Difference between revisions of "Iron Mother Directrix & Exponent Servitors"
(→Combos & Synergies) |
(→Thoughts on {{PAGENAME}}) |
||
Line 94: | Line 94: | ||
Iron Mother Directrix is the ranged combat specialist of Convergence. Between her having the joint highest RAT of any Convergence warcaster, Fire Group, her feat, and her Servitors having practically the only in-faction ranged damage buff, she runs a gunline very well. However, she has the lowest MAT of any Convergence caster and her melee is strictly secondary (if you want a combined arms caster [[Forge Master Syntherion]] is your caster of choice). | Iron Mother Directrix is the ranged combat specialist of Convergence. Between her having the joint highest RAT of any Convergence warcaster, Fire Group, her feat, and her Servitors having practically the only in-faction ranged damage buff, she runs a gunline very well. However, she has the lowest MAT of any Convergence caster and her melee is strictly secondary (if you want a combined arms caster [[Forge Master Syntherion]] is your caster of choice). | ||
− | Directrix excels when facing [[WARMACHINE]] armies, where she can easily cast [[Domination]] on pesky 'Jacks or [[Backlash]] them, followed by [[Puncture]] from a [[Mitigator]] or [[Elimination Servitors]]. | + | ==Strategy== |
+ | Directrix' game often revolves around assassinations, or keeping your enemy away from you with the threat of it. She excels when facing [[WARMACHINE]] armies, where she can easily cast [[Domination]] on pesky 'Jacks or [[Backlash]] them, followed by [[Puncture]] from a [[Mitigator]] or [[Elimination Servitors]]. Consequently, she has somewhat harder time against [[HORDES]] opponents, but the sheer threat of her battlegroups' guns cannot be underestimated. | ||
==Combos & Synergies== | ==Combos & Synergies== | ||
Line 106: | Line 107: | ||
* She wants to activate first to cast Fire Group, which can cause order of activation issues, especially with her servitors | * She wants to activate first to cast Fire Group, which can cause order of activation issues, especially with her servitors | ||
* She doesn't support infantry very well. | * She doesn't support infantry very well. | ||
+ | * Ranged denial tricks can hurt her really bad. | ||
* Against Hordes 2 of her spells are useless. | * Against Hordes 2 of her spells are useless. | ||
Revision as of 07:07, 11 October 2017
Convergence of Cyriss Warcaster Unit
Iron Mother Directrix leads the Convergence with formidable brilliance, bold certainty, and unshakable conviction. She wields the entire military might of the Convergence, and every element of her army has its role within her plan. While Directrix does not wish to sacrifice her troops or shed blood unnecessarily, she has no qualms about doing either if it will hasten the manifestation of the Maiden of Gears on Caen. In pursuit of the Great Work there can be neither remorse nor doubt.
Basic Info
Iron Mother Directrix & Exponent Servitors | ||
---|---|---|
SPD | 6 | |
STR | 7 | |
MAT | 5 | |
RAT | 5 | |
DEF | 15 | |
ARM | 17 | |
HP | 18 | |
CMD | 10 | |
WJ Points | +27 | |
Focus | 8 |
Weapons and Attacks
- Aperture Blast - Range 11, 4" AOE, POW 15.
- Cloak of Blades - Range 2, P+S 11 melee attack.
- Thresher (★ Attack) - This model makes one melee attack with this weapon against each model in its LOS that is in this weapon's melee range. Thresher attacks are simultaneous.
Special Abilities
- Warcaster Unit - All warcasters come with a stack of standard special rules - most notably being awesome. Furthermore, this warcaster comes with some troopers that can be ordered around. Click here for a newbie-friendly recap, or click here for the full rules.
- Officer
- Construct
- Activate Exponent Servitor - At the end of your Control Phase, you can put one Exponent Servitor into play completely within 2" of this model if there are fewer than two Exponent Servitors in play in Directrix's battlegroup.
- Field Marshal [Arc Node] - Warbeasts/warjacks in this model's battlegroup gain Arc Node.
- Soul Vessel - This model generates soul tokens as if it were a living model.
Feat
- Mathematical Perfection - For one turn, the MAT and RAT of her battlegroup becomes equal to her FOCUS stat.
Spells
- |-
|colspan=7 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff;"| |colspan=1 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff; border-bottom: 1px solid #fff;"| |- |style="text-align:left; font-size:110%; border-bottom: 1px solid #fff; border-left: 1px solid #fff;" rowspan=1| Backlash ! style="border-top: 1px solid #A8A8A8;"| 3
! 8
! -
! -
! Upkeep
! Yes
|style="border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"| |- |colspan=8 style="text-align:left; border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"|When target enemy warjack that is part of a battlegroup is damaged, its controller suffers 1 damage point.
- |-
|colspan=7 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff;"| |colspan=1 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff; border-bottom: 1px solid #fff;"| |- |style="text-align:left; font-size:110%; border-bottom: 1px solid #fff; border-left: 1px solid #fff;" rowspan=1| Domination ! style="border-top: 1px solid #A8A8A8;"| 4
! 8
! -
! -
! -
! Yes
|style="border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"| |- |colspan=8 style="text-align:left; border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"|Take control of target enemy warjack that has a non-crippled cortex. You can make a full advance with the warjack and can then make one basic attack, then Domination expires. The enemy warjack cannot be targeted by free strikes during this movement. Domination can only be cast once per activation. A warjack can be affected by Domination only once per turn.
- |-
|colspan=7 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff;"| |colspan=1 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff; border-bottom: 1px solid #fff;"| |- |style="text-align:left; font-size:110%; border-bottom: 1px solid #fff; border-left: 1px solid #fff;" rowspan=1| Fire Group ! style="border-top: 1px solid #A8A8A8;"| 2
! SELF
! -
! -
! Turn
! No
|style="border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"| |- |colspan=8 style="text-align:left; border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"|While models in the spellcaster's battlegroup are in its control range, their ranged weapons gain +2 RNG. Fire Group lasts for one turn.
- |-
|colspan=7 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff;"| |colspan=1 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff; border-bottom: 1px solid #fff;"| |- |style="text-align:left; font-size:110%; border-bottom: 1px solid #fff; border-left: 1px solid #fff;" rowspan=1| Shrapnel Swarm ! style="border-top: 1px solid #A8A8A8;"| 3
! 8
! (★)
! 13
! -
! Yes
|style="border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"| |- |colspan=8 style="text-align:left; border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"|On a direct hit against an enemy model, center a 4" AOE on the model hit. After resolving the damage roll, models in the AOE are hit and suffer 1 point of damage.
- |-
|colspan=7 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff;"| |colspan=1 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff; border-bottom: 1px solid #fff;"| |- |style="text-align:left; font-size:110%; border-bottom: 1px solid #fff; border-left: 1px solid #fff;" rowspan=1| Tactical Supremacy ! style="border-top: 1px solid #A8A8A8;"| 2
! 6
! -
! -
! Upkeep
! No
|style="border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"| |- |colspan=8 style="text-align:left; border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"|Target friendly Faction model/unit gains Reposition [3"].
- Reposition [3"] - At the end of an activation in which it did not run or fail a charge, a model with Reposition [3"] can advance up to 3", then its activation ends.
Exponent Servitors
Type | Solo |
Base Size | 30mm |
Unit Size | 2 |
SPD | 6 |
STR | 3 |
MAT | 5 |
RAT | 5 |
DEF | 12 |
ARM | 13 |
HP | 1 |
Weapons and Attacks
- Aperture Beam - Average Range, ROF 1
- Imperil - For one round, when a model/unit hit by this attack suffers a damage roll, add +2 to the roll.
Special Abilities
- Construct
- Gunfighter
- Pathfinder
- Steady - This model cannot become knocked down.
Thoughts on Iron Mother Directrix & Exponent Servitors
Iron Mother Directrix & Exponent Servitors in a nutshell
Iron Mother Directrix is the ranged combat specialist of Convergence. Between her having the joint highest RAT of any Convergence warcaster, Fire Group, her feat, and her Servitors having practically the only in-faction ranged damage buff, she runs a gunline very well. However, she has the lowest MAT of any Convergence caster and her melee is strictly secondary (if you want a combined arms caster Forge Master Syntherion is your caster of choice).
Strategy
Directrix' game often revolves around assassinations, or keeping your enemy away from you with the threat of it. She excels when facing WARMACHINE armies, where she can easily cast Domination on pesky 'Jacks or Backlash them, followed by Puncture from a Mitigator or Elimination Servitors. Consequently, she has somewhat harder time against HORDES opponents, but the sheer threat of her battlegroups' guns cannot be underestimated.
Combos & Synergies
- Cipher : The famous crater-to-go vector, he likes Fire Group to spread out the AOEs, Tactical Supremacy can speed him up, and using Domination on enemy jacks can bring them into his short threat range.
- Assimilator : Decent multipurpose vector. Fire Group extends the range of ground pounder, and everyone likes a MAT 8 weapon master.
- Prime Axiom : The dreaded colossal fielded with Iron mother becomes a metal hazard. Fire Group means he can drag from 13" away, and on feat turn, he can easily hit nearly anything, including warcasters. Just remember to get rid of nearby models first, who could intercept shots via Shield Guard, Sacrificial Pawn, or Sucker!
- Shield Wall Troops : Tactical Supremacy really increases their speed under shield wall. Obstructors for cheap ones, Reciprocators for expensive ones, depending on what you can fit in your list
Drawbacks & Downsides
- Directrix's MAT and RAT is mediocre when it's not feat turn.
- She wants to activate first to cast Fire Group, which can cause order of activation issues, especially with her servitors
- She doesn't support infantry very well.
- Ranged denial tricks can hurt her really bad.
- Against Hordes 2 of her spells are useless.
Tricks & Tips
- The Backlash Assassination - Backlash and a handful of Elimination Servitors. This won't kill a caster outright, but can put them on the back foot.
- Domination:
- Move the jack into an opponent's back arc before attacking them, to get the +2 bonus on the free attack
- End the jack's movement such that its rear arc is now facing the rest of your army, so you get +2 bonus on any further attacks vs it.
- End the jack's movement such that it can't see any of your army, so it can't declare charges next turn. It can still trample though, as you'll choose the facing before making the Trample move.
- Her field marshal is great - consider running up a cheap Galvanizer or Diffuser to cast Backlash early on.
Other
Comparison to Mk2
Her servitors used to not benefit from the feat, but now they do. In exchange, they don't benefit from the field marshal anymore. Otherwise, she is pretty much the same.
Trivia
After her transfer into a clockwork vessel, the woman born Viana took the name Directrix and quickly achieved the rank of fluxion, gaining access to the sect's deepest mysteries. She was placed in charge of Foundry of Repudiation, a vital vector assembly workshop. In the following decades she continued to lead forces against the sect's enemies while also exploiting her relationships with other fluxions to gain a broader perspective on the state of the Convergence armories. She was assembling data for a detailed critique of the Great Work. Her battles abroad had convinced Directrix that their military might was sufficient to enter the Phase of Alignment sooner than even the most optimistic predictions. She knew there was no one better suited then herself to lead them to victory.
In 605 AR, she judged the timing right to present her critism of the faith's progress to the Constellation and Father Lucant, following with a detailed and extremely aggressive battle plan to complete their work across Immoren. So persuasive was she that within a year the Constellation named her Iron Mother, recognizing her right to lead the Convergence into this vial phase of the Great Work. Her strategy takes into account every astronometric nexus on the continent, and she has anticipated how to control, connect and activate the nexus lattice in spite of the heavy enemy resistance expected. Further, she intendeds to position Convergence clergy in western Immoren so that they can play a leadership role in the transformation of Caen.
Theme Forces this is a member of
Template:Convergence caster themes
Other Convergence models
Convergence Index (Edit) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Battlegroup | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Warcasters |
Aurora1 - Aurora2 - Axis - Directrix - Locke - Lucant - Orion - Syntherion | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Light |
Corollary (Attached) - Diffuser - Galvanizer - Mitigator - Negator - Tesselator | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Heavy |
Assimilator - Cipher - Conservator - Inverter - Modulator - Monitor | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Colossals | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Units, Solos, & Battle Engines | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Units |
Asphyxious4 -
Clockwork Angels -
Eradicators -
Obstructors -
Optifex Directive -
Negation Angels -
Perforators -
Reciprocators -
Reductors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Solos |
Accretion Servitors - Algorithmic Dispersion Optifex - Attunement Servitors - Destructotron 3000 - Elimination Servitors - Enigma Foundry - Frustum Locus - J.A.I.M.s - Prefect Hypatia - Reflex Servitors - Steelsoul Protector - Widget, Mathlete Archeologist | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Battle Engines | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Theme Forces | Mercenaries | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Clockwork Legions - Destruction Initiative - Strange Bedfellows | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
This index was last updated: 2021.11 |
Rules Clarifications
Rules Clarification: : Warcaster (Edit) | |||||
|