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| Inverter |
The Inverter represents the first of the Convergence of Cyriss’ vector chassis. Designed specifically for brute force, its heavy spring-loaded macropummeler sends its unfortunate opponents crashing to the ground, making them easy targets for the finishing blows of its meteor hammer.
- Vector - A vector is a specialised type of warjack used by the Convergence. It swaps out the Cortex for an Induction Node, and this changes how it gets access to focus. Also its MAT & RAT is always equal to its controller's. Click here for a full rundown
- Steady - This model cannot become knocked down.
- Meteor Hammer - 2" reach, P+S 17 melee attack.
- Macropummeler - 2" reach, P+S 20 melee attack.
- There are three Convergence Partisan models that, between them, can take this warjack in a plethora of Mercenary, Cryx, and Cygnar themes.
- These models are Aurora2, Asphyxious4, and Nemo4.
Thoughts on Inverter
Inverter in a nutshell
Pure melee vector, Inverter serves as a whacking cudgel. It's main weapon, meteor hammer, puts on the hurt, yet its sub-weapon(or main-main weapon), macropummeler, means business with the highest unassisted P+S in the game not on a huge base. Guaranteeing a Knockdown, macropummeler makes your opponent stay out of Inverters way, or they will have a hard time bringing it down.
Combos & Synergies
Slow but faithful, Inverter is beloved by two melee casters, Axis and Lucant. Both of them can buff Inverter significantly, and the latter is in no need of Inverter's cousin Conservator. So they all love 1 or 2 Inverters in their list.
- His Field Marshal gives it Countercharge. While it is fun to see a boosted Macropummeler punching the unlucky victim and knocking them down during their own activation, it is sometimes better to just whack it with Meteor hammer and save the Single Shot weapon for your own turn.
- Iron Aggression increases its efficiency to awesome levels. Start the game with IA in place, and your opponent will have a hard time dealing with boosted Macropummeler hits.
- His feat can give Inverter a much needed speed boost.
- Stack his feat with Unstoppable Force and Onslaught and you get a high SPD vector with pathfinder that can bulldoze off any intervening models, charges for free, and brings a colossal-level chain weapon with boosted attack roll. Who wouldn't want that? Your opponent, for starters.
- Inverter makes an excellent watcher target. Let them come near your 'Caster, and see Inverter dash in with a fully-boosted Macropummeler hit.
- His feat, Clockwork Reinforcement, takes Inverter's armor to ridiculous levels. They will need more than a charge to take out feated Inverter, otherwise they will be crushed.
Drawbacks & Downsides
- Slow, which isn't good for a melee-only heavy.
- Macropummeler is only once per round, so a countercharge or a free strike with it means you can't use it during your next activation.
Tricks & Tips
- Always lead with the Macropummeler. Not only is it the stronger weapon, knocking down your target makes it easier for the rest of your attacks to hit.
- For that reason, it's often worth boosting the attack roll even if it's a near-certain hit.
Trivia & Lore
- Released in Forces of Warmachine: Convergence of Cyriss (2013)
- For Lore, see Lore - Convergence Technology
Other Convergence models
|Convergence Index (Edit)|
|Units, Solos, & Battle Engines|
Accretion Servitors - Algorithmic Dispersion Optifex - Attunement Servitors - Destructotron 3000 - Elimination Servitors - Enigma Foundry - Frustum Locus - J.A.I.M.s - Prefect Hypatia - Reflex Servitors - Steelsoul Protector
|Clockwork Legions - Destruction Initiative - Strange Bedfellows|
|This index was last updated: 2020.03|
Interface Node and Induction
MAT & RAT
Some MAT/RAT examples
Vectors in non-Convergence factions