Difference between revisions of "Gatorman Bokor & Bog Trog Swamp Shamblers"
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''Fearsome necromancers, gatorman bokors wield the very powers of life and death. Stalking among the war parties of the gatormen, bokors command the walking slave-corpses of bog trogs, using the cadavers in death with the same ruthlessness that first cost them their lives. Should any doubt the terrible power of the gatormen, they need only look upon the bokors and their undead minions.'' | ''Fearsome necromancers, gatorman bokors wield the very powers of life and death. Stalking among the war parties of the gatormen, bokors command the walking slave-corpses of bog trogs, using the cadavers in death with the same ruthlessness that first cost them their lives. Should any doubt the terrible power of the gatormen, they need only look upon the bokors and their undead minions.'' | ||
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{| class="wikitable" style="width: 100px; float: right;" | {| class="wikitable" style="width: 100px; float: right;" | ||
|- | |- | ||
| style="width: 60%;"| '''Name''' | | style="width: 60%;"| '''Name''' | ||
− | | style="width: 40%;"| | + | | style="width: 40%;"| Gatorman Bokor & Bog Trog Swamp Shamblers |
|- | |- | ||
| '''Type''' || Minion Unit | | '''Type''' || Minion Unit | ||
Line 24: | Line 25: | ||
| '''''Relative'' Cost''' || Conscript | | '''''Relative'' Cost''' || Conscript | ||
|} | |} | ||
− | |||
==Weapons and Attacks== | ==Weapons and Attacks== | ||
===Bokor=== | ===Bokor=== | ||
− | '''Bite''' Short range, average POW | + | * '''Bite''' - Short range, average POW. |
− | '''Tail Strike''' Short range, low POW | + | * '''Tail Strike''' - Short range, low POW. |
+ | |||
===Grunt=== | ===Grunt=== | ||
− | '''Claws''' Short range, low POW. You don't expect much of zombies | + | * '''Claws''' - Short range, low POW. You don't expect much of zombies. |
+ | |||
==Special Abilities== | ==Special Abilities== | ||
− | * '''Minion''' - | + | * '''Minion''' - Will work for Circle, Legion, Skorne, Trollbloods. [[Category:Minion]][[Category:Circle Minion]][[Category:Legion Minion]][[Category:Skorne Minion]][[Category:Trollblood Minion]] |
* {{Unit}} | * {{Unit}} | ||
* {{Amphibious}} | * {{Amphibious}} | ||
− | ===Bokor=== | + | |
+ | ===Bokor Only=== | ||
* {{Officer}} | * {{Officer}} | ||
* {{Tough}} | * {{Tough}} | ||
− | + | * '''Death Magic''' [[Category:Death Magic]] - May burn grunts for one of two effects: | |
− | * '''Death Magic''' [[Category:Death Magic]] May burn grunts for one of two effects | + | ** Remove a grunt from play to buy or boost an attack. |
− | ** Remove a grunt from play to buy or boost an attack | ||
** Allocate damage from the Bokor to a grunt. | ** Allocate damage from the Bokor to a grunt. | ||
− | * '''Stir the Dead'''[[Category:Stir the Dead]] Collect Corpse Tokens from living models who die in CMD. Next control phase put a shambler into play for each corpse token (max of | + | * '''Stir the Dead'''[[Category:Stir the Dead]] - Collect Corpse Tokens from living models who die in CMD. Next control phase put a shambler into play for each corpse token (the unit can have a max of a little more than twice the starting number of shamblers). |
− | * {{Magic Ability}} Average skill | + | * {{Magic Ability}} (Average skill) |
** {{Hand of Glory}} | ** {{Hand of Glory}} | ||
===Shamblers=== | ===Shamblers=== | ||
+ | * {{CMA}} | ||
* {{Undead}} | * {{Undead}} | ||
− | |||
=Thoughts on {{PAGENAME}}= | =Thoughts on {{PAGENAME}}= | ||
{{Mk2link}} | {{Mk2link}} | ||
+ | |||
=={{PAGENAME}} in a nutshell== | =={{PAGENAME}} in a nutshell== | ||
It's a zombie horde! Shamblers aren't great - but they are good enough to mess up the enemy and jam up charge lanes. | It's a zombie horde! Shamblers aren't great - but they are good enough to mess up the enemy and jam up charge lanes. | ||
Line 66: | Line 69: | ||
* Shamblers are terrible troops | * Shamblers are terrible troops | ||
* The Bokor is a killable lynchpin. | * The Bokor is a killable lynchpin. | ||
+ | |||
==Tricks & Tips== | ==Tricks & Tips== | ||
* Jam with them - a shambler is a waste of an attack. | * Jam with them - a shambler is a waste of an attack. |
Revision as of 12:42, 13 August 2016
Contents
Gatorman Bokor & Bog Trog Swamp Shamblers
Minion Unit
Fearsome necromancers, gatorman bokors wield the very powers of life and death. Stalking among the war parties of the gatormen, bokors command the walking slave-corpses of bog trogs, using the cadavers in death with the same ruthlessness that first cost them their lives. Should any doubt the terrible power of the gatormen, they need only look upon the bokors and their undead minions.
Name | Gatorman Bokor & Bog Trog Swamp Shamblers |
Type | Minion Unit |
Unit Size | 1+9 |
SPD | Average |
MAT | Average (Bokor), Low (Shambler) |
DEF | Average (Bokor), Very Low (Shambler) |
ARM | Average (Bokor), Low (Shambler) |
Damage Boxes | Average (Bokor only) |
Relative Cost | Conscript |
Weapons and Attacks
Bokor
- Bite - Short range, average POW.
- Tail Strike - Short range, low POW.
Grunt
- Claws - Short range, low POW. You don't expect much of zombies.
Special Abilities
- Minion - Will work for Circle, Legion, Skorne, Trollbloods.
- Unit
- Amphibious
Bokor Only
- Officer
- Tough
- Death Magic - May burn grunts for one of two effects:
- Remove a grunt from play to buy or boost an attack.
- Allocate damage from the Bokor to a grunt.
- Stir the Dead - Collect Corpse Tokens from living models who die in CMD. Next control phase put a shambler into play for each corpse token (the unit can have a max of a little more than twice the starting number of shamblers).
- Magic Ability [ _ ] - This model can cast spells. Normally this uses up the model's Combat Action and as such is limited to one spell per activation, but exceptions do exist. (Average skill)
- Hand of Glory (★ Attack) - RNG CMD. Target enemy model hit becomes stationary for one round.
Shamblers
Thoughts on Gatorman Bokor & Bog Trog Swamp Shamblers
Gatorman Bokor & Bog Trog Swamp Shamblers in a nutshell
It's a zombie horde! Shamblers aren't great - but they are good enough to mess up the enemy and jam up charge lanes.
Combos & Synergies
- Lots of infantry - lots of bodies for the mill
- Sacral Vault - the Gator recycles the bodies, the Vault the souls
- Paingiver Task Master - Extra hitting power is always useful - especially with this many troops
- Bog Trog Mist Speaker Veteran Leader really helps shamblers hit average targets.
- Gatorman Witch Doctor Tough on Shamblers is just annoying. And they are great cheap targets for sacrificial strikes. However be aware that the Witch Doctor zombifying other units will deny you corpse tokens for Shamblers.
Drawbacks & Downsides
- Shamblers are terrible troops
- The Bokor is a killable lynchpin.
Tricks & Tips
- Jam with them - a shambler is a waste of an attack.
Comparison to Mk2
Minimal change