Theme - Wolves of Winter
| Theme - Wolves of Winter |
The ruthless Greylord Covenant seeks absolute arcane mastery. Khadoran ingenuity created the first steam engines, and through the efficient sub-cortexes of the Behemoth, the advanced targeting algorithms of the Grolar, and by rushing four colossal Conquests to the front line before first Stormwall stepped out of the factory, modern Greylords have lived up to that pioneering achievement. Although some among them are bound by tradition and caution, others embrace any means to increase the technical and occult might of their nation; thus the study of accursed Orgoth relics. The ability to command the ancient fellblades is the first fruit born of that research. Now criminals, deserters, and rebels are shackled to these dark artefacts, their wills broken by the deranged voices of the blade's past victims, and then unleashed upon the enemies of the Covenant, proving that there is no tool that cannot be turned to suit the agendas of the Greylords.
- 1 Theme Rules
- 2 Thoughts on this Theme Force
- 3 Casters Thoughts
- 4 Other
An army made use the Wolves of Winter theme force can include only the following Khador and Mercenary models:
- Khador warcasters
- Non-character warjacks
- Doom Reaver models/units
- Greylord models/units
- Battle Mechaniks units
- Void Archon solos
- War Dog solos
- This army can also include one Mercenary solo and one Mercenary unit that will work for Khador.
This list was last updated: 2019.10 (Edit)
- All Khador warcasters
- All non-character Khador warjacks
- Other character warjacks can be taken, but only if they're in their bonded model's battlegroup.
- Greylord Adjunct - (Warcaster Attachment)
- Greylord Forge Seer - ('Jack Marshal)
- Koldun Lord
- War Dog - (Warcaster Attachment)
You can spend each Requisition Point on either:
- One Greylord Ternion unit
- One Khador CA
- One small- or medium-based Khador solo
- At the beginning of each of your Control Phases, one non-warcaster Greylord or Doom Reaver unit gains Apparition for one turn.
2019.07 Theme Remix
- Game-wide Remix changes
- Drago and Void Archon added to the list of allowed models
- One of the few themes to keep Ranking Officers.
- Kept the Apparition benefit, lost the "Friendly models/units can begin the game affected by your warcaster's upkeep spells" benefit
2019.10 Butcher4 released
2019.12 very minor wording clean up regarding Mercenary unit attachments.
Thoughts on this Theme Force
Wolves of Winter in a Nutshell
Hordes of insane berserkers, wizards in fur hats, and so on. It does, however, offer the largest amount of troops with magic weapons, which can ruin your friendly neighborhood incorporeal-spam list's day. And more than one 'caster has met their end after eating a couple ice cages and then being beaten to a pulp by a doom reaver (or four.)
The biggest weakness this theme has is the lack of depth; you get Doom Reavers and Greylords. No widowmakers to clear charge lanes, no winterguard death star, and no man hunter bursting from the woods to apply axe to face with reckless abandon.
The lack of Pathfinder on the base doomreaver unit, the ternions, and the Koldun Lord can be a problem. You will have it on the Greylord Outriders. However, It is now an ability for the Doom Reaver Greylord Escort Unit attachment who with his Combat Caster ability can cast Death Strider when the unit charges to provide it pathfinder. You also can mitigate terrain challenges through Apparition, using the 2 inch place to move a model over a wall or out of a forest. If these tools are not enough, the right 'caster and/or merc choices can help mitigate it, but in the end, you want to apply fellblade and ice cage to face, and forests / rough terrain can hamper you.
List Building Tips
This list can be run as vintage Doom Reaver spam (how many Weapon Master units does it take to get to the center of the MK3 brick meta?), as a temptingly squishy cloud wall that punishes any overextension with rampant Stationary effects, or as anything in between. Though Doom Reavers aren't usually classified as jamming units, you can run them into enemy charge lanes, then un-jam them with Apparition to go after tastier targets.
Starting a 25 point list
Greylords and Doom Reavers are by far the hardest models to master in Khador due to the plethora of spell options, but they're also impressively thematic and unique. Only a truly dedicated new player should consider them as their first theme. A full unit of Doom Reaver Swordsmen with their Escort unit attachment, and backed up by a Greylord Ternion and an elite Koldun Lord will have you slinging spells and swinging Orgoth blades up to 25 point encounters in no time.
If you want to try this theme but are still stuck for ideas, try this. It's relatively newbie friendly.
- Koldun Lord 
She buffs spellslingers, plus occasionally allows the removal of Doom Reavers in your way via Sacrificial Lamb to fuel your jacks. Not the most efficeint way to use them, but if it opens up a lane for assassination, so be it. Note that while she is a Greylord, and her guards are Doom Reavers, the unit is neither a Doom Reaver or Greylord Unit, and thus can not benefit from the theme benefit of apparition. Shame.
His original theme force in Mk2 was all about the Doom Reavers, and he still hangs nicely along with fellow homicidal maniacs. Under his feat the Swordsmen can cause untold carnage in the enemy lines, and since your front-line troops are mage static, you can spare your sweet support spells to your battlegroup. Add in Ruin to get an army with excellent anti-magic capabilities.
He enjoys moving up the board behind waves of bodies and clouds, both of which this theme provides. Dont forget to position the Argi in front of him, so if they are shot they trigger Vengeance.
Irusk is an odd choice for this list, as he loves to buff his infantry, and can't, due to spell ward. However, Solid Ground is CTRL range spell which offers a massive bubble of no-knockdown tech. What's better than tough doom reavers? No Knockdown Tough Doom Reavers. He also offers a smaller bubble of tactician, allowing any of his infantry to move through each other and draw LOS through each other. Artifice of Deviation is niche here, but can make a huge difference against the right opponent, as the spell places the AOE into play; it is not directly cast onto the doom reavers and thus bypasses their spell ward.
Irusk1 is a much stranger choice, though his battle plan, Reveille is interesting here; it mitigates the need to spend 3 points on the Doom Reaver UA (for Rise), but it requires Irusk to play uncomfortably close to the front lines. However, Irusk1 has an amazing feat which makes anyone around him irritatingly difficult to remove...
Ever want to make your opponent blink and say 'wait, how?' before shoving a doom reaver with stealth down their throat? Malakov2, by himself or with the hep of the Greylord Escort, can make your opponent's nightmare a reality. Malakov offers the battle plan Sneak, which grants Prowl to a unit. He can then cast Veil of Mists or the Escort casts Blizzard, which place 4" AOE clouds on the table. Prowl+Cloud=Stealthed wrecking balls. The effect is larger with either Sorscha on the table (tho Sorscha0 is not allowed in this theme), as they offer Fog of War which blankets an entire area in concealment. Same effect as a cloud, larger area, but still requires Malakov for his battle plan. Apparition can also be used to get Doom Reavers into the back arc of things, where they can cut throats as by Malakov's other battle plan.
Assisted by the Adjunct her feat ignores LOS, so the enemy won't be save from being frozen by Khadors resident ice queen. The frozen models can then be smashed to pieces by Doom Reavers, whom she can also protect with Fog of War, which can be put into place at the start of the game, due to the theme benefit and can be upkept for free thanks to the Adjunct. The Adjunct also gives her some much needed range on her Freezing Grip. Additionally the theme brings its own damage buffs in Canker Frost, which is good since Sorscha does not have any damage buffs herself (but buffs to-hit expertly by freezing enemies).
- This theme force pays homage to two mk2 theme forces: Butcher2's "Mad Dogs of War" and Zerkova1's "Wolves of Winter," for which it is named.
- Originally spoiled August 8, 2017.
Other Khador models
Rules Clarification: Theme Forces (Edit)
Changing Factions [Show/Hide]
Rerolling the starting roll [Show/Hide]
Warjacks/Warbeasts with bonds [Show/Hide]
Including Mercenaries [Show/Hide]
Number of Mercenaries
Partisans & Theme Forces (Edit)
Mercenaries and Quasi-Partisans
Mercenaries and Ranking Officers
Requisition Points [Show/Hide]
Free models and Specialists (ADR) [Show/Hide]
Unit Attachments [Show/Hide]
When to apply theme benefits [Show/Hide]
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