Steelhead Cannon Crew

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Mercenary Logo.jpg Steelhead Cannon Crew

Mercenary Steelhead Weapon Crew Unit

As the Steelhead Mercenary Company evolved into a larger outfit, capable of fielding full armies for hire, it saw the need to develop an artillery division. This cannon is the mainstay Steelhead artillery weapon, providing blasts of concussive firepower to complement withering volleys of riflemen and the charge of halberdiers. The heavy explosive charge packed into cannon ordnance is quite capable of knocking anyone caught in the blast to the ground, disrupting the formations of advancing soldiers and leaving even those who survive its lacerating shrapnel shaken.

Basic Info

Steelhead Cannon Crew
Missing Info
Steelhead Cannon Crew.jpg
COST {{{cacost}}}
UNIT SIZE {{{casize}}}
FA {{{cafa}}}
Gunner / Grunts
BASE Large / Small
SPD 2 / 4
STR 6
MAT 5
RAT 5
M.A. N/A
DEF 13
ARM 13
CMD 5
ESSENCE {{{essence}}}
FOCUS N/A
FURY N/A
THRS N/A
HP 1
F. Field N/A
WJP {{{wjp}}}
WBP {{{wbp}}}
IHP {{{ihp}}}
UNIT SIZE 1 Gunner 2 Grunts
COST 6
N/A
N/A
FA 2
N/A
Warcaster 1
BASE N/A
SPD N/A
STR N/A
MAT N/A
RAT N/A
DEF N/A
ARM N/A
CMD N/A
FOCUS N/A
FURY N/A
THRS N/A
HP N/A
WJP N/A
WBP N/A
UNIT SIZE N/A
COST N/A
FA N/A
N/A
Understanding
the Statblock

Abilities

  • Gunner
    • Officer symbol.jpg Officer
    • Man-Sized - This model is on a large base, but is treated as being on a small one.
    • Mobile Artillery - When this model moves, it gains 1" additional movement for each Grunt nearby.
    • Take Up - If this model is destroyed, you can choose a Grunt in this unit within 1" of it to be destroyed instead. Effects on this model expire, and it gains the effects on the chosen Grunt. Remove the Grunt from the table instead of this model. This model has the same number of unmarked damage boxes as the chosen Grunt.
  • Grunts
    • None

Weapons

  • Gunner
    • Cannon - 14" range, 3" AOE, POW 14 ranged attack
      • Brutal Damage - On a direct hit, gain an additional die on this weapon's damage rolls against the target directly hit.
      • Quake - On a direct hit against an enemy model, all models hit are knocked down.
    • Sword - 0.5" reach, POW 3, P+S 9 melee attack
  • Grunts
    • Sword

Theme Forces

Thoughts on the Steelhead Cannon Crew

Steelhead Cannon Crew in a nutshell

In a nutshell? It's a cannon - it does what it says on the tin.

The Cannon Crew is one of the scarier pieces in the Steelhead theme with both Brutal Damage and Knockdown on direct hits. It also has modest anti-infantry utility with a POW 7 blast.

Combos & Synergies

  • Played in Soldiers of Fortune (the Steelhead theme) with Mark the Target on solos it gets more accurate.
  • Captain Damiano's Money Shot makes its shot much more powerful and highly accurate - even more so with Deadeye.
  • The Steelhead Gunner can grant an additional damage dice against huge bases allowing 4 dice damage. He also adds Veteran Leader to help with the low RAT.
  • The Steelhead Arcanist grants it magic weapon and deals with clouds.
  • Durgen Madhammer appreciates this piece more than most thanks to his feat as 2 of these will have 4 or even 5 dice damage on his feat turn should they hit directly.
  • General Ossrum can cast Fire For Effect on the piece, which could potentially be a 5 dice POW 14 shot against a huge base when you pile on Siege Tactics.

Drawbacks & Downsides

  • Range 14 is fairly low and incoming fire has right of way
  • RAT 5 is likely to miss anything smaller than a heavy without a buff.

Tricks & Tips

  • Bulldoze something easy to hit with your cavalry near a high DEF model, shoot it with the cannon and knock down the high DEF target.
  • Having a decent range, quake and high accuracy (in Soldiers of Fortune) the cannon can be the first step in setting up assassinations.
  • Mobile Artillery requires the crew to be within 2". The Ironhead can place the cannon 2". Use this to get some extra threat distance!

Other

Trivia

  • Beta rules released 2018.12

Other Theme Forces

Cryx (Edit)
Cygnar (Edit) Khador (Edit)
Protectorate of Menoth (Edit) Crucible Guard (Edit)

Other Mercenary models

Mercenary Logo.jpg       Mercenary Index       (Edit)
Mercenary 'Jack Controllers (Human) (Edit)
Warcasters

Ashlynn1 - Aurora2 - Blaize - Caine3 - Crosse2 - Damiano - Fiona - Macbain - Magnus1 - Magnus2 - Montador - Rahera - Shae

Non-Casters "Junior Warcaster" Crosse1 'Jack Marshal

Colbie Sterling - Dirty Meg - MacHorne1 - MacHorne2 - Raluk Moorclaw - Rutger Shaw -

Mercenary Warjacks (Human)   (Edit)
Light Buccaneer - Renegade (Magnus only) - Scallywag - Swashbuckler - Talon - Vanguard
Heavy Freebooter - Gallant - Mangler - Mariner - Mule - Nomad - Rocinante - Rover - Toro - Swabber
Colossal Blockader - Galleon
Rhulic 'Jack Controllers (Edit)
Warcaster Durgen Madhammer - General Ossrum - Gorten Grundback
'Jack Marshal Thor Steinhammer
Rhulic Warjacks (Edit)
Light Blaster- Gunner
Heavy Avalancher - Basher - Driller - Rockram
Colossal Earthbreaker
Cephalyx Warcasters (Edit)
Warcasters Cognifex Cyphon - Exulon Thexus
Cephalyx Monstrosities (Edit)
Heavy Subduer - Warden - Wrecker
Units, Solos, & Battle Engines
Warcaster attachments Madelyn Corbeau - Reinholdt - Wyshnalyrr
Lesser Warlocks Rorsh & Brine (Farrow) - Wrong Eye & Snapjaw (Gatorman)
Units

Cephalyx Mind Bender - Cephalyx Mind Slaver - Cephalyx Overlords - High Shields - Artillery Corps - Forge Guard - Idrian Skirmishers - Kayazy Assassins - Kayazy Eliminators - Legion of Lost Souls - Ogrun Assault Corps - OoI Resolutes - OoI Vigilants - Precursor Knights - Press Gangers - Sea Dog Pirates - Deck Gun - SH Cannon - SH Halberdiers - SH Cavalry - SH Mortar - SH Riflemen - SH Volley Gun - Tactical Arcanist Corps - Thorn Gun Mages
Special CA: Cephalyx Dominator (small or medium based units) - Special WA: Morrowan Battle Priest (Morrow units)

Character Units

Alexia1 - Croe's Cutthroats - Cylena Raefyll & Nyss Hunters - Blythe & Bull - Boomhowler1 - Herne & Jonne - Lady Aiyana & Master Holt - Lynus & Edrea - MacHorne1 - The Commodore Cannon - The Devil's Shadow Mutineers

Solos

Cephalyx Agitator - Gobber Tinker - Menite Archon - Morrowan Archon - Ogrun Bokur - Powder Monkey - SH Arcanist - SH Ironhead - SH Gunner - Swamp Gobber River Raider Thamarite Advocate - Thamarite Archon - Void Archon

Character Solos

Alexia, Mistress of the Witchfire (2) - Alexia, The Undying (3) - Alten Ashley - Anastasia Di Bray - Balthazar Bamfist - Black Bella, Duchess of Dread - Bloody Bradigan - Boomhowler, Solo Artist - Bosun Grogspar - Brun Cragback & Lug - Captain Crawtooth - Colbie Sterling, Captain of the BRI - Dahlia Hallyr & Skarath - Dez - Dirty Meg - Doc Killingsworth - Eilish Garrity, the Occultist - Eiryss, Mage Hunter of Ios (1) - Eiryss, Angel of Retribution (2) - Eiryss, Fortune Hunter of Ios (4) - First Mate Hawk - Flugwug the Filcher - Gastone Crosse - Glyn Cormier, Illuminated One - Gorman di Wulfe, Rogue Alchemist (1) - Gorman the Mad (2) - Grand Master Gabriel Throne - Gubbin - Gudrun the Wanderer - Harlan Versh, Illuminated One - Harlowe Holdemhigh - Hermit of Henge Hold - Hutchuk, Ogrun Bounty Hunter - J.A.I.M.s - Kell Bailoch - Lanyssa Ryssyl, Nyss Sorceress - Lord Rockbottom - MacHorne2 - Major Harrison Gibbs - Master Gunner Dougal MacNaile - Orin Midwinter, Rogue Inquisitor - Ragman - Raluk Moorclaw, the Ironmonger - Rhupert Carvolo, Piper of Ord - Rorsh & Brine - Rutger Shaw, Professional Adventurer - Savio Montero Acosta - Saxon Orrik - Sergeant Nicolas Verendrye - Stannis Brocker - Taryn Di La Rovissi, Llaelese Gun Mage - Thor Steinhammer - Viktor Pendrake - Widget, Tinker Extraordinaire - Wrong Eye & Snapjaw

Battle Engines Hammerfall Siege Crawler
Theme Forces (Edit)
Flame in the Darkness - Hammer Strike - Llaelese Resistance - Operating Theater - Soldiers of Fortune - Strange Bedfellows - The Irregulars - The Kingmaker's Army - The Talion Charter
This index was last updated: 2019.09

Rules Clarifications

RC symbol.png

Rules Clarification : Officer     (Edit)

  • Even if they're not on the Officer's card, an Officer can give (and benefit from) any non-standard orders that are on the unit's card (such as Shield Wall). Refer main rulebook.
  • When the Officer dies, the Leader model becomes the new Unit Commander (you don't get to choose).
  • But if your unit doesn't include a Leader model, then you do get to choose any of the remaining models to be the new Unit Commander. You don't swap the model, but it may be worth putting a token down so you can tell that grunt apart.
RC symbol.png

Rules Clarification : Man-Sized     (Edit)

  • Despite being mounted on a large base, the model counts as a small-base for any and every rule. (Infernal Ruling)
    • This includes Ranking Officers being able to join them. (Infernal Ruling)
    • This includes being able to take them as a Requistion Option (if you have a Man-Sized solo in a theme that allows free solos). (Locked Thread)
    • This includes abilities that only work vs small-based models (such as Consume, Trampling over them, etc). Those work just fine vs Man-Sized models.
  • When drawing LOS it blocks LOS across the full width of its base (some players think you should swap it for a small proxy base when trying to draw LOS past the edge of its base ... don't do that).
  • Since it only counts as a small-based model, it only blocks LOS to other small-based models. You can see medium and larger bases through it just fine.

Rules Clarification : Mobile Artillery - None yet. (Edit)

RC symbol.png

Rules Clarification : Take Up     (Edit)

  • The model taken off the table is effectively killed by Take Up, not the original attack, so it will stop abilities like Berserk and Killing Spree. (Locked thread)


RC symbol.png

Rules Clarification : Brutal Damage     (Edit)

  • Brutal Damage only applies to the model directly hit, so it never affects blast damage.
RC symbol.png

Rules Clarification : Quake     (Edit)

  • If the weapon misses, then it will deviate and do blast damage as per a normal AOE (assuming it has a POW to begin with).
  • Other effects of the attack will still occur (such as the Mitigator's auto-point of damage to all models hit).
  • Knockdown (Edit) - Remember, knockdown only prevents what it says it does. Refer to the Knockdown page for a recap of what a model can/can't do.