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| Croak Hunter |
Some few anuras, a frog-like race commonly called “croaks” for their distinctive throaty calls, have made their way from the Shattered Spine Islands to chase both prey and adventure. The scouts and explorers known as hunters have developed a strong relationship with the gatormen of the Blindwater Congregation and will not hesitate to take up arms alongside these newfound allies. Croak hunters stalk their enemies from hidden positions before attacking them with spears dipped in deadly mixtures of natural poisons, including the toxins secreted by their own skin.
- Advance Deployment
- Immunity: Corrosion
- Gang Fighter - When making a melee attack targeting an enemy model in the melee range of another friendly Faction warrior model, this model gains +2 to melee attack and melee damage rolls.
- Hunter - This model ignores cover and concealment when making ranged attacks.
- Reposition [3"] - At the end of an activation in which it did not run or fail a charge, this model can advance up to 3", then its activation ends.
- Quick Work - When this model destroys one or more enemy models with a melee attack during its Combat Action, immediately after the attack is resolved it can make one basic ranged attack.
- Thrown Spear - 8" range, POW 10 gun
- Spear - 2" reach. P+S 10 melee weapon. The same (or a very similar) long poky piece of wood.
- Poison - As above
- Other Factions
- Minion models can be hired by other Factions. Normally those Factions' themes will have a limit on how many models they can hire. Refer to #Other Theme Forces, below.
No changes since 2017.12
Thoughts on Croak Hunter
Croak Hunter in a nutshell
The Croak Hunter is a useful quick-working skirmisher who plays like a pocket-sized version of his cousin the Totem Hunter. At 3 points what you get is a guy who wants to harass enemy solos, fragile support units, or just taking pot-shots into combats already working in your favor. He's not played much in Minions because Minions have two and three point incorporeal models, Bone Shrines, Swamp Gobber Bellows Crews, and Gobber Chefs - all of which are normally better uses of those last few points.
Combos & Synergies
- Croak Raiders or Farrow Commandos - Advance Deployment really helps set up for Gang Fighter, and that helps set up for a Quick Work.
- Jaga-Jaga, the Death Charmer part of the ranged barrage Jaga can bring, the Croak Hunter loves Signs & Portents
- Ironback Spitter - who cares if you do corrosion damage to this guy- use him as a beacon for the AOE... except he has Stealth so you'd probably need Guidance from the Bog Trog Mist Speaker to make this work unless you're just hoping for a good scatter anyway.
- Bloody Barnabas- Pop N' Drop will give him no shortage of potential targets.
Drawbacks & Downsides
- You lose a lot of mileage against undead and constructs.
- The possible Thrown damage bonuses from STR buffs is largely a trap- if you're in a position where you can give something a STR buff, it's almost certainly better applied elsewhere.
- Without stealth he's as good as dead- beware flares and eyeless sight.
- He's not going to survive sustained melee combat- only commit him to combats you know he can win on the charge.
- He's too cheap to be worth taking for free, and most solos work far more with the rest of your army.
Tricks & Tips
Remember that you can get the points back on this guy by killing as few as two average trooper models. You can sometimes do that in a single turn by combining your charge with a thrown javelin, especially when set up via Gang Fighter.
- Although the box they come in calls them a Gatorman they are of a separate and normally allied species.
- Released in Forces of Hordes: Minions (2011)
Other Theme Forces
Circle Orboros (Edit)
- Secret Masters. This theme doesn't have a limit on how many Minion solos you can take. Also, you can spend Requistion Points on Minion solos.
- The Bones of Orboros
- The Devourer's Host
- The Wild Hunt
Legion of Everblight (Edit)
- Ravens of War
- Children of the Dragon
- Oracles of Annihilation. In this theme (1) There is no limit on the number of Minion solos you can take, (2) Minions become Blighted models, and (3) enemy models that end their activation within 2" of a Blighted model in this theme suffer continuous corrosion.
- Primal Terrors
- Disciples of Agony. There is no limit to the number of Minion solos you can take in this theme.
- The Exalted
- Masters of War
- Winds of Death
Other Minion models