From LOS Warmachine University
(Redirected from Signs & Portents)
| Signs & Portents
|While in the spellcaster's control range, friendly Faction models gain an additional die on attack and damage rolls. Discard the lowest die in each roll. Signs & Portents lasts for one turn.
||Edit this spell template
Rules Clarification : Hand of Fate and/or Manifest Destiny and/or Signs & Portents (Edit)
- This buff affects any damage roll that is caused by a model, not just normal attacks. For instance, it can affect the damage roll when a Berserker explodes via Unstable. (Infernal Ruling)
- Discard Die (Edit)
- If you're discarding lowest or highest, you have to discard even if you want it for a critical hit.
- For instance: if you discard "the lowest die", need 6+ to hit, and roll a 3, 3, and a 4 ... then you must discard one of the 3s, and you'll end up with a non-critical hit with the 3 + 4.
Pages in category "Signs & Portents"
The following 3 pages are in this category, out of 3 total.