League Model - The Dreaming Harbinger
The Dreaming Harbinger
Grymkin Warlock
After the Harbinger died in the Thornwood, she was returned to Imer to be resurrected. What if this never happened, and her soul was instead lost and intercepted by the Dreamer and the Heretic, who shaped her into an emissary of the Wicked Harvest? Caught in an eternal dream, she believes nothing has changed, but the voice she hears is no longer that of the Lawgiver.
Contents
Basic Info
Harbinger-1 | ||||||||||||||||||||||||||||
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Abilities
- Warlock - All warlocks come with a stack of standard special rules - most notably being awesome. Click here for a newbie-friendly recap, or click here for the full rules.
- Dread - While in Harbinger's CMD range, living enemy models suffer -2 DEF
- Misguided - When a friendly Grymkin non-warlock warrior model in her CMD range is disabled, Harbinger can suffer d3 damage points to center a 3" AOE on it and RFP that model. Models in the AOE are hit and suffer a POW 14 blast damage roll.
- Old School - Despite being a Grymkin warlock, this model has a feat and does not use Arcana cards.
- Sacrificial Pawn [ Grymkin ] - When this model is directly hit by an enemy ranged attack, you can have one friendly, non-incorporeal {{{2}}} within 3" of it directly hit instead. That model is automatically hit and suffers all damage and effects. The Sacrificial Pawn special rule can only trigger once per attack roll.
Weapons
- Crisis - 0.5" reach, P+S 12 melee weapon
- Damage Type: Magical
- Consume - If this attack hits a small-based non-warcaster, non-warlock model, the model hit is RFP'd.
Spells
- |-
|colspan=7 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff;"| |colspan=1 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff; border-bottom: 1px solid #fff;"| |- |style="text-align:left; font-size:110%; border-bottom: 1px solid #fff; border-left: 1px solid #fff;" rowspan=1| Cataclysm ! style="border-top: 1px solid #A8A8A8;"| 4
! 8
! 5
! 20 (★)
! -
! Yes
|style="border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"| |- |colspan=8 style="text-align:left; border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"|Reduce the POW of Cataclysm by 1 for each full inch between the target and the spellcaster. Blast damage only affects only enemy models. Cataclysm has no effect if the target is out of range.
- |-
|colspan=7 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff;"| |colspan=1 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff; border-bottom: 1px solid #fff;"| |- |style="text-align:left; font-size:110%; border-bottom: 1px solid #fff; border-left: 1px solid #fff;" rowspan=1| Dissolution ! style="border-top: 1px solid #A8A8A8;"| 4
! SELF
! Control
! -
! -
! No
|style="border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"| |- |colspan=8 style="text-align:left; border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"|Enemy upkeep spells in the spellcaster's control range immediately expire. When an upkeep expires as a result of Dissolution, the model maintaining the spell suffers d3 damage points.
- Falter Courage - Cost 3, 8" range, Offensive spell that does no damage
- Target enemy model/unit hit rolls one fewer die when making melee attack rolls. Lasts for one round.
- Hesitation of Faith - Cost 3, Target SELF
- Enemy models beginning a charge in Harbinger's CTRL range suffer -2 SPD. Lasts for one round.
- |-
|colspan=7 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff;"| |colspan=1 style="text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff; border-bottom: 1px solid #fff;"| |- |style="text-align:left; font-size:110%; border-bottom: 1px solid #fff; border-left: 1px solid #fff;" rowspan=1| Hellbound ! style="border-top: 1px solid #A8A8A8;"| 3
! SELF
! (★)
! -
! Round
! No
|style="border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"| |- |colspan=8 style="text-align:left; border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;"|The spellcaster cannot be targeted by charges or slam power attacks. While within 5" of the spellcaster, enemy models treat open ground as rough terrain. Hellbound lasts for one round.
Feat : Walk into the Light
For one round, advancing enemy models that end their movement in the Harbinger's CTRL range and not in her CMD range suffer an unboostable POW 14 fire damage roll.
Thoughts on Harbinger-1
Released for the 2018 Summer League
Other
- See also: League Models (etc)
Grymkin Index (Edit) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The Dreamer -
The Heretic -
The King of Nothing -
The Wanderer -
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Dark Menagerie - Bump in the Night | Refer to Category: Grymkin Minion | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
This index was last updated: 2021.08 |