
COST N/A
FA N/A
N/A
Understanding
the Statblock

Abilities

  • Flight - This model ignores (almost) all terrain when moving. This model can move over other models, and ignores intervening models when declaring charges.
  • Dark Shroud - While in this model's melee range, enemy models suffer -2 ARM.
  • Divine Manifestation - This model is not a living model, cannot become knocked down, and never suffers Blind.
  • Dual Attack - This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks or a power attack, it can also make its initial ranged attacks. This model can make ranged attacks even while in melee.
  • Entropic Force - While within 5" of this model, enemy models lose tough and cannot be healed/repaired.
  • Soul Taker: Spectral Scavenger - This model can gain soul tokens. (1) When a living enemy model is destroyed in this model's command range, it gains the destroyed model’s soul token. (2) Additionally, when a friendly living model is destroyed by a continuous effect, an enemy attack, or collateral damage from an enemy attack while in it's command range, it gains the destroyed model’s soul token. (3) This model can have up to three soul tokens at any time and can spend them for the following:
    • Soul Phase - This model can spend a soul token to become Incorporeal for a turn.
    • Strength of Death - During its Combat Action, this model can spend soul tokens to boost one attack or damage roll for each token spent.
  • Soul Ward - Enemy models cannot gain soul tokens from friendly models destroyed within this model's command range.
    This rule changed 2019.06. It now only works on friendly souls
  • Void Walk - Once per activation, immediately after resolving an attack in which it destroyed a living or undead enemy model with an attack during its Combat Action, you can place this model anywhere completely within 8" of its current location.

Weapons

  • Void Howler - 10" spray, POW 14 ranged attack
  • Void Touch (x2) - 1" reach, POW 5, P+S 13 melee attack (effectively P+S 15 because of Dark Shroud)

Theme Forces

Mercenary

  • Placeholder

Minions

  • Placeholder

Other
As a Merc/Minion model, it can also be taken in a bunch of other Faction's theme forces. Refer to #Other Theme Forces.

Thoughts on the Void Archon

Recent Release icon.jpg

New model - This article is a Work In Progress
This model has only recently been released, and the content in the "Thoughts On" section is based more on theory-machine than actual gameplay experience.

Please don't delete this warning unless you (1) have played several games with the final rules (games with CID rules don't count) and (2) you've reviewed this article and it mostly(★) matches your experiences.

(★) Bearing in mind that other editors may make suggestions you don't think are the "best" but that doesn't make them "wrong". Dont delete stuff just because you disagree with it, please.
See also Category: Recent Release and Category: Recent Change.

Void Archon in a nutshell

The Void Archon blends some disruptive abilities with debuffs and a potent spray attack. Dark Shroud helps your models put out some additional damage, and Entropic Force keeps your opponents models locked into their damage until they move away or kill the Void Archon. Of all the Archons, the Void Archon can collect Souls and put them to good use, which is unique. Void Walk makes this Archon particularly difficult to plan for, as it will show up in some inconvenient places and spray down enemy models.

Combos & Synergies

  • Text

Drawbacks & Downsides

  • High points cost.
  • This is the only Archon Cryx players have access to, but they already have abundant access to Dark Shroud (most notably in the Dark Host theme).
  • Soul Phase only lasts a turn, not a round.

Tricks & Tips

  • Most activations you'll charge, spray, then blink backwards to stay safe. You'll gain souls to use for later.
  • Void Walk can trigger between attacks, and it doesn't make your activation end. So if you're feeling plucky, you could charge, slice something, blink forwards, then shoot something. That's a 27" threat range on your spray.
  • Use Soul Phase before you move, to make your movement easier and/or to ignore non-magical free strikes. It doesn't last during the enemy turn so there is no point triggering it after you've moved.
  • Void Walk can trigger off ranged attacks.
  • If you're using Dual Attack to shoot models you're in melee with, don't forget that Dark Shroud applies to ranged attacks too.

Other

Trivia

Beta rules 2019.04

Other Theme Forces

Convergence of Cyriss (Edit)

Cryx (Edit)

Retribution of Scyrah (Edit)

Skorne (Edit)

Other Mercenary models

Mercenary Logo.jpg       Mercenary Index       (Edit)
Mercenary 'Jack Controllers (Human) (Edit)
Warcasters

Ashlynn - Blaize - Caine3 - Crosse2 - Damiano - Fiona - Macbain - Magnus1 - Magnus2 - Montador - Rahera - Shae

Non-Casters "Junior" Warcaster Crosse1 'Jack Marshal Colbie Sterling - Dirty Meg - Raluk Moorclaw - Rutger Shaw - Sam & the Devil Dogs
Mercenary Warjacks (Human)   (Edit)
Light Buccaneer - Renegade (Magnus only) - Scallywag - Swashbuckler - Talon - Vanguard
Heavy Freebooter - Gallant - Mangler - Mariner - Mule - Nomad - Rocinante - Rover - Toro - Swabber
Colossal Blockader - Galleon
Rhulic 'Jack Controllers (Edit)
Warcasters Durgen Madhammer - General Ossrum - Gorten Grundback
Marshals Thor Steinhammer
Rhulic Warjacks (Edit)
Light Blaster- Gunner
Heavy Avalancher - Basher - Driller - Rockram
Colossal Earthbreaker
Cephalyx Warcasters (Edit)
Warcasters Cognifex Cyphon - Exulon Thexus
Cephalyx Monstrosities (Edit)
Heavy Subduer - Warden - Wrecker
Units, Solos, & Battle Engines
Warcaster attachments Madelyn Corbeau - Reinholdt - Wyshnalyrr
Lesser Warlocks Rorsh & Brine (Farrow) - Wrong Eye & Snapjaw (Gatorman)
Units

Cephalyx Mind Bender - Cephalyx Mind Slaver - Cephalyx Overlords - High Shields - Artillery Corps - Forge Guard - Idrian Skirmishers - Kayazy Assassins - Kayazy Eliminators - Legion of Lost Souls - Ogrun Assault Corps - OoI Resolutes - OoI Vigilants - Precursor Knights - Press Gangers - Sea Dog Pirates - Deck Gun - SH Cannon - SH Halberdiers - SH Cavalry - SH Mortar - SH Riflemen - SH Volley Gun - Tactical Arcanist Corps - Thorn Gun Mages
Special CA: Cephalyx Dominator (small or medium based units) - Special WA: Morrowan Battle Priest (Morrow units)

Character Units Alexia1 - Sam & The Devil Dogs - Croe's Cutthroats - Nyss Hunters - Blythe & Bull - Boomhowlers - Herne & Jonne - Aiyana & Holt - Lynus & Edrea - Commodore Cannon - Devil's Shadow Mutineers
Solos

Cephalyx Agitator - Gobber Tinker - Menite Archon - Morrowan Archon - Ogrun Bokur - Powder Monkey - SH Arcanist - SH Ironhead - SH Gunner - Swamp Gobber River Raider Thamarite Advocate - Thamarite Archon - Void Archon

Character Solos

Alexia, Mistress of the Witchfire (2) - Alexia, The Undying (3) - Alten Ashley - Anastasia Di Bray - Balthazar Bamfist - Bloody Bradigan - Bosun Grogspar - Brun Cragback & Lug - Colbie Sterling, Captain of the BRI - Dahlia Hallyr & Skarath - Dez - Dirty Meg - Doc Killingsworth - Eilish Garrity, the Occultist - Eiryss, Mage Hunter of Ios (1) - Eiryss, Angel of Retribution (2) - Eiryss, Fortune Hunter of Ios (4) - First Mate Hawk - Gastone Crosse - Glyn Cormier, Illuminated One - Gorman Di Wolfe, Rogue Alchemist - Grand Master Gabriel Throne - Gubbin - Gudrun the Wanderer - Harlan Versh, Illuminated One - Hermit of Henge Hold - Hutchuk, Ogrun Bounty Hunter - J.A.I.M.s - Kell Bailoch - Lanyssa Ryssyl, Nyss Sorceress - Lord Rockbottom - Major Harrison Gibbs - Master Gunner Dougal MacNaile - Orin Midwinter, Rogue Inquisitor - Ragman - Raluk Moorclaw, the Ironmonger - Rhupert Carvolo, Piper of Ord - Rorsh & Brine - Rutger Shaw, Professional Adventurer - Savio Montero Acosta - Saxon Orrik - Sergeant Nicolas Verendrye - Stannis Brocker - Taryn Di La Rovissi, Llaelese Gun Mage - Thor Steinhammer - Viktor Pendrake - Wrong Eye & Snapjaw

Battle Engines Hammerfall Siege Crawler
Theme Forces (Edit)
Flame in the Darkness - Hammer Strike - Llaelese Resistance - Operating Theater - Soldiers of Fortune - The Irregulars - The Kingmaker's Army - The Talion Charter
This index was last updated: 2019.05

Rules Clarifications

Note to self: I need to update this rules section after the CID rules are finalised - juckto.