Troll Whelps
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Troll Whelps |
Whelps are one of the inevitable consequences of the tremendous regenerative powers of full-blood trolls: short-lived degenerate creatures arising from severed limbs or other substantial pieces of disconnected tissue. If caught with no other food source handy, trolls will eat their whelps with no more regard than any other chunk of meat, fuelling the trolls regenerative powers.
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Basic Info
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Abilities
- Alternate Food Source - If this model is within 1" of a friendly Faction warbeast during the warbeast's activation, the warbeast can remove d3+1 damage points. If the warbeast removes damage as a result of Alternate Food Source, RFP this model.
- Annoyance - Living enemy models within 1" of this model suffer -1 to attack rolls.
- Comfort Food - If this model is within 1" of a friendly Faction warbeast at the start of your Control Phase, before leeching you can RFP this model to remove any number of fury points from the warbeast.
- Spawn Whelps - This model does not have to be put into play at the start of the game. When a friendly Faction warbeast is damaged by an enemy attack, immediately after the attack you can add to play one Troll Whelp that did not begin the game in play. You can place this model anywhere completely within 2" of the warbeast.
Weapons
- Unarmed - This model has no weapons.
Theme Forces
- Band of Heroes Troll Whelps gain Optional Take Down - not that they can use it with no melee weapons
- Kriel Company. Troll Whelps gain Mark Target in this theme.
- Power of Dhunia
- Storm of the North. Troll Whelps become Northkin models and gain Immunity: Cold in this theme.
Recent Changes
2020.11 Vengeance of Dhunia CID
- Become FA 15 and PC 1 (instead of 5 for 4 points and FA 3 = 15 max)
- note that these changes don’t affect any theme benefits that still give free whelps, as those benefits specify exactly how many whelps are provided.
- Alternate Food Source now heals d3+1 (instead of d3)
Thoughts on Troll Whelps
Troll Whelps in a nutshell
Every Hordes faction needs Fury Management. Trolls get Whelps, they are decent at the job but limited and fragile. Requisition points are often the best way to take them because your can get 5 of them for “free” and they are useful for scoring objectives if nothing else. With the Vengeance of Dhunia CID they became 1 point options (rather than 5 for 4 points roughly 25% more expensive) this opens then up to fill gaps in troll lists, they also gained improved healing. Letting them do their job as food for warbeasts that much better
They can do other jobs too: blocking charge lane, contesting/scoring scenario, making warbeast DEF 13 against living enemies, act as triggers for Grim 2's Feat or the Kriel Company theme benefit.
Combos & Synergies
Any warbeasts. Seriously, if you are running beast heavy you need these guys.
- models with Aoe attacks - especially in Kriel Company shooting a Welp in the back after it runs to engage is a great way to ignore stealth, phantasm and similar effects
- models that improve trolls defence stat, the +1 from annoyance is a minor issue for the usual Def 12 troll but if you are playing Madrak1 or Calandra it starts to become oppressive
Drawbacks & Downsides
- Weapons? What's that?
- They are easy to kill at range
- The Whelps' job can be done just as well with a Swamp Gobber Chef and some spare Krielstone Grunts, unless you're going really beast-heavy.
- Annoyance is living only so has some useless match ups.
Tricks & Tips
- Remember that they have Annoyance. Running into a protracted melee is always an option.
Other
Trivia
Released in Hordes: Metamorphosis (2009)
Other Trollblood models
Rules Clarifications
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Rules Clarification : Unarmed (Edit)
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Rules Clarification : Alternate Food Source (Edit)
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Rules Clarification : Annoyance - None yet. (Edit)
Rules Clarification : Comfort Food - None yet. (Edit)
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Rules Clarification : Spawn Whelps (Edit)
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