From LOS Warmachine University
Revision as of 00:38, 6 July 2016 by
Juckto (talk)
A model with the continuous fire effect suffers a moderate POW fire damage roll each maintenance phase until the fire goes out. Fire has a random chance of going out each turn.
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Rules Clarification : Fire (Edit)
- If you deploy in fire hazard terrain (Burning Earth), then you get set on fire before the game starts.
- Deploying a model in a hazard counts as being "put into play" in the hazard. Being put into play counts as "entering". When you enter a hazard, you trigger the hazard.
- Moving into "Shallow water" standard terrain does not cause continuous fire to expire. It's magic fire.
- You can always use non-standard terrain if you agree with your opponent before the game starts, however.
- A weapon can inflict continuous fire without itself being a fire damage weapon (for example, the Helios's fists). In this case, the attack can hurt models with Immunity:Fire it just won't apply the continuous effect.
- In terms of which player's clock is running down during the Maintenance Phase: The active player will roll for expiration of all the continuous effects. Then the inactive player will roll for all the damages of the continuous effects. (Judge Ruling)
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Template:Index Damage
Subcategories
This category has the following 31 subcategories, out of 31 total.
Pages in category "Continuous Fire"
The following 62 pages are in this category, out of 62 total.