Template:RC Anytime
From LOS Warmachine University
- Restrictions on "Any Time" abilities (Edit)
- "Any Time" abilities can be used at any time during a model/unit's activation, except:
- The model with the "any time" ability has had their activation end prematurely (e.g. running, failing a charge, failing a slam).
- Even if the ability says "any time during the unit's activation", a model in a unit can't use it after they run/fail a charge. Because that model's activation has ended (even if the unit's is still ongoing) and you can't use abilities on models that are not active.
- You're in the middle of moving. (Note: Impact Attacks count as being in the middle of movement).
- You're in the middle of an attack. Note that the attack is not over until you finish step 14 of the attack sequence (Apdx A).
- Your opponent interrupted your activation to trigger one of their own abilities, such as Countercharge.
- The model with the "any time" ability has had their activation end prematurely (e.g. running, failing a charge, failing a slam).
- In general you can use "Any Time" abilities while you're knocked down or stationary, except Spells and Feats which you specifically can't.
- "Any Time" abilities can be used at any time during a model/unit's activation, except:
Note to Editors |