Difference between revisions of "Temple Flameguard"
From LOS Warmachine University
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− | {{FH3|[[Menoth]] [[Flameguard]] Unit}} [[Category:Menoth]] [[Category:Flameguard | + | {{FH3|[[Menoth]] [[Flameguard]] {{Unit}} }} [[Category:Protectorate of Menoth]] [[Category:Flameguard]] |
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− | '' | + | ''The unwavering Temple Flameguard comprises the Protectorate of Menoth’s much-vaunted last line of defense. This blazing tide of devoted warriors washes over their foes, swiftly striking down those who dare to oppose the divine will of the Creator.'' |
=Basic Info= | =Basic Info= | ||
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! colspan=3 |{{PAGENAME}} | ! colspan=3 |{{PAGENAME}} | ||
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− | |rowspan=99|[[File: | + | |rowspan=99|[[File:TempleFlameguard.jpg|Temple Flameguard|300px]] |
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| style="width: 30%;"| '''SPD''' | | style="width: 30%;"| '''SPD''' | ||
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! colspan=3 |Temple Flameguard Officer & Standard | ! colspan=3 |Temple Flameguard Officer & Standard | ||
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− | |rowspan=99|[[File: | + | |rowspan=99|[[File:TempleFlameguardOfficerandStandard.jpg|Temple Flameguard Officer and Standard|300px]] |
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| style="width: 30%;"| '''SPD''' | | style="width: 30%;"| '''SPD''' | ||
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=Thoughts on {{PAGENAME}}= | =Thoughts on {{PAGENAME}}= | ||
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==Comparison to Mk2== | ==Comparison to Mk2== | ||
{{PH}} | {{PH}} |
Revision as of 12:18, 24 August 2016
The unwavering Temple Flameguard comprises the Protectorate of Menoth’s much-vaunted last line of defense. This blazing tide of devoted warriors washes over their foes, swiftly striking down those who dare to oppose the divine will of the Creator.
Basic Info
Temple Flameguard | ||
---|---|---|
SPD | Average | |
STR | Average | |
MAT | Average | |
RAT | Low | |
DEF | Above Average | |
ARM | Below Average | |
Relative HP | Low | |
Relative Cost | Low |
Weapons and Attacks
- Flame Spear - Long reach, average P+S.
Special Abilities
- Combined Melee Attack
- Set Defense - A model in this model's front arc suffers -2 on charge, slam power attack, and impact attack rolls against this model.
- Shield Wall (Order) - Until the start of their next activation, each affected model gains +4 ARM while B2B with another affected model in its unit. When receiving this order a model can forfeit its Combat Action to gain +3” movement as part of its Normal Movement this turn. This bonus does not apply to damage originating in the model's back arc. Models in this unit can begin the game affected by Shield Wall.
Temple Flameguard Officer & Standard (Command Attachment)
Temple Flameguard Officer & Standard | ||
---|---|---|
SPD | Average | |
STR | Average | |
MAT | Above Average | |
RAT | Low | |
DEF | Above Average | |
ARM | Below Average | |
Relative HP | Average | |
Relative Cost | Average |
Fluff text (copy from PP gallery)
Officer
Weapons and Attacks
- Flame Spear - Long reach, average P+S.
Special Abilities
- Command Attachment
- Officer
- Combined Melee Attack
- Granted: Practiced Maneuvers - While this model is in formation, models in its unit gain Practiced Maneuvers.
- Iron Zeal [ Minifeat ] - This model can use Iron Zeal once per game at any time during the unit's activation. Models in this unit gain +3 ARM and cannot become stationary or knocked down. Models are not affected while out of formation. Iron Zeal lasts for one round.
- Set Defense - A model in this model's front arc suffers -2 on charge, slam power attack, and impact attack rolls against this model.
Standard Bearer
Weapons and Attacks
- None.
Special Abilities
- Standard Bearer - While this model is within 5" of its unit commander, the unit commander gains +2 CMD.
- Take Up - If this model is destroyed, you can choose a Grunt in this unit within 1" of it to be destroyed instead. Effects on this model expire, and it gains the effects on the chosen Grunt. Remove the Grunt from the table instead of this model. This model has the same number of unmarked damage boxes as the chosen Grunt.
Thoughts on Temple Flameguard
Comparison to Mk2
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Temple Flameguard in a nutshell
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Combos & Synergies
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Drawbacks & Downsides
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Tricks & Tips
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Other
Trivia
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Theme Forces this is a member of
- None yet