Difference between revisions of "Northkin Bear Handler & Battle Bears"
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===Theme Forces === | ===Theme Forces === | ||
− | {{Storm of the North}}. The bears become Northkin models in this theme. | + | * {{Storm of the North}}. The bears become Northkin models in this theme (normally only the Handler is Northkin). |
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=Thoughts on the Northkin Bears= | =Thoughts on the Northkin Bears= |
Revision as of 19:25, 8 July 2020
Northkin Bear Handler & Battle Bears |
Some kriels are known for their skill in capturing and training wild northern bears, for the power of these beasts makes them potent weapons in times of war. By simple gestures combined with commands, a bear handler can designate prey even in the chaos of battle. The beasts become protective of their trainers and handlers and will lash out at anyone who raises a hand against them, making them useful guardians.
Contents
Basic Info
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Abilities
- Entire unit
- Advance Deployment
- Immunity: Cold
- Pathfinder
- Tough
- Ambush - You can choose not to deploy this unit at the start of the game. If it is not deployed normally, you can put it into play at the end of any of your Control Phases after your first turn. When you do, choose any table edge except the back of your opponent's deployment zone. Place all models in the unit in formation completely within 3" of the chosen table edge.
- Prowl - While this model has concealment, it gains stealth.
- Bear Handler only
- Granted: Gang - While this model is in formation, models in its unit gain Gang. (Gang - When making a melee attack targeting an enemy model in the melee range of another model in this unit, this model gains +2 to melee attack and melee damage rolls.)
- Trollkin - This model is a Trollkin model, but the bears and the overall unit is not.
- Northkin - This model is a Northkin model, but the bears and the overall unit is not.
- Bears only
- Unyielding - This model gains +2 ARM against melee damage rolls.
Weapons
- Bear Handler
- Axe - 1" reach, P+S 10 melee weapon
- Bears
- Claw (x2) - 1" reach, P+S 13 melee weapons
- Bite - 1" reach, P+S 14 melee weapon
Theme Forces
- Storm of the North. The bears become Northkin models in this theme (normally only the Handler is Northkin).
Thoughts on the Northkin Bears
Battle Bears in a nutshell
The Battle Bears are a threatening melee unit. With the lead of the Handler, the bears fight as a coordinated unit. And they hit very hard and can take one hell of a pounding.
Combos & Synergies
- The Krielstone makes the bears ARM 21 in melee. And the Northkin STR-buff means that the bear's charge attack is a boosted POW 18.
Drawbacks & Downsides
- The attacks of the bears aren't quite as brutal as they look; most infantry expect their damage rolls to be boosted but with three attacks only one will be boosted per bear. (Still, boosted MAT 8 POW 16 is impressive).
- The weak link is the handler; if the enemy can scalpel out the handler you lose Gang, taking the effectiveness of the bears down to much more reasonable levels. This means he's a good choice for the Dhunian Archon's Threads of Life ability.
Tricks & Tips
- Although the bears are not Northkin models by default, they become Northkin if they're taken in the Storm of the North theme.
- Ambushing is great - but so is brawling under the Krielstone aura.
- Used in pairs they hurt heavies and can utterly maul lights.
Other
Trivia
Released in the Northkin CID (2017.07)
Other Trollblood models
Rules Clarifications
Rules Clarification : Northkin status
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Rules Clarification : Advance Deployment (Edit)
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Rules Clarification : Cold - None yet. (Edit)
Rules Clarification : Pathfinder (Edit)
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Rules Clarification : Tough - None yet. (Edit)
Rules Clarification : Ambush (Edit)
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Rules Clarification : Gang and/or Gang Fighter and/or Tag Team and/or Team Effort (Edit)
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Rules Clarification : Tactics vs Granted (Edit)
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Rules Clarification : Prowl and/or Just a Tree? (Edit)
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Rules Clarification : Unyielding - None yet. (Edit)