Theme - Ravens of War
| Theme - Ravens of War |
When speed is of the essence and the servants of the dragon must strike with stealth, they rely upon the Ravens of War. A force of swift-moving striders and grotesques, these inhuman warriors can traverse any obstacle to deliver sudden death no matter where the enemy may hide. Able to respond quickly to unexpected dangers or to pursue a fleeing enemy, these highly mobile forces can be relied upon to move with such speed that the battle is decided before their prey realizes they are under attack.
- 1 Theme Rules
- 2 Thoughts on this Theme Force
- 3 Warlock thoughts
- 4 Other
|An army made use the Ravens of War theme force can include only the following Legion models:|
Full model list
The models allowed in Ravens of War are: [Show/Hide]
This list was last updated: 2018.03 (Edit)
|No changes since 2017.09|
Thoughts on this Theme Force
Ravens of War in a nutshell
Ravens of War is an interesting theme that doubles down on Legion's "Flying Circus" subset of models; a motif that has been around for a while. It also encourages Legion's new mixed arms approach to list building, as the main benefit from this theme comes from points spent on units. Some may take issue with this but, thankfully, this theme lets you bring Raptors which are among Legion's finest infantry choices. It also allows Deathstalkers, who frequent many of Legion's armies regardless of warlock or theme choices.
The harder parts of the theme to swallow are the Grotesques. While not awful units, they can be hard to include in many lists. They have a small niche that not all casters need filled, and are hard to deliver in one piece. Thankfully, if your list already allows Raiders to shine (and a few do exist), picking up Ambush can make them much easier to drop in on the front lines, especially with their high speed and access to flight. Additionally, the Assassin solo is always a decent addition to a list regardless of whether you have the main units, so his inclusion is nice to see. Some may be disappointed by the lack of Swordsmen included in the theme restrictions.
Thankfully, you don't have to skimp too hard on your beasts, as the list does allow Forsaken to keep FURY in check. Unfortunately, you can only bring flying beasts or light beasts, and no characters are allowed except those who have a bond with the warlock you bring. This is sadly pretty restricting for most of Legion's warlocks, as only a select few can run a pure Flying Circus successfully, as it essentially limits your heavy hitters to the Angelius and Neraph. This is a problem as the former struggles to finish what they start , and the latter struggles against other heavy beasts and jacks across all factions. Thankfully, your light beasts need not take to the skies, so star players like the Raek, Naga Nightlurker, and Nephilim Protector can still be fielded. Also on the bright side, you can bring Seraphs for support and slipstream as always.
Theme weaknesses & mitigating them
- You must omit the most able close combat choice (Swordsmen) from your lists - though Raptors and Hellmouths make up for this flaw.
- Heavy warbeasts with flight only - say goodbye to the "Carnivean chassis", and the Blightbringer. Your heavy hitter choice will be limited mainly to the to the Angelius.
- As with many theme lists, character warbeasts can only come with the Warlock they share bond with (like Rhyas and Zuriel).
- No Shepherds. Though Sorceresses can make your beasts charge for free via aerial coordination, the lack of the extended control zone, where you can force your warbeasts and the absence of healing can be annoying with your low-FURY warlocks.
List building Tips
The core problem with Ravens of War is the lack of armour cracking, meaning that historically most Ravens have started with a couple of Angelius (should that be Angelii?) although it might be possible to use an Archangel given the buffs it has received. A couple of units of Grotesque Raiders seem to be the favoured option as Gang makes them MAT 7, and POW 12 charges aren't great but can at least scratch paintwork. Also the Grotesque Assassin gives the Raiders their anti-shooting tech. A unit of Strider Rangers gives some shooting, as does a Strider Deathstalker
All said, there are a few warlocks who can successfully utilize Ravens of War.
- Fyanna2 already can leverage pairs of Angelius effectively compared to other warlocks thanks to how much mileage they get from Fury (the spell). Grotesque Raiders become very cost effective with Iron Flesh or Fury as well. Buffed Ambushing Raiders on feat turn can potentially get into some very annoying locations with Fyanna2.
- Raptors are another good target for Fury or Iron Flesh, and play very well into Fynna2 lists even without the theme force.
- Removing Ambush isn't that useful; the old version which removed Advance Deployment broke some enemy armies.
- Bethayne isn't a bad choice for this theme as well. While she may do better with hardier beasts, Angelius can be solid initiators for her feat turn. A single Angelius likely won't kill a target on his own, and with flight and a 2" melee range, a pair can tag a lot of targets for flank.
- While she may sometimes prefer Swordmen for the hardest of targets, Ambushing Raiders with Flank (and potentially Disintegrate, if you landed that first) can get a lot of work done for a lot fewer points. Raptors are also always superb with Bethayne.
- If you prefer to not bring Angels, Bethayne can load up on light beasts and focus on tying enemys up and focusing on more infantry.
- Lylyth3 is popularly played with a pair of Archangels, but Ravens of War suits her high speed playstyle well. Additionally, most of the flying beasts she'll be forced to bring have a decent gun for feat, and some screening infantry in the form of Strider Scouts may be appreciated.
- On the flip side, she won't get as much use out of the Raiders with Ambush. It's not a deal breaker and she could certainly run this theme, but just keep this in mind if you're thinking about running her with this.
- Lylyth 1 can definitely run Ravens of War, as parasite turns her list up to 11. Similar to Fyanna and Fury, Parasite will allow Angelius to sustain their damage after the Armor Pierce, and lets Raiders hit outside their weight class.
- Kallus1 gets a special mention for those who wish to make his feat very, very annoying. Grotesques are often the ideal choice of model to sacrifice for Kallus's feat turn, as they're cheap, fast, and can get to annoying places. A unit or two of Raiders with Ambush can get to even more annoying places than before, and probably at full strength. Don't underestimate the power of an Incubus jammed deep in the back lines.
- Kallus will have some trouble running only winged beasts, as he prefers a Blighbringer or a combination of Proteus/Typhon/Carniveans and their ilk.
- Rhyas1 likes fast lists with a mix of infantry and beasts, though she may struggle with armor when running this theme.
- She can bring Zuriel without breaking theme, who with his recent small damage buff may help secure attrition wins, since you're likely to be bringing a Grotesque Assassin who can tag his targets with Grievous Wounds.
Rules Clarification: Theme Forces (Edit)
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Cryx - Ghost Fleet [Show/Hide]
Cryx - Scourge of the Broken Coast [Show/Hide]
Protectorate - The Faithful Masses [Show/Hide]
Protectorate - The Creator's Might [Show/Hide]
Mercenary - Llaelese Resistance [Show/Hide]
Circle - The Bones of Orboros [Show/Hide]
Circle - Call of the Wild [Show/Hide]
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Legion - Children of the Dragon [Show/Hide]
Skorne - The Exalted [Show/Hide]
Trollblood - Kriel Company [Show/Hide]
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Models in this Theme
Refer to Category: Ravens of War