Difference between revisions of "Corruptor"
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{{Cryxbox|{{Cryx}} {{Heavy Warjack}} }} [[Category: Model]] | {{Cryxbox|{{Cryx}} {{Heavy Warjack}} }} [[Category: Model]] | ||
+ | {{4P|n=two Prime Armies|'''Dark Host''' and '''Black Fleet'''}} | ||
''The fiendish inventiveness of Cryxian necrotechs has resulted in many machines perfected to employ the killing arts. The Slayer is a swift, hulking beast of bone and black iron that relishes murdering anything in its path. The Reaper can fire its harpoon to sink deep into flesh or steel before reeling in its victim with frightening speed to within range of its vicious helldriver spike. The Corruptor is the culmination of Cryx’s pioneering work in caustic compounds and necrotic poisons, a helljack armed with venomous weapons designed to consume both body and soul.'' | ''The fiendish inventiveness of Cryxian necrotechs has resulted in many machines perfected to employ the killing arts. The Slayer is a swift, hulking beast of bone and black iron that relishes murdering anything in its path. The Reaper can fire its harpoon to sink deep into flesh or steel before reeling in its victim with frightening speed to within range of its vicious helldriver spike. The Corruptor is the culmination of Cryx’s pioneering work in caustic compounds and necrotic poisons, a helljack armed with venomous weapons designed to consume both body and soul.'' | ||
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| arm = 17 | | arm = 17 | ||
| hp = 28 | | hp = 28 | ||
− | | cost = | + | | cost = 12 |
| fa = U | | fa = U | ||
}} | }} | ||
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*** putting it under the control of [[Mortenebra]] in {{Strange Bedfellows|notbold=}}. | *** putting it under the control of [[Mortenebra]] in {{Strange Bedfellows|notbold=}}. | ||
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=Thoughts on the {{PAGENAME}}= | =Thoughts on the {{PAGENAME}}= | ||
==={{PAGENAME}} in a nutshell=== | ==={{PAGENAME}} in a nutshell=== | ||
− | It's a flexible, multipurpose jack | + | It's a flexible, multipurpose jack ... if the enemy bring the right type of model. It is great vs non-construct infantry and can swap between melee and guns depending on what's needed, but generally it tries to stay out of melee if possible. |
+ | |||
+ | If the enemy don't have living / undead infantry it is kind of over-priced for what it can do, and competitively speaking most Cryx players prefer the [[Leviathan]] if they want a shooty 'jack. That said there is nothing particularly wrong with the Corruptor and you may find a home for it in your list. | ||
===Combos & Synergies=== | ===Combos & Synergies=== | ||
− | * [[Skarre]] | + | * [[Skarre]] often damages herself and appreciates the heal option (but often that job will be done by [[Dr Stygius]] instead). |
− | * This and [[Kharybdis]] are the only | + | * This and [[Kharybdis]] are the only Cryx warjacks with [[Immunity: Corrosion]]. So most Cryx sprays and AOEs can be fired on top of them without worrying. |
===Drawbacks & Downsides=== | ===Drawbacks & Downsides=== | ||
+ | * It is let down by its average RAT (as with most shooty Cryx) and the abundance of anti-ranged tech. | ||
* The main drawback are lists with an empahsis on jacks or beasts. With to many warnouns stomping around, the Corruptor struggles sometimes to trigger any of its special rules. | * The main drawback are lists with an empahsis on jacks or beasts. With to many warnouns stomping around, the Corruptor struggles sometimes to trigger any of its special rules. | ||
* If it is given a buff that triggers on destroying an enemy model (such as [[Black Spot]] or [[Overrun]]) that buff can't trigger from Burster or Psychovenom. This provides a level of skornergy with [[Skarre, Queen of the Broken Coast|Skarre 2]] and [[Mortenebra]]. | * If it is given a buff that triggers on destroying an enemy model (such as [[Black Spot]] or [[Overrun]]) that buff can't trigger from Burster or Psychovenom. This provides a level of skornergy with [[Skarre, Queen of the Broken Coast|Skarre 2]] and [[Mortenebra]]. | ||
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** Burster isn't blast damage. | ** Burster isn't blast damage. | ||
** Burster doesn't require you to kill an enemy model, so in a pinch you can shoot your own troops in the back. <br>It's a bit iffy though, because to catch anyone in the AOE your own troop is probably in melee, and you'll suffer -2 to hit (-4 for being in melee, but +2 for being in the rear arc). | ** Burster doesn't require you to kill an enemy model, so in a pinch you can shoot your own troops in the back. <br>It's a bit iffy though, because to catch anyone in the AOE your own troop is probably in melee, and you'll suffer -2 to hit (-4 for being in melee, but +2 for being in the rear arc). | ||
+ | |||
+ | * Material type | ||
+ | ** From 2017 onwards this model is produced in HIPS plastic, in a [[Corruptor]]/[[Malice]]/[[Reaper]] multi-kit. | ||
+ | ** Between 2010 to 2017 it was produced in PVC plastic, in a [[Corruptor]]/[[Reaper]]/[[Slayer]] multi-kit. | ||
=Other= | =Other= | ||
===Trivia=== | ===Trivia=== | ||
− | * | + | * Released in [[Forces of Warmachine: Cryx]] (June 2010) |
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===Other Cryx models=== | ===Other Cryx models=== |
Latest revision as of 18:23, 27 April 2023
Corruptor |
Prime This model is available in two Prime Armies, Dark Host and Black Fleet. It can also be used in the Unlimited game mode. You can view the other Mk3 models that made it into a Legacy Army at this page. Note that the rest of this page is about the model's Mark III rules. |
The fiendish inventiveness of Cryxian necrotechs has resulted in many machines perfected to employ the killing arts. The Slayer is a swift, hulking beast of bone and black iron that relishes murdering anything in its path. The Reaper can fire its harpoon to sink deep into flesh or steel before reeling in its victim with frightening speed to within range of its vicious helldriver spike. The Corruptor is the culmination of Cryx’s pioneering work in caustic compounds and necrotic poisons, a helljack armed with venomous weapons designed to consume both body and soul.
Contents
Basic Info
Corruptor | |||||||||||||||||||||||||||||||
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Warjack - All warjacks share the same set of special rules. Most notably being big and stompy. Click here for a newbie-friendly recap, or click here for the full rules.
Abilities
Weapons
Necrocannon | ||||||||||||||
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RNG | ROF | AOE | POW | |||||||||||
12 | 1 | - | 14 | |||||||||||
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Necrojector | ||||||||||||||
RNG | POW | P+S | ||||||||||||
1 | 6 | 16 | ||||||||||||
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Theme Forces
- Cryx
- Black Industries. Corruptor gains Carapace in this theme.
- Dark Host
- Scourge of the Broken Coast. Corruptor gains Gang Fighter in this theme.
- The Ghost Fleet
- Other Factions
- Infernal players can use this model in the Hearts of Darkness theme, but only if Mortenebra is leading the army. It gains Accumulator [Soulless] in this theme.
- Mercenary and Convergence players can use it by either:
- putting it under the control of Asphyxious4 in various themes,
- putting it under the control of Mortenebra in Strange Bedfellows.
Thoughts on the Corruptor
Corruptor in a nutshell
It's a flexible, multipurpose jack ... if the enemy bring the right type of model. It is great vs non-construct infantry and can swap between melee and guns depending on what's needed, but generally it tries to stay out of melee if possible.
If the enemy don't have living / undead infantry it is kind of over-priced for what it can do, and competitively speaking most Cryx players prefer the Leviathan if they want a shooty 'jack. That said there is nothing particularly wrong with the Corruptor and you may find a home for it in your list.
Combos & Synergies
- Skarre often damages herself and appreciates the heal option (but often that job will be done by Dr Stygius instead).
- This and Kharybdis are the only Cryx warjacks with Immunity: Corrosion. So most Cryx sprays and AOEs can be fired on top of them without worrying.
Drawbacks & Downsides
- It is let down by its average RAT (as with most shooty Cryx) and the abundance of anti-ranged tech.
- The main drawback are lists with an empahsis on jacks or beasts. With to many warnouns stomping around, the Corruptor struggles sometimes to trigger any of its special rules.
- If it is given a buff that triggers on destroying an enemy model (such as Black Spot or Overrun) that buff can't trigger from Burster or Psychovenom. This provides a level of skornergy with Skarre 2 and Mortenebra.
Tricks & Tips
- None of the attack types ignore Tough, so choose a target you're sure you'll be able to kill.
- Psycho Venom
- Don't Meatnode someone who is in melee range of his friends. As soon as it comes under your control they'll be enemies to him, they'll engage him, and they'll prevent him from being an Arc Node.
- It's easy to create an Meatnode too far away with the gun; stay aware of your control range.
- Psycho Venom has some niche applications at the destroyed step, because the model is still under your control:
- If you PV a Leader model, your opponent doesn't get to promote a Grunt to a Leader. Which is useful if the Leader has different wargear, such as the Trollblood Krielstone.
- If you PV an enemy warbeast your opponent can't reave fury from it.
- If your opponent collects souls from his own models, he won't get a soul from a PV'd one. (On the other hand, if your opponent collects souls from enemy models they will get a soul from a PV'd model.)
- However once the PV'd model is past the destroyed step, control goes back to your opponent; and the model is still eligible for return to play stuff like Revive.
- Burster
- Burster isn't blast damage.
- Burster doesn't require you to kill an enemy model, so in a pinch you can shoot your own troops in the back.
It's a bit iffy though, because to catch anyone in the AOE your own troop is probably in melee, and you'll suffer -2 to hit (-4 for being in melee, but +2 for being in the rear arc).
- Material type
Other
Trivia
- Released in Forces of Warmachine: Cryx (June 2010)
Other Cryx models
Rules Clarifications
Rules Clarification : Open Fist (aka, Power Attack Throw) (Edit)
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Rules Clarification : Attack Type and/or Arcane Savant (Edit)
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Rules Clarification : Burster (Edit)
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Rules Clarification : Distillation (Edit)
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Rules Clarification : Psycho Venom (Edit)
Taking Control of an Enemy Model (Edit) [Show/Hide]
General
Movement
Attacks
Destroying the Controlled model
Taking control of an enemy Trooper (member of a unit)
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Rules Clarification : Corrosion (Edit)
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Rules Clarification : Warjack (Edit)
Inert warjacks
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