From LOS Warmachine University
See also 101 - Card Icons
Open Fist - This weapon is an Open Fist. A model can use a weapon with an Open Fist to make some power attacks:
- The following model types (warbeasts, warjacks, horrors, and monstrosities) can use it to make a throw power attack.
- Gargantuans and colossals can use it to make either a throw or a power strike power attack.
- Warjacks need to have at least one non-crippled open fist if they want to perform one of the aforementioned power attacks. (The other model types don't suffer crippled systems).
Rules Clarification : Open Fist (aka, Power Attack Throw) (Edit)
- Throw - General ( Edit )
- See also the Throw article for a recap of the core Throw rules.
- Because you move the target model between the attack roll and the damage roll, you can get different buffs applied to the two rolls. For instance, if you throw the target in or out of a Flanking model's melee range.
- Throw - Power Attack
- When you make a Throw Power Attack, no other abilities of the Fist weapon (such as Chain Strike) are applied unless they specifically mention Throws. (Locked Thread)
- If you do a Power Attack Throw and you choose to throw the target directly away, no deviation is rolled to determine the final position of the model. (Locked thread)
- A model that cannot be targeted by melee attacks (such as Una2's feat) cannot have models thrown at them, either. (Infernal Ruling)
- Since throwing Model [A] at Model [B] involves making a melee attack roll vs Model [B] which is out of your melee range, it technically breaks a whole bunch of core rules. (Infernal Checking)
- Even though you make a "melee attack roll" vs Model [B] you don't actually make a melee attack vs it. Also, the damage it suffers is from Collateral damage, not from the original attack. So you can't trigger stuff like Snacking from damage you did to Model B.
Pages in category "Open Fist"
The following 135 pages are in this category, out of 135 total.