LPG - Power Attack: Head-Butt

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These are the rules for doing a Power Attack: Slam. For other uses, see:



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This article is part of Warmachine University's Learning to Play the Game (LPG) series, which is "Intermediate Training" aimed at new players who are still learning the core rules.
(See also Basic Training and Advanced Training.)


Recap

In a Power Attack: Head-Butt a model uses it's weight to smash an opponent to the ground.

Head-Butt
Who can do it
Lessers
Lights
Heavies
Colossals & Gargantuans
Who can be attacked
Enemy models with an equal-or-smaller base size
Extra requirements
None
Range
0.5" for Lights & Heavies
2" for Colossals & Gargantuans
Effects
Target gets knocked down
Target takes a Power Attack Damage Roll (2d6 + STR)

What's the Cost

You use your Combat Action to perform a Power Attack Head-Butt. Unlike a Slam or a Trample, you don't need to have your Normal Movement

  • Warjacks and Monstrosities must spend a focus to do a Power Attack.
  • Horrors with a crippled outer ring must spend an essence to do a Power Attack.
  • Warbeasts must be forced to do Power Attack.

On the other hand, there are several abilities in the game that let a model make a Power Attack for free, in which case you can ignore the above.

Make the attack

Roll to hit the target using your MAT.

  • If it hits, the target becomes knocked down.
  • After the knockdown, roll for Power Attack Damage

After the Head-Butt attack

  • Whether the target was successfully head-butted or not, the head-butting model can buy additional attacks against anyone in their melee range.
  • You don't get your initial melee attacks, though.

See Also

Power Attack (Edit)
Head-Butt Category:Head-Butt
Power Strike Being Slammed Colossals & Gargantuans only
Slam Being Slammed Category: Slam
Sweep Colossals & Gargantuans only
Throw Being Thrown Category: Throw
Trample Category: Trample
Power Attack Tactics


Official rules

Power Attack Head-Butt

Page 40 of the 2020.02 edition of the rulebook

A model making a head-butt power attack smashes its head into a model to drive it to the ground. A head-butt power attack made by a colossal or gargantuan has a 2˝ melee range. A head-butt power attack made by any other model has a 0.5˝ melee range. The attacking model makes a melee attack roll against its target. If the attack hits, the target becomes knocked down (p. 61) and then suffers a power attack damage roll.

A model cannot head-butt a model with a larger base.


Power Attack Damage Rolls & Collateral Damage

Page 43 of the 2020.02 edition of the rulebook

Though power attacks are melee attacks, they do not resolve damage rolls the same way. Instead of rolling 2d6 and adding both the attacker’s STR and the POW of the weapon being used, roll 2d6 and add just the attacker’s STR. If the power attack results in collateral damage, collateral damage is also determined by rolling 2d6 and adding the STR of the attacking model. Collateral damage cannot be boosted and is not considered to be damage from an attack or model.

EXAMPLE: An effect triggered by being “damaged by an enemy attack” would not trigger due to collateral damage.

Power Attack Damage Roll = 2d6 + STR
Power Attack Collateral Damage Roll = 2d6 + STR


Who Can Make Power Attacks

Warjacks & Warbeasts
Page 42 of the 2020.02 edition of the rulebook

Power attacks are attack options available to some models, such as warjacks and warbeasts. The power attacks available to other models are described in their special rules. Warjacks and warbeasts can make power attacks as follows.

  • Lesser warbeasts cannot make power attacks.
  • A light warjack or warbeast can make head-butt and slam power attacks. A light warjack with at least one non-crippled weapon with the Open Fist weapon quality can make throw power attacks. A light warbeast with at least one weapon with the Open Fist weapon quality can make throw power attacks.
  • A heavy warjack or warbeast can make head-butt, slam, and trample power attacks. A heavy warjack with at least one non- crippled weapon with the Open Fist weapon quality can make throw power attacks. A heavy warbeast with at least one weapon with the Open Fist weapon quality can make throw power attacks.
  • A colossal or gargantuan can make head-butt, slam, and trample power attacks. A colossal with at least one noncrippled melee weapon that has a location of L or R can make sweep power attacks. A colossal with at least one noncrippled weapon with the Open Fist weapon quality can make power strike and throw power attacks. A gargantuan with at least one melee weapon that has a location of L or R can make sweep power attacks. A gargantuan with at least one weapon with the Open Fist weapon quality can make power strike and throw power attacks.

A warjack must spend 1 focus point to make a power attack. A warbeast must be forced to make a power attack.

Unless otherwise noted, a model can make a power attack only during its activation. A model cannot make a power attack during an activation in which it charges. A model cannot target a friendly model with a power attack.

When a model makes a power attack, do not apply the special rules on its weapons unless they specifically reference power attacks.

A model that is able to do so can make additional melee attacks after making a power attack. A model cannot make a power attack as an additional attack.

Monstrosties
Page 93 of the 2020.02 edition of the rulebook

Monstrosities can make power attacks. To make a power attack, a monstrosity must spend 1 focus point.

A monstrosity can make head-butt, slam, and trample power attacks. A monstrosity with at least one non-crippled weapon with the Open Fist weapon quality can make throw power attacks.

Horrors
Page 98 of the 2020.02 edition of the rulebook

Horrors can make power attacks. A horror can normally make a power attack without spending an essence point. A horror with a crippled outer damage ring (see below) must spend an essence point to make a power attack.

  • Lesser horrors cannot make power attacks.
  • A light horror can make head-butt and slam power attacks. A light horror with at least one weapon with the Open Fist weapon quality can make throw power attacks.
  • A heavy horror can make head-butt, slam, and trample power attacks. A heavy horror with at least one weapon with the Open Fist weapon quality can make throw power attacks.