Difference between revisions of "Template:Blood Bath"

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m (Changes discussed on stream, including today's. reason being to avoid model with the rule getting hit with free strikes. https://www.twitch.tv/videos/489292661)
(Final card text from war room)
 
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'''[[:Category:Blood Bath|Blood Bath]]''' - This model cannot become knocked down. If it is hit by an enemy attack at any time except while it is advancing, after the attack is resolved this model is pushed d3" in a direction determined by the deviation template, then you can choose its facing. After advancing as a result of Blood Bath, this model can make one basic melee attack against an enemy model.{{{Hide_Cat|<includeonly>[[Category:Blood Bath]]</includeonly>}}}<noinclude>[[Category:INC Template]]</noinclude>
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'''[[:Category:Blood Bath|Blood Bath]]''' - This model cannot become knocked down. If it is hit by an enemy attack at any time except while it is advancing, after the attack is resolved this model is pushed d3" in a direction determined by the deviation template, then you can choose its facing. After pushed as a result of Blood Bath, this model can make one basic melee attack against an enemy model.{{{Hide_Cat|<includeonly>[[Category:Blood Bath]]</includeonly>}}}<noinclude>[[Category:INC Template]]</noinclude>

Latest revision as of 17:17, 11 October 2019

Blood Bath - This model cannot become knocked down. If it is hit by an enemy attack at any time except while it is advancing, after the attack is resolved this model is pushed d3" in a direction determined by the deviation template, then you can choose its facing. After pushed as a result of Blood Bath, this model can make one basic melee attack against an enemy model.