Maelok the Dreadbound
Maelok the Deadbound
Minion Warlock
The gatorman warlock known as Maelok the Dreadbound exists in a torturous state of undeath as an animated corpse bound to the will of another. Despite his decaying physical form, Maelok is still a mighty bokor who can return slain allies to life, steal the souls of the living, or connect to the spirit world to transform his army temporarily into ghostly horrors unimpeded by flesh, stone, or steel.
Name | Maelok1 |
Faction | Minions |
Type | Warlock |
Base Size | Medium |
Warbeast Points | Average |
SPD | Average |
MAT | High |
DEF | Average |
ARM | High |
Fury | Veteran |
Weapons and Attacks
- Bite - Chomp. Average P+S, short range melee. He shouldn't be in melee...
- Damage Type: Magical
- Spirit Eater - This model can reave fury from enemy warbeasts destroyed by this weapon. Other models cannot reave fury points from enemy warbeasts destroyed by this weapon.
- 2*Claw - Average P+S, short range melee.
Special Abilities
- Minion for Skorne, Legion, Circle, and Trollbloods
- Warlock - All warlocks come with a stack of standard special rules - most notably being awesome. Click here for a newbie-friendly recap, or click here for the full rules.
- Gatorman Warlock - This model can only have Minion Gatorman warbeasts in its battlegroup.
- Amphibious
- Undead
- Field Marshal [Undead] - Warbeasts/warjacks in this model's battlegroup gain Undead.
- Soul Taker: Cull Soul - This model can gain soul tokens. When a living enemy model is destroyed within 2" of this model, this model gains the destroyed model's soul token. After this model {{{1}}} during your next Control Phase, replace each soul token with 1 {{{2}}} point.
Feat: Spirit World
Minions become incorporeal. Minion undead get an ARM buff.
Spells
- |-
|colspan=7 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff;"| |colspan=1 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff; border-bottom: 1px solid #fff;"| |- |style="text-align:left; font-size:110%; border-bottom: 1px solid #fff; border-left: 1px solid #fff;" rowspan=1| Death Pact ! style="border-top: 1px solid #A8A8A8;"| 3
! SELF
! Control
! -
! Round
! -
|style="border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"| |- |colspan=8 style="text-align:left; border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"|While in the spellcaster's control range, friendly Faction warrior models gain +2 ARM and Undead. Models are not affected while out of formation. Death Pact lasts for one round.
- |-
|colspan=7 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff;"| |colspan=1 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff; border-bottom: 1px solid #fff;"| |- |style="text-align:left; font-size:110%; border-bottom: 1px solid #fff; border-left: 1px solid #fff;" rowspan=1| Mortality ! style="border-top: 1px solid #A8A8A8;"| 3
! 10
! -
! -
! Round
! Yes
|style="border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"| |- |colspan=8 style="text-align:left; border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"|Target model/unit suffers -2 DEF and ARM, loses Tough, and cannot have damage removed from it. Mortality lasts for one round.
- |-
|colspan=7 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff;"| |colspan=1 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff; border-bottom: 1px solid #fff;"| |- |style="text-align:left; font-size:110%; border-bottom: 1px solid #fff; border-left: 1px solid #fff;" rowspan=1| Revive ! style="border-top: 1px solid #A8A8A8;"| 3
! Control
! -
! -
! -
! No
|style="border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"| |- |colspan=8 style="text-align:left; border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"|Return one destroyed Grunt to a friendly Faction unit with one unmarked damage box. Place the returned Grunt in the spellcaster's control range, in formation, and completely within 3" of another model in its unit. The Grunt must forfeit its Combat Action the turn it is put into play.
- |-
|colspan=7 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff;"| |colspan=1 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff; border-bottom: 1px solid #fff;"| |- |style="text-align:left; font-size:110%; border-bottom: 1px solid #fff; border-left: 1px solid #fff;" rowspan=1| Venom ! style="border-top: 1px solid #A8A8A8;"| 2
! 8" spray
! -
! 10 (Corrosion)
! -
! Yes
|style="border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"| |- |colspan=8 style="text-align:left; border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"|Venom deals Corrosion Damage. Models hit suffer the Corrosion continuous effect.
Analysis of Maelok the Dreadbound
Maelok the Dreadbound in a nutshell
With a 4 point ARM swing on a Posse unit, Revive, and a battlegroup-wide ARM buff on feat turn Maelok is as close to a brick-caster with infantry as Minions currently have access to (Carver1 of course runs bricks with Batten Down the Hatches). And Venom and Mortality are two great offensive spells
Common army selection
- Gatorman Posse If you're running an infantry brick this is a good first choice.
- Blind Walker A spell slinger wants to channel. That's what this beast is for - and mortality is an excellent spell
- Gatorman Witch Doctor - make more of your army undead!
Drawbacks and Downsides
Tricks and Tactics
Changes from Mk II
Big sideways nerf by the nerf to the Posse, and by the Revive nerf. In exchange he gained Mortality, and has a larger Fury pool.