Difference between revisions of "Rutger Shaw, Professional Adventurer"

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(Combos & Synergies)
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* [[Mule]] Using his jack marshal ability Take Aim combined with the Mule's ability to boost its range with [[Steam Pressure]] can make for a potent combination, as does his Strike True ability for helping the Mule land hits. It's also a good tough 'jack that can take the hits from [[Shield Guard]] like a champ.
 
* [[Mule]] Using his jack marshal ability Take Aim combined with the Mule's ability to boost its range with [[Steam Pressure]] can make for a potent combination, as does his Strike True ability for helping the Mule land hits. It's also a good tough 'jack that can take the hits from [[Shield Guard]] like a champ.
 
* [[Mariner]] Strike True and Take Aim improve the Mariner's ability to shoot, while Iron Sentinel and Lash synergize well with its need for a Loader staying B2B.
 
* [[Mariner]] Strike True and Take Aim improve the Mariner's ability to shoot, while Iron Sentinel and Lash synergize well with its need for a Loader staying B2B.
 +
* [[Mangler]] With Aggressive the Mangler might be a better jack to marshal than the [[Nomad]] - you can crush on the turn you charge, and Thresher benefits a lot from either True Strike or Crush. Far the most expensive option.
  
 
=== Drawbacks and Downsides ===
 
=== Drawbacks and Downsides ===

Revision as of 23:28, 24 September 2016

Rutger Shaw, Professional Adventurer

Rutger Shaw enlisted in the Cygnaran Army as a young man and trained as a trencher, demonstrating a unique knack for marshaling warjacks as well as skill with a blade. Military service and long years of battle hardened him, even as his conscience chafed at fighting at the whim of callous officers. He opted out and turned sell-sword, spending recent years travelling the Iron Kingdoms guided by his taste for adventure and coin.

Faction(s) Mercenary
Type Solo (Character)
Base Size Small
SPD Average
MAT Excellent
RAT Above Average
DEF Above Average
ARM Above Average
Relative HP Average Solo
Relative Cost Average Solo

Weapons and Attacks

Hand Cannon - Above average range, good POW ranged weapon.

Mechanikal Sword (Jackknife) - Short range, good POW melee weapon.

Special Abilities

  • Mercenary - will work for Cygnar, Khador, Protectorate of Menoth.
  • Solo
  • Error: The {{Drive}} template does not exist. Instead each type of Drive has its own template, such as {{Drive Assault}} or {{Drive Dismantle}}. Refer to Category: Drive for a current list. (Shield Guard - Once per round, when a friendly model is directly hit by a non-spray ranged attack during your opponent's turn while within 3" of this model, you can choose to have this model directly hit instead. This model is automatically hit and suffers all damage and effects. This model cannot use Shield Guard while it is incorporeal, knocked down, or stationary. The Shield Guard special rule can only trigger once per attack roll.).
  • Dual Attack - This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks or a power attack, it can also make its initial ranged attacks. This model can make ranged attacks even while in melee.
  • Iron Sentinel - While B2B with a friendly Faction warjack, this model gains +2 DEF and ARM and cannot become knocked down.
  • Partner: [ Taryn Di La Rovissi ] - While in Taryn Di La Rovissi's command range, this model gains Dodge. ({{ Dodge|Hide_Cat=}})
  • Tough symbol.jpg Tough
  • 'Jack Marshal symbol.jpg 'Jack Marshal

Thoughts on Rutger Shaw, Professional Adventurer

Rutger Shaw, Professional Adventurer in a nutshell

Rutger Shaw is a skilled jack marshal whose main ability is to give his marshaled warjack Shield Guard, and has Iron Sentinel to let him hang close to his 'jack until it gets to charge range.

Combos & Synergies

Other than the obvious partnership with Taryn, it's mostly the question of which warjack does best with a jack marshal and shield guard. There are several standouts with him, however.

  • Talon The cost of the Talon plus Rutger's cost is the same as a Vanguard and it's not hard to make the case for this combination. The Talon, with its shield, is extremely tough for its points cost and is good at jamming up the enemy.
  • Freebooter A freebooter is the joint cheapest heavy in the game, and brings a lot of damage boxes for its cost (therefore is ideally placed to catch most bullets). But what really makes the Freebooter a good choice to jack marshal is its chain attack; it's great fun but relies on three consecutive rolls working. This means that an across the board to hit buff is far more useful than a single boost; enter Strike True.
  • Mule Using his jack marshal ability Take Aim combined with the Mule's ability to boost its range with Steam Pressure can make for a potent combination, as does his Strike True ability for helping the Mule land hits. It's also a good tough 'jack that can take the hits from Shield Guard like a champ.
  • Mariner Strike True and Take Aim improve the Mariner's ability to shoot, while Iron Sentinel and Lash synergize well with its need for a Loader staying B2B.
  • Mangler With Aggressive the Mangler might be a better jack to marshal than the Nomad - you can crush on the turn you charge, and Thresher benefits a lot from either True Strike or Crush. Far the most expensive option.

Drawbacks and Downsides

Like all jack marshals, Rutger lacks the ability to give his marshalled 'jack a focus, nor can it benefit from the new Power Up rule.

Tricks and Tactics

Changes from Mk2

Jack Marshals got a significant buff - and Rutger gained a good drive.

Other

Rules Clarifications

Trivia

Theme Forces this is a member of

Mercenary Logo.jpg       Mercenary Index       (Edit)
Mercenary 'Jack Controllers (Human) (Edit)
Warcasters

Ashlynn1 - Ashlynn2 - Aurora2 - Blaize - Caine3 - Crosse2 - Damiano - Fiona - Macbain - Magnus1 - Magnus2 - Montador - Rahera - Shae

"Juniors"

Asphyxious4 - Crosse1 - Nemo4

'Jack Marshals

Colbie Sterling - Dirty Meg - MacHorne1 - MacHorne2 - Raluk Moorclaw - Rutger Shaw - Steelhead Ironhead

Mercenary Warjacks (Human)   (Edit)
Light Buccaneer - Renegade (Magnus only) - Scallywag - Swashbuckler - Talon - Vanguard
Heavy Freebooter - Gallant - Mangler - Mariner - Mule - Nomad - Rocinante - Rover - Toro - Swabber
Colossal Blockader - Galleon
Rhulic 'Jack Controllers (Edit)
Warcaster Durgen Madhammer - General Ossrum - Gorten Grundback
'Jack Marshal Thor Steinhammer
Rhulic Warjacks (Edit)
Light Blaster- Gunner
Heavy Avalancher - Basher - Driller - Rockram
Colossal Earthbreaker
Cephalyx Warcasters (Edit)
Warcasters Cognifex Cyphon - Exulon Thexus
Cephalyx Monstrosities (Edit)
Heavy Subduer - Warden - Wrecker
Units, Solos, & Battle Engines
Warcaster attachments

Doctor Stygius - Madelyn Corbeau - Reinholdt - Wyshnalyrr

Lesser Warlocks Rorsh & Brine (Farrow) - Wrong Eye & Snapjaw (Gatorman)
Non-character Units

Cephalyx Mind Bender - Cephalyx Mind Slaver - Cephalyx Overlords - High Shields - Artillery Corps - Forge Guard - Idrian Skirmishers - Kayazy Assassins - Kayazy Eliminators - Legion of Lost Souls - Ogrun Assault Corps - OoI Resolutes - OoI Vigilants - Precursor Knights - Press Gangers - Sea Dog Pirates - Deck Gun - SH Cannon - SH Halberdiers - SH Cavalry - SH Mortar - SH Riflemen - SH Volley Gun - Tactical Arcanist Corps - Thorn Gun Mages
Special CA: Cephalyx Dominator (small or medium based units) - Special WA: Morrowan Battle Priest (Morrow units)

Character Units

Alexia1 - Asphyxious4 - Croe's Cutthroats - Cylena Raefyll & Nyss Hunters - Blythe & Bull - Boomhowler1 - Herne & Jonne - Lady Aiyana & Master Holt - Lynus & Edrea - MacHorne1 - The Commodore Cannon - The Devil's Shadow Mutineers

Non-character Solos

Cephalyx Agitator - Death Archon - Gobber Tinker - Menite Archon - Morrowan Archon - Ogrun Bokur - Powder Monkey - SH Arcanist - SH Ironhead - SH Gunner - Swamp Gobber River Raider Thamarite Advocate - Thamarite Archon - Void Archon

Character Solos

Alexia2 - Alexia3 - Alten Ashley - Anastasia Di Bray - Balthazar Bamfist - Black Bella1 - Black Bella2 - Bloody Bradigan - Boomhowler2 - Boomhowler3 - Bosun Grogspar - Brun Cragback & Lug - Captain Crawtooth - Colbie Sterling, Captain of the BRI - Dahlia Hallyr & Skarath - Dez1 - Dez2 - Dirty Meg - Doc Killingsworth - Doctor Stygius - Eilish1 - Eiryss1 - Eiryss2 - Eiryss4 - First Mate Hawk - Flubbin1 - Flubbin2 & Dreyfus2 - Flugwug the Filcher - Crosse1 - Glyn Cormier, Illuminated One - Gorman1 - Gorman2 - Grand Master Gabriel Throne - Gubbin1 - Gubbin2 - Gudrun1 - Gudrun2 - Harlan Versh, Illuminated One - Harlowe Holdemhigh - Hermit of Henge Hold - Hutchuk, Ogrun Bounty Hunter - J.A.I.M.s - Kell Bailoch - Lanyssa Ryssyl, Nyss Sorceress - Lord Rockbottom - MacHorne2 - Major Harrison Gibbs - Malvin2 - Master Gunner Dougal MacNaile - Orin Midwinter, Rogue Inquisitor - Princess Delores Graciela - Ragman - Raluk Moorclaw, the Ironmonger - Rhupert Carvolo, Piper of Ord - Rorsh & Brine - Rutger Shaw, Professional Adventurer - Savio Montero Acosta - Saxon Orrik - Scythe - Sergeant Nicolas Verendrye - Stannis Brocker - Taryn Di La Rovissi, Llaelese Gun Mage - Thor Steinhammer - Tubbin - Underboss Vizkoya - Viktor Pendrake - Weird Wendell - Widget1 - Widget2 - Wrong Eye & Snapjaw

Battle Engines

Hammerfall Siege Crawler - Nemo4

Independent Warjack

Malvin1 & Mayhem1

Theme Forces (Edit)
Flame in the Darkness - Hammer Strike - Llaelese Resistance - Operating Theater - Soldiers of Fortune - Strange Bedfellows - The Irregulars - The Kingmaker's Army - The Talion Charter
This index was last updated: 2021.11