Necrotech
![]() |
Necrotech |
Prime This model is available in one Prime Army, Dark Host. It can also be used in the Unlimited game mode. You can view the other Mk3 models that made it into a Legacy Army at this page. Note that the rest of this page is about the model's Mark III rules. |
Part necromancer and part evil genius - spiced with a dash of deranged lunatic - Lord Toruk's necrotechs blend talent and terror. Tasked with the details of constructing the undead soldiers and machines of the Cryxian army, they deliver steady reinforcements to the lines and do not hesitate to use their own dead flesh to test ingenious attachments and necromechanikal augmentations. Necrotechs improvise scrap thralls from heaps of bone and metal taken from corpses and destroyed 'jacks. Once animated, these thralls shamble forth as delivery vehicles for necrotite-enchanced bombs.
|
Basic Info
Necrotech | |||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Abilities
-
Undead
- Create Scrap Thrall (★ Action) - When this model uses this ability remove one or more scrap tokens from this model, then roll a d3 for each scrap token removed. Add to play up to that number of Scrap Thrall placed completely within 3" of this model. A placed Scrap Thrall must forfeit its Combat Action the turn it is put into play.
- Repair [d6] (★ Action) - RNG B2B. Target friendly Faction construct model. If the model is in range, remove d6 damage points from it.
- Spare Parts - When a warjack is destroyed in this model's command range, it gains one scrap token. This model can have up to three scrap tokens at any time. Before making a repair roll, this model can spend one scrap token to add +2 to its roll.
- Steady - This model cannot become knocked down.
Weapons
- Vice Claw - 2" reach, P+S 10 melee weapon
Theme Forces
- Other Factions
- Infernal players can use this model in the Hearts of Darkness theme, but only if Mortenebra is leading the army.
Thoughts on Necrotech
Necrotech in a Nutshell
A Necrotech, while not a game-breaking solo by itself, is quite easy to fit in almost any list. It has a rock-bottom cost, repairs warjacks and creates Scrap Thralls. Against moderate amounts of shooting a Necrotech is actually pretty valuable, as it can keep a 'jack fully functional even if the jack gets hit in exactly the wrong column. With some warcasters, the usefulness of a Necrotech goes up even more. Movement and positioning of a Necrotech is key so that he can repair a 'jack before it activates.
Combos & Synergies
- Mortenebra1 can use Overrun to have a 'jack advance to a Necrotech for repairs, then use it's normal movement to advance right back to where it was. You can also use the created Scrap Thralls as Sacrificial Lamb targets and blow them up at will.
- He's worth taking with a Colossal, to keep it running as long as possible.
- He can repair construct warcasters: Deneghra3, Skarre3, and Mortenebra2.
- Terminus this guy is undead unlike the Black Ogrun Ironmongers so he and any scrap Thralls he makes gain tough. Mitigating, but not removing the issue of spawning exploding Thralls right next to you.
Drawbacks & Downsides
- He's too slow to keep up with most Cryx jacks.
- D6 is unreliable and you might not roll enough boxes to reactivate all your systems.
- Cryx jacks are not the most durable, so they go down before getting repaired more often than not.
- When creating Scrap Thralls from a wreck, they can't activate and they have be placed nearby. Meaning your Necrotech is now standing in explosion range of at least one of them, more likely a couple. Also all of the Scrap Thralls are likely within explosion range of each other.
Tricks & Tips
- A Necrotech is a half-decent combat solo considering his cost. Having a long-range melee weapon means he can jam the enemy and threaten a lot of free strikes.
Other
Trivia
- Released way back in Warmachine: Prime (2003)
- Sculptor: Will Hannah
Other Cryx models
Rules Clarifications
Rules Clarification : Undead - None yet. (Edit)
![]() |
Rules Clarification : Repair (Edit)
|
![]() |
Rules Clarification : Steady (Edit)
|
![]() |
Rules Clarification : Spare Parts (Edit)
|
Rules Clarification : Create Scrap Thrall - None yet. (Edit)