Throne of Everblight
| Throne of Everblight |
Towering above Everblight’s legions are nightmarish creatures of writhing tentacles made possible only through the dragon’s will and power. From their positions atop these monstrosities, sorceresses rain down blighted magic upon the enemies of their master, freezing flesh with chilling frost or bursting bodies with explosions of razor-sharp spines. Those foolish enough to engage a Throne of Everblight in hand-to-hand combat are grabbed up by the blighted horror’s tentacles and pulled into its vast draconic maw to be devoured whole and screaming.
Special Order Model
International distributors can still access the entire catalog of models.
|Throne of Everblight|
- Battle Engine - All battle engines share the same special rules, most notably being immune to a bunch of stuff. Click here for the long version.
- Flight - This model ignores (almost) all terrain when moving. This model can move over other models, and ignores intervening models when declaring charges.
- Circular Vision - Models never gain a back strike bonus against this model.
- Snacking - When this model boxes a living model with a melee attack, it can choose to RFP the boxed model. When it does this, this model can remove d3 damage points.
- Magic Ability [ 7 ] - This model can cast spells. Normally this uses up the model's Combat Action and as such is limited to one spell per activation, but exceptions do exist.
- Necrophage - The Throne can make a Magic Attack each time it destroys or RFPs one or more enemy models with a melee attack during its activation.
- Tentacle (x4) - 2" reach, P+S 16 melee weapons.
|(★ Attack)||8" Spray||-||12 (Cold)||-||Yes|
|This spell deals Cold Damage.|
| Ice Cage
|Each time a target without Immunity: Cold is hit by this spell it suffers a cumulative -2 DEF penalty for one turn and, if hit three times in one turn, it is made stationary for one round.|
| Spine Burst
|If the target is hit, the d3 nearest models within 5" of it suffer a POW 10 magical damage roll. Those nearby models are not considered to have been caused by an attack. All damage rolls are simultaneous.|
No changes since 2017.05
Thoughts on Throne of Everblight
Throne of Everblight in a nutshell
The Throne of Everblight is a gun platform/brawler battle engine. Currently available only in the beast-heavy Oracles of Annihilation theme, it is the toughest, non-gargantuan model in the Legion's arsenal, both in terms of HP and ARM. However, that should be regarded in the faction's context: anything that can one-round a Khador Heavy may make short work on the Throne too. It has an impressive unaided threat range and 4 initial melee attacks. Combined with a decent MAT, the Necrophage special rule, and numerous Magical Attacks, which can hurt several infantry at once, the Throne is a superb infantry remover. If your list is tailored toward fighting heavier targets, the Throne can be a great choice for dealing with groups of light/medium armored warrior models, and can be expected to do something useful in every turn. However, it is ill-suited for brawling with heavy targets, so consider its inclusion with care when crafting your list.
Combos & Synergies
Locked into a single theme force, and not having native ability to boost attack or damage rolls, you still have various in-theme buffs for accuracy and hitting power.
Buffs for Strength
- Blackfrost Shard - Their usefulness cannot be overestimated. Though the main attraction is Rhylyss' Kiss, Vyssar and Sevryn can occasionally cast Ice Cage onto a critical target, improving the Throne's accuracy and damage output with one stroke.
- Bethayne - Her Disintegration - combined with the Shard's buff - allows you to send the Throne against a Centurion and emerge victorious.
- Kryssa - Her feat can also prove to be useful, but beyond that, she offers not much direct synergy for the Throne.
- Lylyth1 could fall into both buffing category, but since her feat only works for a single activation, it is better to regard her Parasite, which can be used multiple times throughout the game. She also tends to be low on FURY, so a Throne or two can help her to unlock free cards without having to worry about the excess FURY management.
- Kallus1 can pump up its damage output with Ignite, and can also make it extra accurate with Dark Guidance.
Buffs for Accuracy
- Nephilim Bloodseer - With an abundance of (possible) magic attacks you want a Bloodseer close to your target. Not THAT close to be hit by the secondary Spine Burst attacks, but with pre-measuring it is rarely a problem.
- Vayl2's Icy Grip is a readily available DEF de-buff, and considering the size of the throne, it can be an excellent channeller, if being bit by the Oraculi (mind Circular Vision, though). Boundless charge can also be a pleasant threat-extender.
- Vayl1's Incite is an universal MAT/STR fixer, It is also a great LOS blocker for the fragile warlock, and great recipient for her feat, as battle engines are not restricted to be moved outside of their activation.
- Ice Witches - Yet another source for Ice Cage and Frostbite sprays, their Puppet master can help you with a crucial attack/damage roll.
- Hex Hunters + Bayal - Shadow Bind makes your attacks effectively MAT10, plus you're most likely free of retaliation, if the target cannot shake it off.
- Bog Trog Mist Speaker - Despite being all mouth and tentacles, the Sorceress on the top apparently lacks Eyeless Sight, so you cannot cast Ice Cage or Eruption of Spines at Stealth/protected targets beyond 5". The Mist Speaker's Guidance helps you out in such cases. Also, if you'd be left with your spells to deal with a pesky Incorporeal model, the magical weapons will enable you to strike out with the tentacles, plus your melee kills may just trigger Necrophage as well.
- Naga Nightlurker - Its animus also gives the Throne magical damage for their melee attacks, plus you don't have to worry about pesky upkeep spells like Arcane Shield and the like.
- Thagrosh1 and Thagrosh2 value the Throne mainly for the LOS blocking capability, thanks to their very shootable medium/large bases. The prime version's Death Shroud is a great all-purpose survivability booster for a model with already high ARM. In a pinch, it's not an awful target for Draconic Blessing either.
- Saeryn1 - her ARM buff feat works well with the Throne's already high ARM. Additionally, she can keep the Throne safe with clever positioning of Blight Bringer, and as a scenario/attrition focused caster, the two play well off of each other. If enemies are standing in B2B with the throne, you might risk dropping a Blight Bringer template upon it, as the 5" AoE is big enough to overlap completely the huge base.
- Rhyas1's feat demands some special mention . As the Throne can be placed, there's nothing to stop you from teleporting your tentacle monster behind enemy lines (effectively netting it ~9-14" further threat range). Plus, the additional feat attack gives it 5 initials, and resulting in the same amount of destructive magic attacks.
- The Throne can screen your caster, but also think about other models that could benefit from this safety. All of Legion's flying Warbeasts can use the Throne as a shield and charge right over it, since Flight allows you to ignore intervening models when determining LOS for charging and movement purposes. Beasts with guns may want to find a wall or forest though.
Drawbacks & Downsides
- It's a special order model.
- No innate ability to boost attack or damage rolls.
- Slow-ish for a Legion model, and Slipstream won't work on it.
- Like all battle engine, it is not part of the caster's battelgroup, and thus, unaffected by BG spells and feats
- Though it is the Legion's most resilient, non-gargantuan model, its huge base makes concerted shooting a real threat.
- Needs infantry or other light targets to operate at peak efficiency.
- Not a real threat in a heavy-vs-heavy brawl on its own.
- 4 spray spell in a turn sounds great, but will only happen once in a blue moon.
- Lowest DEF in the faction after the Blightbringer, plus most of your infantry choices in the Oracles of Annihilation theme force bear paper-thin armor. Watch out for things like electro leaps, Ashes to Ashes, etc, as the Throne can be a good starting point for those effects.
Tricks & Tips
- Unlike several battle engine weapons, neither your tentacles, nor your magic abilities are tied to your left or right firing arc. Though you still cannot pick targets behind the Throne, you can threaten models in your whole front arc.
- Typical Chain Strike caveat to be applied here, as your melee range is 4" only during your activation.
- You'll hand out free strikes at 2"
- When shooting a target, which was engaged during the Throne's activation, and is more than 2" away from the Throne, it will not get the Target in Melee modifier.
- It is one of the rare living battle engines, so affected by rules and abilities which interact with such models (Life drinker, Bleed, Butcher 3's feat, Poison, Annoyance, Burning Ash, etc.)
- Released in Hordes: Domination, 2011 November
- The Throne is carried around by a Hellmouth (or at least a very similar looking creature)
Other Legion models