Difference between revisions of "Template:RC Warcaster Unit"

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{{RCbox
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{{RC Longbox
 
|Name= Warcaster Unit
 
|Name= Warcaster Unit
|font_size={{{font_size2|88%}}}
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|font_size={{{font_size2|90%}}}
 
|Header2=or [[:Category:Warlock Unit|Warlock Unit]]
 
|Header2=or [[:Category:Warlock Unit|Warlock Unit]]
|list=''This summary is specific to Warcaster/Warlock '''units'''. You may also want to check the [[Warcaster]] and [[Warlock]] pages respectively, for the "regular" rules clarifications.''
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|list=
* If you're giving an order, it must be done first, before casting any spells or using your feat.
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''This summary is specific to Warcaster/Warlock '''units'''. You may also want to check the [[Warcaster]] and [[Warlock]] pages respectively, for the "regular" rules clarifications.''
 
* All models in the unit count as part of the battlegroup. So, for instance, [[Butcher3]]'s argus can be moved via his Energizer spell.
 
* All models in the unit count as part of the battlegroup. So, for instance, [[Butcher3]]'s argus can be moved via his Energizer spell.
* The Grunt models can contest Steam Roller scenarios, but not control them.
 
 
* Warcaster units can have attachments. They can even attach units (such as the [[WSC]]). ('''[http://privateerpressforums.com/showthread.php?256041-Warcaster-units-taking-attachments&p=3600166&viewfull=1#post3600166 Infernal Ruling]''')
 
* Warcaster units can have attachments. They can even attach units (such as the [[WSC]]). ('''[http://privateerpressforums.com/showthread.php?256041-Warcaster-units-taking-attachments&p=3600166&viewfull=1#post3600166 Infernal Ruling]''')
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* The non-caster models are ''trooper'' models but are not normally ''Grunt'' models. Therefore they're not normally eligible for stuff like [[Revive]].
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* If any member of the unit start to do their reposition movement, the warcaster or warlock in the unit would no longer be able to feat.('''[https://privateerpressforums.com/showthread.php?279507-Ashlynn2-feat-repo Infernal Ruling]''')
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{{RC Press Forward Spells}}
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* <u>Steamroller 2018</u>
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** The non-caster models can contest scenario zones & flags.
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** The caster model cannot contest.
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** The caster model can control zones and flags by itself, but:
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*** to control a zone, the entire unit remaining in play needs to be in formation.
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*** to control a flag, the entire unit remaining in play must be within 4" of the flag.
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{{RC Units Buying Attacks|font_size=100%}}
 
{{RC Units Buying Attacks|font_size=100%}}
}}<noinclude>[[Category:RC Template]]</noinclude>
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}}<noinclude>
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[[Category:RC Template]]
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</noinclude>

Latest revision as of 22:28, 10 April 2022

RC symbol.png

Rules Clarification:  : Warcaster Unit or Warlock Unit     (Edit)
(Click Expand to read)

This summary is specific to Warcaster/Warlock units. You may also want to check the Warcaster and Warlock pages respectively, for the "regular" rules clarifications.
  • All models in the unit count as part of the battlegroup. So, for instance, Butcher3's argus can be moved via his Energizer spell.
  • Warcaster units can have attachments. They can even attach units (such as the WSC). (Infernal Ruling)
  • The non-caster models are trooper models but are not normally Grunt models. Therefore they're not normally eligible for stuff like Revive.
  • If any member of the unit start to do their reposition movement, the warcaster or warlock in the unit would no longer be able to feat.(Infernal Ruling)
  • Press Forward Order vs Spells cast at Any Time (Edit)
    • You must issue orders before anything else. If you issue a Press Forward order, you must run or charge.
    • If you cast spells before moving, you can't run so you must charge.
    • If you cast spells before moving, then start the spellcaster's Normal Movement but have no valid charge targets, you are in a situation where you must charge but cannot charge.
      In this situation the spellcaster must either:
      • forfeit their Combat Action, use their Normal Movement to make a full advance, then their activation ends. (Note that you cannot cast more spells after the full advance).
      • forfeit their Normal Movement, then their activation ends.
      • (Infernal Ruling)
  • Steamroller 2018
    • The non-caster models can contest scenario zones & flags.
    • The caster model cannot contest.
    • The caster model can control zones and flags by itself, but:
      • to control a zone, the entire unit remaining in play needs to be in formation.
      • to control a flag, the entire unit remaining in play must be within 4" of the flag.
  • Units Buying Attacks (Edit)
    • If you make attacks with model [A], then start making attacks with model [B], you cannot 'go back' and buy more attacks with [A]. Because:
    • A model can only buy additional attacks during its Combat Action.
    • A model in a unit must complete its Combat Action before the next model starts theirs (with some exceptions, like CMA).