Difference between revisions of "Theme - Guardians of the Temple"
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''The soldiers of the Flameguard Temple once found their purpose in defending the sacred sites of the Protectorate, but the turmoil of recent years has seen these former guardians forged into one of the most formidable fighting forces of the nation. Hearing and heeding Menoth's call to service, thousands have swelled the ranks to take up arms and carry out the will of the Lawgiver. With the blessings of Menoth upon them, these faithful eagerly go to war against the non-believers, unified in their unwavering support of the Great Crusade.'' | ''The soldiers of the Flameguard Temple once found their purpose in defending the sacred sites of the Protectorate, but the turmoil of recent years has seen these former guardians forged into one of the most formidable fighting forces of the nation. Hearing and heeding Menoth's call to service, thousands have swelled the ranks to take up arms and carry out the will of the Lawgiver. With the blessings of Menoth upon them, these faithful eagerly go to war against the non-believers, unified in their unwavering support of the Great Crusade.'' | ||
− | =Theme Rules | + | =Theme Rules = |
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===Theme Restrictions=== | ===Theme Restrictions=== | ||
An army made use the '''Guardians of the Temple''' theme force can include only the following Protectorate models: | An army made use the '''Guardians of the Temple''' theme force can include only the following Protectorate models: | ||
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* The benefits did not change | * The benefits did not change | ||
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=Thoughts on Guardians of the Temple= | =Thoughts on Guardians of the Temple= | ||
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===Guardians of the Temple in a nutshell=== | ===Guardians of the Temple in a nutshell=== | ||
* Guardians of the Temple is decent at holding scenario locations with hard to hit units like the Daughters and tough to kill units like the Temple Flameguard. | * Guardians of the Temple is decent at holding scenario locations with hard to hit units like the Daughters and tough to kill units like the Temple Flameguard. | ||
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* Guardians of the Temple was one of the first Theme Forces to be previewed for MK III. | * Guardians of the Temple was one of the first Theme Forces to be previewed for MK III. | ||
− | ===Other Protectorate models | + | ===Other Protectorate models=== |
* [[:Category: Guardians of the Temple]] | * [[:Category: Guardians of the Temple]] | ||
{{Index Menoth}} | {{Index Menoth}} |
Revision as of 21:03, 10 November 2019
Theme - Guardians of the Temple Protectorate Theme Force |
The soldiers of the Flameguard Temple once found their purpose in defending the sacred sites of the Protectorate, but the turmoil of recent years has seen these former guardians forged into one of the most formidable fighting forces of the nation. Hearing and heeding Menoth's call to service, thousands have swelled the ranks to take up arms and carry out the will of the Lawgiver. With the blessings of Menoth upon them, these faithful eagerly go to war against the non-believers, unified in their unwavering support of the Great Crusade.
Theme Rules
Theme Restrictions
An army made use the Guardians of the Temple theme force can include only the following Protectorate models:
- Protectorate warcasters
- Non-character warjacks
- Blood of Martyrs
- Eye of Truth
- Hand of Judgment
- Flameguard models/units
- Choir of Menoth units
- Reclaimer solos
- Vassal solos
- Wrack solos
- Protectorate structures
- This army can also include one Mercenary solo and one Mercenary unit that will work for the Protectorate.
- These models/units can be included even if they have the Partisan [Protectorate] rule.
- Minion units can have non-Ranking Officer attachments
Full model list
This list was last updated: 2019.07 (Edit)
Warcasters
- All Protectorate warcasters
Warjacks
- All non-character Protectorate warjacks
- Blood of Martyrs
- Eye of Truth
- Hand of Judgment
- Other character warjacks can be taken, but only if they have a bond and they're in their bonded model's battlegroup.
Structures
Units
Solos
- Hand of Silence
- Nicia, Tear of Vengeance
- Pyrrhus, Flameguard Hero
- Reclaimer Gatekeeper
('Jack Marshal) - Vassal of Menoth
- Vassal Mechanik
- Wracks
Mercenaries
- Up to one solo
- Up to one unit
Requisition Points
You can spend each Requisition Point on either:
- One Protectorate CA
- Two Reclaimer Gatekeeper solos
- Two Vassal solos
- One other small- or medium-based Protectorate solo
Theme Bonuses
- While B2B with another model in their unit, Temple Flameguard trooper models gain Tough and cannot become knocked down.
- Up to one Daughters of the Flame unit in this army gains Ambush.
- Please use {{Ambush1}} for independant models, and {{Ambush2}} for units.
Recent Changes
2019.07 Theme Remix
- Game-wide Remix changes
- 3 character warjacks added to the list of allowed models.
- Attendant Priest removed from the list of allowed models
- Freebie models greatly expanded (used to just be a Flameguard CA or a small based solo)
- The benefits did not change
Thoughts on Guardians of the Temple
Guardians of the Temple in a nutshell
- Guardians of the Temple is decent at holding scenario locations with hard to hit units like the Daughters and tough to kill units like the Temple Flameguard.
- Ambushing Daughters of the Flame is also a very good way of jamming enemy troops or throwing a wrench in your opponents plans.
Theme's weaknesses
- All the infantry being so cheap leaves an obvious hole in the list; smashing tougher stuff. Of course that's what the Choir of Menoth and the heavy jacks are for.
- Alas losing the Covenant of Menoth and the Hierophant isn't good.
List Building Tips
- Take the Ambushing Daughters. Single wound infantry are terrified of these women.
- The list lacks magic weapons and attacks outside of what your warcaster might bring and the Shrine of the Lawgiver, so a Sanctifier is highly recommended to deal with pesky Incorporeal models.
Casters of Note
- Feora, Priestess of the Flame gives all Flameguard an MAT buff. Ignite also helps them hit harder.
- Feora, The Conquering Flame potentially ups the offensive power of her entire army via Incite. She loves the fact that the Temple Flameguard are relatively self-sufficient on defense, as she does very little to get her army up the field otherwise.
- Grand Scrutator Severius is an excellent force multiplier for his army via his many support spells (Death Sentence, Defender's Ward, Vision) and Eye of Menoth.
- Although High Exemplar Cyrenia's Battle Plans don't work on Flameguard, her spell list and feat work just as well as buffing them as they do Exemplars.
- The High Reclaimer does more for Guardians than the theme does for him; Hand of Fate is an excellent buff, and bringing back Flamebringers or Cleansers can allow for surprising angles of attack. He'd usually rather play in Exemplar Interdiction, though, due to their greater hitting power.
- Servath Reznik, Wrath of Ages buffs the accuracy of his army via Death March, while Spellpiercer and Lamentation are incredibly punishing for opponents relying on buffs. Like Feora3, he appreciates the TFG being defensively self-sufficient as he does nothing to help them up the board.
- The Testament of Menoth turns the already annoying-to-deal-with Temple Flameguard into absolute pests via Ashen Veil and cheap recursion. His feat can also be great when used with Flameguard Cleansers and Flamebringers, allowing them to dig deep into the enemy.
- Thyra, Flame of Sorrow gives Daughters of the Flame Vengence and additional hitting power/accuracy. Occultation and her feat also help get them up the field.
Starting a 25 point list
If you want to try this theme but are still stuck for ideas, try this. It's relatively newbie friendly.
- Feora1 [+31]
- Sanctifier [14]
- Repenter [8]
- Revenger [10]
- Nicia, Tear of Vengeance [Free]
- Pyrrhus, Flameguard Hero [5]
- Min unit of Choir of Menoth [4]
- Max unit of Temple Flameguard plus CA [15]
Other
Trivia
- Released 2017.01
- Guardians of the Temple was one of the first Theme Forces to be previewed for MK III.
Other Protectorate models
Rules Clarifications
Rules Clarification : Ambush (Edit)
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Rules Clarification : Girded - None yet. (Edit)
Rules Clarification: Theme Forces (Edit) Themes that change a model's Faction [Show/Hide]
Rerolling the starting roll [Show/Hide]
Warjacks/Warbeasts with bonds [Show/Hide]
Including Mercenaries [Show/Hide]
Number of Mercenaries
Mercenaries and Ranking Officers
Other
Including Partisan Mercenaries [Show/Hide]
Partisans & Theme Forces (Edit)
Requisition Points [Show/Hide]
Free models and Specialists (ADR) [Show/Hide]
Unit Attachments [Show/Hide]
When to apply theme benefits [Show/Hide]
See also these Theme-Specific Rulings [Show/Hide]
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