Misery Cage

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Cryx Logo.jpg Misery Cage

Cryx Solo

Misery cages are a cruel twist on the gibbets used on the mainland to punish pirates. While a mundane gibbet holds a living prisoner to waste away, a misery cage wrings arcane power from the flesh and souls of any locked away within. Cryxians stuff the dead and dying into misery cages so warcasters can draw upon their essence to fuel their profane magic, which renders the body within to crumbling ash, a terrifying but relatively merciful end.

Basic Info[edit]

Info icon.png

When you purchase a Misery Cage, you get a pack with 2 models. Despite this, they are added to your army one model at a time.

Misery Cage
Missing Info
Misery Cage.jpg
COST {{{cacost}}}
UNIT SIZE {{{casize}}}
FA {{{cafa}}}
Warcaster 0
BASE Medium
SPD 0
STR 1
MAT {{{mat}}}
RAT N/A
M.A. N/A
DEF 5
ARM 16
CMD N/A
ESSENCE {{{essence}}}
FOCUS N/A
FURY N/A
THRS N/A
HP 5
F. Field N/A
WJP {{{wjp}}}
WBP {{{wbp}}}
IHP {{{ihp}}}
UNIT SIZE N/A
COST 2
N/A
N/A
FA 4
N/A
Warcaster 1
BASE N/A
SPD N/A
STR N/A
MAT N/A
RAT N/A
DEF N/A
ARM N/A
CMD N/A
FOCUS N/A
FURY N/A
THRS N/A
HP N/A
WJP N/A
WBP N/A
UNIT SIZE N/A
COST N/A
FA N/A
N/A
Understanding
the Statblock

Abilites[edit]

  • Construct - This model is a construct and is not a living model.
  • Distant Deployment - This model is put on the table at the same time as Advanced Deployment models, but can be placed up to 12" past your deployment zone.
  • Gallows Fruit - During a friendly Faction caster's activation, it can remove 1 corpse token from this Cage if its in their CTRL range. The caster then gains either 1 focus point or 1 corpse token. A caster can only do this once per turn.
  • Gibbet - A Cage starts the game with 1 corpse token, and collects them from living or undead models destroyed within 8" of it. It can only have 1 token at a time.
  • Immobile - This model has no Normal Movement or Combat Action. It cannot be moved or knocked down. It is automatically hit by melee attacks
  • Revulsion - While a Cage has a corpse token, it gains stealth.

Weapons[edit]

  • Unarmed - This model has no weapons.

Theme Forces[edit]


Thoughts on Misery Cage[edit]

Misery Cage in a nutshell[edit]

A cheap focus efficiency piece. The Misery cage is fueled by corpses and grants your warcaster focus.

Combos & Synergies[edit]

  • Casters like it, obviously.
  • The Satyxis Blood Priestess occasionally kills friendly troops to trigger her free spell, and the cage can get the friendly corpse.

Drawbacks & Downsides[edit]

  • A lot of Cage models have production issues, with warped/droopy posts and/or brittle chains.
    • You can fix the wonky post by heating it with hot water or a hairdryer, straightening it, then dunking it in ice water.
    • You'll need to pin or replace the chain.

Tricks & Tips[edit]

  • Deploy it B2B with a flag, and it will contest/score until it is destroyed.
  • There is no point taking focus off it on your first turn, unless your planning to spend all the focus your caster has. This is high risk because it'll leave the Cage without stealth and your caster camping 0-1 focus.
    However, if there is a good chance your opponent can't kill the Cage on their first turn (especially if you deployed it conservatively) and there is a good chance something random will die and fill it back up before your warcaster's second activation, it can be worth it.

Other[edit]

Trivia[edit]

  • Released 2018.04

Other Cryx models[edit]

Cryx Logo.jpg       Cryx Index       (Edit)            
Battlegroup & Similar
Warcasters

Agathia - Aiakos2 - Asphyxious1 - Asphyxious2 - Asphyxious3 - Coven - Deneghra1 - Deneghra2 - Deneghra3 - Goreshade1 - Goreshade2 - Goreshade3 - Mortenebra1 - Mortenebra2 - Rahera - Scaverous - Skarre1 - Skarre2 - Skarre3 - Sturgis2 - Terminus - Venethrax

Warcaster attachments The Withershadow Combine - Satyxis Blood Priestess - Skarlock Thrall - Madelyn Corbeau (Mercenary)
Other Warjack Controllers Iron Lich Overseer (Marshal) - Aiakos1 (BGC) - Deneghra0 (BGC)
Light

Cankerworm - Deathripper - Defiler - Helldiver - Nightwretch - Ripjaw - Scavenger - Shrike - Stalker

Heavy

Barathrum - Corruptor - Deathjack - Desecrator - Erebus - Harrower - Kharybdis - Inflictor - Leviathan - Malice - Nightmare - Reaper - Seether - Slayer

Colossal Kraken - Sepulcher
Units, Solos, Battle Engines, & Structures
Units - Living BO Boarding Party - BO Ironmongers - BO Smog Belchers - Bloodgorgers - Marauders - Cephalyx Drudges - Cephalyx Overlords - Satyxis Gunslingers - Satyxis Blood Witches - Satyxis Raiders - Scharde Dirge Seers - Scharde Pirates
Units - Undead

Bane Knights - Bane Riders - Bane Warriors - Bile Thralls - Carrion Thralls - Mechanithralls - Necrosurgeon - Revenant Cannon - Revenant Crew - Soulhunters - The Withershadow Combine

Solos - Living/Construct

Aiakos1 - Axiara - Darragh Wrathe - Deneghra0 - Gerlak - Misery Cage - Satyxis Blood Priestess - Satyxis Raider Captain - Severa Blacktide - Warwitch Siren

Solos - Undead

Agrimony - Bane Lord Tartarus - Bloat Thrall - BTO Mobius - Captain Rengrave - Hellslinger - Iron Lich Overseer - Machine Wraith - Necrotech - Pistol Wraith - Scrap Thrall - Skarlock Thrall - Soul Trapper

Battle Engines & Structures Wraith Engine
Theme Forces
Black Industries - Dark Host - The Ghost Fleet - Infernal Machines - Scourge of the Broken Coast - Slaughter Fleet Raiders
Mercenaries
Refer to Who Works for Whom and/or Category: Cryx Mercenary
This index was last updated: 2019.02

Rules Clarifications[edit]

RC symbol.png

Rules Clarification : Unarmed      (Edit)

  • Since this model has no weapons it does not have a melee range.
    • This means it can't engage other models, declare charges, or make free strikes
    • Also it can't gain abilities that require a melee range (such as Ragman granting this model Dark Shroud).
  • However, other models that do have melee weapons can engage this model. So this model can still gain the "target in melee" shooting bonus.

Rules Clarification : Construct - None yet. (Edit)
Rules Clarification : Distant Deployment - None yet. (Edit)

RC symbol.png

Rules Clarification : Gallows Fruit      (Edit)

  • Battlegroup Controllers can't use a Misery Cage. They are a solo, not a Warcaster.
  • A caster can only collect from one Cage per turn, even if you have more than one cage on the board. (Infernal Ruling)
  • The Coven do not interact with a Misery Cage at all. Egregore can't take tokens from the cage because he is only a solo, and if a witch gains a focus point she can't spend it (they can only spend focus which is on Egregore, not on themselves). (Infernal Ruling)

Rules Clarification : Gibbet - None yet. (Edit)

RC symbol.png

Rules Clarification : Immovable and/or Immobile and/or Buried     (Edit)

  • There is no functional difference between "cannot move" and "cannot be moved".
    Even if you gain bonus movement (such as Dodge) via a spell or theme benefit, you still can't move. (Locked thread)
  • Witchwood only:
    • Since the Witchwood doesn't have Normal Movement, it can't gain the Aiming bonus.
RC symbol.png

Rules Clarification : Revulsion      (Edit)

RC symbol.png

Rules Clarification : Stealth      (Edit)

  • "Automatically missing" is not the same as "cannot be hit by".
  • For instance, a stealth model can still be the target of an AOE attack and although it auto-misses, if the AOE deviates onto them they will get damaged.