Steelhead Riflemen

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Mercenary Logo.jpg Steelhead Riflemen

Mercenary Steelhead Unit

Steelheads are willing to fight anyone, anywhere, anytime—as long as the pay is right. Working in concert, Steelhead riflemen thin out enemy lines with concentrated fire before the halberdiers charge in to cut down foes with practiced precision. Numerous, well-trained, and well-equipped, the soldiers of the Steelhead Mercenary Company are the best money can buy.

Basic Info

SOM icon.jpg

Special Order Model
This model is no longer available through normal US distributors (as of 2018.04). Instead your local game store needs to order it through PP's Special Order Service. More info is available at PP Retailer Support As of 2019.09, PP have removed the SOS info from the Retailer Support website.

International distributors can still access the entire catalog of models.

See also the Official Press Release and/or Category: Special Order Model.

Steelhead Riflemen
Missing Info
Steelhead Riflemen.jpeg
COST {{{cacost}}}
UNIT SIZE {{{casize}}}
FA {{{cafa}}}
Warcaster 0
BASE Small
SPD 6
STR 6
MAT 5
RAT 5
M.A. N/A
DEF 13
ARM 13
CMD 7
ESSENCE {{{essence}}}
FOCUS N/A
FURY N/A
THRS N/A
HP 1
F. Field N/A
WJP {{{wjp}}}
WBP {{{wbp}}}
IHP {{{ihp}}}
UNIT SIZE 6 / 10
COST 8 / 13
1.3 each
N/A
FA 2
N/A
Warcaster 1
BASE N/A
SPD N/A
STR N/A
MAT N/A
RAT N/A
DEF N/A
ARM N/A
CMD N/A
FOCUS N/A
FURY N/A
THRS N/A
HP N/A
WJP N/A
WBP N/A
UNIT SIZE N/A
COST N/A
FA N/A
N/A
Understanding
the Statblock

Abilities

  • Combined Ranged Attack - This unit can combine their ranged attacks to get a cumulative +1 bonus on accuracy and damage for each model involved.
  • Combined Arms - When making combined ranged attacks, missed attacks may be rerolled once.
  • War-Tempered - Models with War-Tempered can make CRA vs targets in melee. If the attack misses and is randomised vs a new model, participants that would auto-miss the new model do not contribute to the CRA bonus but still forfeit their attacks.

Weapons

  • Military Rifle - 10" range, POW 11 ranged attack
  • Sword - 0.5" reach, POW 3, P+S 9 melee attack

Theme Forces

Recent Changes

2019.03 Steelhead Dynamic Update

  • Max unit cost dropped 1pt (from 8/14 to 8/13)
  • Gained War Tempered

Thoughts on Steelhead Riflemen

Steelhead Riflemen in a nutshell

Steelhead Riflemen are the cheapest 10 gunmen you can buy. They are a 16" walking threat with rerollable CRA's. There is nothing fancy whatsoever about them other than being able to CRA into melee (but still taking the penalty), but they can probably accomplish something useful from range every turn.

Combos & Synergies

  • Captain Damiano - they love his coins. +2 to hit and damage for each of them can be lethal both with and without the two person CRA (a two person CRA is effectively RAT 11, POW 15), however Reposition 5" will keep them alive quite a bit longer as infantry that shoot 10" don't last long.
  • Warwitch Deneghra - cheap shooters on the Cryx debuff-and-shoot gunline. Parasite makes their shots hard hitting.
  • Snipe means a lot to them.
  • Theme - Soldiers of Fortune gives you access to Mark Target, and +2 to hit on RAT 5 models is awesome. Especially if you have an Alexia producing disposable Thrall Warriors.
  • Sergeant Nicolas Verendrye gives reinforcements and Stannis Brocker gives Tactician to Steelhead units.

Drawbacks & Downsides

  • They're a special order model.
  • Low RAT, meaning that you frequently miss infantry unless you pair up or have one of the combos above.
  • Awful in melee.
  • 10" range means they can't play forward or they die fast.
  • In general if you're not playing with one or more of the synergies above (not counting Sgt. Nick and Stannis Brocker) they are too impotent and squishy to be worth using. (If you are on the other hand using multiple things that make them more able to hit they are actually pretty good).

Tricks & Tips

  • With them being so cheap it's worth risking two of them to snipe a solo.
  • If one Steelhead is already in range, have that one aim and lead a CRA, allowing a second Steelhead to move into range for a two person CRA with an effective RAT 9.
  • Their role is to unjam your forces and pick off targets after the lines close. Keep them behind the halberdiers and CRA into melee.

Other

Trivia

Released in Forces of Warmachine: Mercenaries (2010)

Other Theme Forces

Cryx (Edit)

Cygnar (Edit)

Khador (Edit)

Protectorate of Menoth (Edit)

Crucible Guard (Edit)

Other Mercenary models

Mercenary Logo.jpg       Mercenary Index       (Edit)
Mercenary 'Jack Controllers (Human) (Edit)
Warcasters

Ashlynn - Blaize - Caine3 - Crosse2 - Damiano - Fiona - Macbain - Magnus1 - Magnus2 - Montador - Rahera - Shae

Non-Casters "Junior Warcaster" Crosse1 'Jack Marshal

Colbie Sterling - Dirty Meg - MacHorne1 - Raluk Moorclaw - Rutger Shaw

Mercenary Warjacks (Human)   (Edit)
Light Buccaneer - Renegade (Magnus only) - Scallywag - Swashbuckler - Talon - Vanguard
Heavy Freebooter - Gallant - Mangler - Mariner - Mule - Nomad - Rocinante - Rover - Toro - Swabber
Colossal Blockader - Galleon
Rhulic 'Jack Controllers (Edit)
Warcaster Durgen Madhammer - General Ossrum - Gorten Grundback
'Jack Marshal Thor Steinhammer
Rhulic Warjacks (Edit)
Light Blaster- Gunner
Heavy Avalancher - Basher - Driller - Rockram
Colossal Earthbreaker
Cephalyx Warcasters (Edit)
Warcasters Cognifex Cyphon - Exulon Thexus
Cephalyx Monstrosities (Edit)
Heavy Subduer - Warden - Wrecker
Units, Solos, & Battle Engines
Warcaster attachments Madelyn Corbeau - Reinholdt - Wyshnalyrr
Lesser Warlocks Rorsh & Brine (Farrow) - Wrong Eye & Snapjaw (Gatorman)
Units

Cephalyx Mind Bender - Cephalyx Mind Slaver - Cephalyx Overlords - High Shields - Artillery Corps - Forge Guard - Idrian Skirmishers - Kayazy Assassins - Kayazy Eliminators - Legion of Lost Souls - Ogrun Assault Corps - OoI Resolutes - OoI Vigilants - Precursor Knights - Press Gangers - Sea Dog Pirates - Deck Gun - SH Cannon - SH Halberdiers - SH Cavalry - SH Mortar - SH Riflemen - SH Volley Gun - Tactical Arcanist Corps - Thorn Gun Mages
Special CA: Cephalyx Dominator (small or medium based units) - Special WA: Morrowan Battle Priest (Morrow units)

Character Units

Alexia1 - Croe's Cutthroats - Cylena Raefyll & Nyss Hunters - Blythe & Bull - Boomhowler1 - Herne & Jonne - Lady Aiyana & Master Holt - Lynus & Edrea - MacHorne1 - The Commodore Cannon - The Devil's Shadow Mutineers

Solos

Cephalyx Agitator - Gobber Tinker - Menite Archon - Morrowan Archon - Ogrun Bokur - Powder Monkey - SH Arcanist - SH Ironhead - SH Gunner - Swamp Gobber River Raider Thamarite Advocate - Thamarite Archon - Void Archon

Character Solos

Alexia, Mistress of the Witchfire (2) - Alexia, The Undying (3) - Alten Ashley - Anastasia Di Bray - Balthazar Bamfist - Black Bella, Duchess of Dread - Bloody Bradigan - Boomhowler, Solo Artist - Bosun Grogspar - Brun Cragback & Lug - Captain Crawtooth - Colbie Sterling, Captain of the BRI - Dahlia Hallyr & Skarath - Dez - Dirty Meg - Doc Killingsworth - Eilish Garrity, the Occultist - Eiryss, Mage Hunter of Ios (1) - Eiryss, Angel of Retribution (2) - Eiryss, Fortune Hunter of Ios (4) - First Mate Hawk - Flugwug the Filcher - Gastone Crosse - Glyn Cormier, Illuminated One - Gorman di Wulfe, Rogue Alchemist (1) - Gorman the Mad (2) - Grand Master Gabriel Throne - Gubbin - Gudrun the Wanderer - Harlan Versh, Illuminated One - Harlowe Holdemhigh - Hermit of Henge Hold - Hutchuk, Ogrun Bounty Hunter - J.A.I.M.s - Kell Bailoch - Lanyssa Ryssyl, Nyss Sorceress - Lord Rockbottom - MacHorne2 - Major Harrison Gibbs - Master Gunner Dougal MacNaile - Orin Midwinter, Rogue Inquisitor - Ragman - Raluk Moorclaw, the Ironmonger - Rhupert Carvolo, Piper of Ord - Rorsh & Brine - Rutger Shaw, Professional Adventurer - Savio Montero Acosta - Saxon Orrik - Sergeant Nicolas Verendrye - Stannis Brocker - Taryn Di La Rovissi, Llaelese Gun Mage - Thor Steinhammer - Viktor Pendrake - Widget, Tinker Extraordinaire - Wrong Eye & Snapjaw

Battle Engines Hammerfall Siege Crawler
Theme Forces (Edit)
Flame in the Darkness - Hammer Strike - Llaelese Resistance - Operating Theater - Soldiers of Fortune - The Irregulars - The Kingmaker's Army - The Talion Charter
This index was last updated: 2019.09

Rules Clarifications

Rules Clarification : Combined Arms - None yet. (Edit)

RC symbol.png

Rules Clarification : Combined Ranged Attack      (Edit)

  • CRA cannot target models in melee ... unless the target is a huge-based model or the attacker has War-Tempered.
  • If you give the attack-leader a buff to their attack (such as Guidance) then that buff applies to the combined attack (even though the other participants don't have the buff). (Locked thread)
  • Assault & CRA (Edit)
    • You cannot mix Combined Range Attacks with Assault shots, as CRA works during your combat action and Assault shots occur before it. (Infernal Ruling)
RC symbol.png

Rules Clarification : War-Tempered      (Edit)

  • If a CRA against a model in melee misses, after determining the new random target you have to work out your CRA bonus again. ie work out how many participants have the new target in LOS and range, and use that for the revised CRA bonus.
  • If the new target is out of the primary attacker's LOS or range, the shot will just miss. There's no need to work out the revised CRA bonus.