Feral Warpwolf
Feral Warpwolf
Circle Heavy Warbeast
Warpwolves are humans that have been transformed into savage beasts well suited for battle. The druids of the Circle Orboros use the vicious feral warpwolves to strike their enemies hard and fast, unleashing them to sow death and discord with tooth and claw. Contrastingly, the white-furred purebloods cut swathes through the enemies of Orboros with measured ferocity and bone-shattering howls. Retaining some portion of their human intellects, the sword-wielding stalkers are stealthy killers that prowl behind enemy lines and strike without warning.
Feral Warpwolf | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Type | Heavy Warbeast | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Base Size | Large | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Points Cost | 18 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SPD | 6 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
MAT | 7 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
DEF | 14 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
ARM | 16 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Fury/Threshold | 4/9 |
Weapons and Attacks
- Bite - 1" P+S 14 melee attack
- 2 * Claw - 1" P+S 15 melee attacks
Special Abilities
- Heavy Warbeast
- Controlled Warping - At the beginning of this model's activation, choose one of the following warp effects. warp effects last for one round. If this model frenzies it must choose Warp Strength at the start of its activation.
- Protective Plates - This model gains +2 ARM.
- Warp Speed - This model gains +2 SPD.
- Warp Strength - This model gains +2 STR.
- Regeneration [d3] - This model can be forced to remove d3 damage points once per activation. This model cannot use Regeneration during an activation it runs.
Animus
|- |colspan=7 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff;"| |colspan=1 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff; border-bottom: 1px solid #fff;"| |- |style="text-align:left; font-size:110%; border-bottom: 1px solid #fff; border-left: 1px solid #fff;" rowspan=1| Primal ! style="border-top: 1px solid #A8A8A8;"| 2
! 6
! -
! -
! Round
! No
|style="border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"| |- |colspan=8 style="text-align:left; border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"|Target friendly living Faction warbeast gains +1 STR and MAT for one round.
Analysis of Feral Warpwolf
Feral Warpwolf in a nutshell
The Feral Warpwolf is a heavy killer. With a higher MAT than non-character warp wolves and three initial melee attacks it simply does a better job of killing heavies, especially as it comes with a scarily powerful animus. With above average speed for a heavy most of the time you will find yourself warping str and charging in to show your manliness off to anything that gets in your range.
Combos & Synergies
- Any living warbeast - Every warbeast wants to hit harder and more accurately. It's just a matter of determining what you can afford to lose next turn.
- Lanyssa Ryssyl, Nyss Sorceress or the Blackclad Wayfarer - Hunter's Mark is an excellent threat range extender that provides free charges.
Drawbacks and Downsides
- In order to get full use of the speed you need to not warp strength. It's pillow fisted at this point
- no way of rampaging through infantry like other warpwolves.
- Vulnerable to knockdown like other warpwolves
Tricks and Tactics
- Remember that you do have more speed (and a longer trample) than people expect
- Decide when to Primal. It's not always a good idea.
- Warp Armor is what you use before the fight actually starts.
Other
Changes from Mk II
Feral now has the same animus as the gorax rager, rather than the single most situational animus in the game.
Trivia
- Originally released all the way back in Primal Mk1 (2006)
Theme Forces this model is a member of
Template:Circle NCW Template:Circle NCLW