Knights Exemplar

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Knights Exemplar
Protectorate Exemplar Unit

United by shared faith and a deep fraternal bond, the Knights Exemplar are the embodiment of absolute obedience and are ready and eager to shed blood in Menoth’s name. For each brother who falls in battle, his comrades are invigorated by his sacrifice and become ever more resolute and unwavering in pursuit of holy war.

Officer - Command Attachment
Stern, humorless, and intense, the officers of the Knights Exemplar lead their detachments with a holy fervor that inspires even the most capable among their ranks to greater martial prowess. Unflinching in the face of terrifying threats and hopeless battles, these officers ensure the commands of the scrutators are executed to perfection. While absolute loyalty and obedience is expected of all Exemplars, it is the officers who make certain this standard is upheld.

Basic Info[edit]

Knights Exemplar
Missing Info
KnightsExemplar.jpg
COST N/A
UNIT SIZE N/A
FA N/A
Warcaster 0
BASE Small
SPD 5
STR N/A
MAT 7
RAT N/A
M.A. N/A
DEF 12
ARM 15
CMD 8
FOCUS N/A
FURY N/A
THRS N/A
HP 1
F. Field N/A
WJP N/A
WBP N/A
UNIT SIZE 6 +1 CA
COST 9 +4 CA
1.5 each (no CA)
1.9 each (with CA)
FA U
N/A
Warcaster 1
BASE N/A
SPD N/A
STR N/A
MAT N/A
RAT N/A
DEF N/A
ARM N/A
CMD N/A
FOCUS N/A
FURY N/A
THRS N/A
HP N/A
WJP N/A
WBP N/A
UNIT SIZE N/A
COST N/A
FA N/A
N/A
Understanding
the Statblock

Abilities[edit]

  • Entire Unit
    • Battle-Driven - If a model in this unit is damaged by an enemy attack the unit gains a +2 bonus to STR and ARM, and Pathfinder for a round.
  • Officer only
    • She has +1 MAT, CMD, and 5 hitpoints, and
    • Officer - This model is the unit commander even if the unit has a Leader model.
    • Divine Retribution (Minifeat) - Once per game the unit gains Divine Inspiration. (Divine Inspiration - This model gains an extra die on melee attack & damage rolls, but discards the lowest die.)
    • Granted: Cleave - While this model is in formation, models in its unit gain Cleave. (Cleave - When this model destroys one or more enemy models with a basic melee attack during its Combat Action, immediately after the attack is resolved this model can make one additional melee attack. This model can make only one additional attack as a result of Cleave each activation.)
    • Tactics: Overtake - Models in this unit gain Overtake. (Overtake - When this model destroys one or more enemy models with a basic melee attack during its Combat Action, after the attack is resolved it can immediately advance up to 1".)

Weapons[edit]

  • Relic Blade - 1" reach, P+S 11 melee attack.

Recent Changes[edit]

2018.07 Exemplar Errata

  • -1 cost for the CA

Thoughts on Knights Exemplar[edit]

Knights Exemplar in a nutshell[edit]

Knights Exemplar are the Protectorate's single wound weapon masters. Cheap infantry that charges in and trashes even heavy warjacks fairly effectively given their cost. Like every Exemplar unit, their Magical weapons allow them to answer for the threat of Incorporeal models.

Thoughts on the CA[edit]

Command Attachment

The officer gives them a turn of extra punch and the ability to thresh infantry. At almost half the cost of the basic unit, however, she is often either taken for free in the Exemplar Interdiction theme, or for her full price, if that's what you need to reach the free model threshold. Her discount from the 6/2018 CID helps, but without a way to protect her (such as Martyrdom, Vindictus’ feat, or Tactician from the Bastion Seneschal), it’s a difficult investment to be practical. Look at it this way: for 5 more points, you could have 6 more Knights Exemplar instead.

Combos & Synergies[edit]

  • High Reclaimer can make sure there's enough of them during charge, offers clouds to protect her and the rest of unit AND if you activate her mini-feat and cast Hand of Fate you'll replicate Ashlynn's feat, throwing a handful of dice at once.
  • Harbinger of Menoth - She can keep Officer alive with Martyrdom, or any of the Grunts, if you need a full squad to dispatch your target. It still triggers Battle Driven, as the unit has been damaged, it was just negated by Martyrdom. She can also increase their threat range with Crusader's Call and makes them insanely accurate with Guided Hand.
  • Grand Exemplar Kreoss grants them Tough (Inviolable Resolve is usually better on bigger units or models/units with wound). His feat gives them an additional attack via his feat, allowing each model to potentially make three attacks in a single activation.
  • High Exemplar Cyrenia's kit is made for Exemplars. Dash increases their threat range, Positive Charge makes them incredibly accurate and harder hitting, and Rock Wall can help them get up the field. Her feat is another way to help get them up the board and protect them.
  • Thyra can fine-tune a unit of Knights to near-perfection. Occultation and her feat help get them up the board, Carnage makes them incredibly accurate, and Silence of Death is a nice boost to their POW; however, having it on them will prevent them from using Overtake and Cleave, as the RFP from Silence isn't optional.
  • Vice Scrutator Vindictus loves these guys, he can speed them up (to a total 13" threat range with Gravus) and grant them Pathfinder via True Path. His feat prevents them from charges, spells and non-magical ranged attacks in his 12" bubble and if situation calls for it, he can throw a Defender's Ward in their direction. He can't buff their damage potential, but they can usually manage without.
  • Rhupert - don't bank too hard on Battle Driven to get the Pathfinder for your charge. Better to have a plan B, and he can also give your Knights Tough against strong gunlines. Speaking of Tough, add in Gravus to the mix, and enjoy the no-knockdown + Tough combo.

Drawbacks & Downsides[edit]

  • Strictly average defensive stats
  • Low SPD, short reach, plus no Pathfinder outside Battle Driven.
  • Battle Driven will only trigger on enemy attack damage. Covering fire templates, collateral damages, electro leaps, corrosion or fire effects can all wreak havoc among your models without providing extra ARM.
  • Expensive CA - though you can acquire her for free in the theme force

Tricks & Tips[edit]

  • You resolve Overtake move before Cleave. Be on the lookout that during this move you can be targeted by free strikes.

Other[edit]

Trivia[edit]

Theme Forces[edit]

Other Protectorate models[edit]

Protectorate Logo.jpg       Protectorate Index       (Edit)            
Battlegroup & Similar
Warcasters Durst - Cyrenia1 - Feora1 - Feora2 - Feora3 - Severius1 - Severius2 - Amon - Reznik1 - Reznik2 - Kreoss1 - Kreoss2 - Kreoss3 - Malekus - Harbinger - Reclaimer1 - Reclaimer2 - Durant2 - Thyra - Vindictus
Warcaster attachments Hierophant - Madelyn Corbeau (Mercenary)
Other Warjack Controllers BGC Durant1 - Severius0
Marshals Bastion Seneschal - Reclaimer Gatekeeper
Light Dervish - Devout - Purifier - Redeemer - Repenter - Revenger - Vigilant
Blessing of Vengeance
Heavy Castigator - Crusader - Guardian - Indictor - Reckoner - Sanctifier - Templar - Vanquisher
Avatar of Menoth - Blood of Martyrs - Eye of Truth - Fire of Salvation - Hand of Judgment - Scourge of Heresy
Colossal Judicator - Revelator
Units, Solos, Battle Engines, & Structures
Units

Choir of Menoth - Daughters of the Flame - Deliverer Sunburst Crew - Deliverer Skyhammers - Exemplar Bastions - Exemplar Cinerators - Exemplar Errants - Exemplar Vengers - Flame Bringers - Flameguard Cleansers - Holy Zealots - Idrian Skirmishers - Initiates of the Wall - Knights Exemplar - Temple Flameguard - Visgoth Juviah Rhoven & Honor Guard
Ranking Officer CA: Attendant Priest

Solos Allegiant - Champion of the Wall - Deliverer Arms Master - Exemplar Warder - Exemplar Bastion Seneschal - Exemplar Errant Seneschal - Hierophant (Attached) - Knights Exemplar Seneschal - Paladin of the Order of the Wall - Reclaimer Gatekeeper - Vassal Mechanik - Vassal of Menoth - Wrack
Elias Gade - Hand of Silence - Gravus - Vilmon - Durant1 - Nicia - Pyrrhus - Severius0 - Covenant
Battle Engines & Structures Vessel of Judgment (BE) - Shrine of the Lawgiver (Structure)
Theme Forces
The Creator's Might - Exemplar Interdiction - The Faithful Masses - Guardians of the Temple
Mercenaries
Refer to Who Works for Whom and/or Category: Protectorate of Menoth Mercenary
This index was last updated: 2019.02

Rules Clarifications[edit]

Rules Clarification : Weapon Master - None yet. (Edit)

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Rules Clarification:  : Magical Damage      (Edit)
(Click Expand to read)

* The "Damage Type: Magical" is not inherited by "secondary" damage from a weapon. That is, stuff like arcs (Electro Leap) or hazards (Scather). (Infernal Ruling)
  • All spells have "Damage Type: Magical" (refer errata).
    • This is inherited by "immediate" secondary damage (such as Eruption of Spines). (Infernal Ruling)
    • and might be inherited by "lingering" secondary damage (see below).
  • If a spell leaves a template in play that does damage to models that walk around in it, then:
    • if it is not described as a hazard it will do magical damage to models that walk around in it. (Example: Razor Wall)
    • if it is a hazard then it will not do magical damage to models that walk around in it. Instead, it does whatever damage type is specified by the spell description. (Example: Breath of Corruption).
    • (Infernal Ruling)
  • If a weapon/spell includes Magic Damage and another kind of elemental damage it will still damage Incorporeal models. Incorporeal models are not affected by the rule "if an attack does multiple types of damage and a model is immune to at least one it is immune to the entire attack."
    The phrase "immune to non-magical damage" should be interpreted as "immune to damage that doesn't include Damage Type: Magical" (not interpreted as "has immunity to Corrosion and Electricity and Cold and etc.")

Rules Clarification : Battle-Driven - None yet. (Edit)


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Rules Clarification : Officer      (Edit)

  • Even if they're not on the Officer's card, an Officer can give (and benefit from) any non-standard orders that are on the unit's card (such as Shield Wall). Refer main rulebook.
  • When the Officer dies, the Leader model becomes the new Unit Commander (you don't get to choose).
  • But if your unit doesn't include a Leader model, then you do get to choose any of the remaining models to be the new Unit Commander. You don't swap the model, but it may be worth putting a token down so you can tell that grunt apart.
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Rules Clarification : Divine Retribution      (Edit)

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Rules Clarification : Divine Inspiration      (Edit)

  • Discard Die (Edit)
    • The dice must be discarded - you can't keep it even if you want it for a critical hit.
    • For instance: if you discard "the lowest die", need 6+ to hit, and roll a 3, 3, and a 4 ... then you must discard one of the 3s, and you'll end up with a non-critical hit with the 3 + 4.
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Rules Clarification : Tactics vs Granted     (Edit)

  • Granted = The unit loses the ability as soon as the model that grants it is taken off the table.
  • Tactics = The unit keeps the ability for the entire game, regardless of who dies.
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Rules Clarification : Cleave      (Edit)

  • Cleave doesn't trigger off free strikes or Impact Attacks, since those occur outside of your Combat Action.
  • Despite "additional attacks" normally occurring only after all initial attacks are resolved, Cleave "interrupts" your initial attacks because it must be resolved immediately.
  • You cannot trigger an "Any Time" ability between the first attack and the Cleave attack, because Cleave occurs at Step 14 of Apdx A, and "Any Time" abilities cannot be triggered until after Step 14 is finished.
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Rules Clarification : Tactics vs Granted     (Edit)

  • Granted = The unit loses the ability as soon as the model that grants it is taken off the table.
  • Tactics = The unit keeps the ability for the entire game, regardless of who dies.
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Rules Clarification : Swift Hunter and/or Overtake     (Edit)

  • The free move must be resolved before other abilities that involve attacks (such as Quick Work or Berserk). Refer Step 12 vs 14 in Appendix A.
  • This ability does not trigger off special attacks, only basic ones.
  • An important difference:
    • Swift Hunter can be triggered by any attack, including out-of-activation attacks.
    • Overtake only works on attacks during your Combat Action. Even stuff like Impact Attacks won't trigger it.


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