Anastasia di Bray
Anastasia di Bray |
Spy Mistress extraordinaire
Contents
Basic Info
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- Mercenary - will work for Cygnar, Crucible Guard, or Protectorate.
Abilities
- Please use {{Ambush1}} for independant models, and {{Ambush2}} for units.
- Backstab - While completely within the back arc of an enemy model, this model gains an additional die on its attack and damage rolls against that model.
- Espionage (★ Action) - RNG 5. Target enemy warcaster or warlock. If the warcaster or warlock is in range, friendly models/units in this model's command range can immediately make a full advance.
- Parry
- Pathfinder
- Stealth
- Intelligence - You gain +1 to the starting roll determining the order of deployment and play.
Weapons
- Throwing Knives - 6" range, POW 7 ranged weapon.
- Thrown - Apply any modifiers to this model's STR to the POW of this weapon.
- Sword - 0.5" reach, P+S 8 melee weapon.
Theme Forces
- Mercenary
- Llaelese Resistance - She gains Pathfinder in this theme.
- Soldiers of Fortune - She gains Mark Target in this theme.
- The Irregulars
- Other Factions
- Hearts of Darkness. This model/unit can only go in this theme if Crosse2 is leading the army. It becomes an Infernal model/unit in this theme.
- As a mercenary model/unit, it can also be hired out to a bunch of other Faction's themes. Refer to #Other Theme Forces.
Thoughts on Anastasia di Bray
Anastasia di Bray in a nutshell
As of SR2107, Anastasia's value in any mercenary army skyrocketed. At only 3 points she is an absolute steal that can be fit into most armies as a point filler. Her value is two fold: Firstly she improves your chances of going first, which she does passively by just being in your list. In Irregulars, this is even rerollable. Secondly, she ambushes and runs up to a distant flag or zone to contest or score. Occasionally, she will backstab something valuable., Even rarer are the cases where Espionage goes off and wins you the game. It's not often but it happens.
You take her for the +1 to your starting roll and for contesting, and if she does that and eventually dies to a spell or bullet that did not kill something more important instead it was 3 points well spent.
Many players consider her auto-include in any of the three merc themes she works for.
Combos and Synergies
- Anyone with Telekinesis or who can otherwise speed her up, increases her reliability and usefulness.
- Magnus2, Fiona and Ashlynn1 and Macbain have feats that can realistically deliver her to the opposing caster on the 3rd turn.
- A Swabber is a Girded Shield guard that can help deliver her for Espionage if you are playing one of those casters. With Magnus2 in particular, it is fast enough to keep up.
Drawbacks & Downsides
- She's a special order model.
- As more of a solo support piece her combat ability is very limited. She may knock off a support model or two herself behind enemy lines if she doesn't do much else.
- While her DEF is reasonable, if almost anything does hits her, she will probably die, even blast damage will likely remove all her boxes.
Tricks & Tips
- Ambush - just the threat of this sometimes can help control the board There will be times however it will seem to have little benefit.
- Espionage requires your opponent to let it happen. It's so difficult to pull off that you've probably already won the game if you manage it. Though sometimes folks are careless.
- Intelligence If nothing else she is giving you better odds on the starting roll. So don't worry overly if she dies and does nothing but stop a bullet.
- Scenario - spd7, parry, stealth, and ambush is a great toolkit for contesting wide zones. She's also good at killing flag-holding solos on Spread the Net and taking the flag herself.
Other
Trivia
- Released in Warmachine: Legends (2008)
- She is part of the Llaelese Resistance Council, which is reflected in the factions she works for: Cygnar, the Golden Crucible and the Northern Crusade of the Protectorate are all allies to the Resistance.
Other Theme Forces
Cygnar (Edit)
Protectorate of Menoth (Edit)
Crucible Guard (Edit)
Other Mercenary models
Rules Clarifications
Rules Clarification : Thrown (Edit)
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Rules Clarification : Ambush (Edit)
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Rules Clarification : Backstab (Edit)
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Rules Clarification : Espionage (Edit)
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Rules Clarification : Parry - None yet. (Edit)
Rules Clarification : Pathfinder (Edit)
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Rules Clarification : Stealth (Edit)
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Rules Clarification : Intelligence (Edit)
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- Llaelese
- Character
- Solo
- Mercenary
- Model
- Cygnar Mercenary
- Crucible Guard Mercenary
- Protectorate of Menoth Mercenary
- Error
- Backstab
- Espionage
- Parry
- Pathfinder
- Stealth
- Intelligence
- Thrown
- Llaelese Resistance
- Soldiers of Fortune
- The Irregulars
- Hearts of Darkness
- Gravediggers
- Heavy Metal
- Sons of the Tempest
- Storm Division
- The Creator's Might
- Exemplar Interdiction
- The Faithful Masses
- Guardians of the Temple
- Magnum Opus