Theme - Children of the Dragon
| Theme - Children of the Dragon |
Reshaped by the dragon's power, the blighted Nyss serve as formidable fighters within Everblight's legion. Utterly devoted to the dragon, whole shards sometimes join battle together to enact their master's will. Such highly skilled and self-sufficient forces strike fast and hard with a combination of blade, claw, and bow. Supported by agile dragonspawn and powerful nephilim, these Nyss shards can strike anywhere the dragon directs them, moving unnoticed through enemy territory to secure objectives while outmaneuvering larger armies.
- 1 Theme Rules
- 2 Thoughts on Children of the Dragon
- 3 Warlocks Thoughts
- 4 Other
An army made use the Children of the Dragon theme force can include only the following Legion models:
- Legion warlocks
- Non-character warbeasts
- Blighted Nyss models/units
- Forsaken solos
- Succubus solos
- Incubi solos
- Spell Martyr solos
- Forsaken solos
- This army can also include one Minion solo and one Minion unit that will work for the Legion.
Full model list
This list was last updated: 2019.07 (Edit)
- All Legion warlocks
- Non-character warbeasts
- Other character warbeasts can be taken, but only if they have a bond and they're in their bonded model's battlegroup.
- Blackfrost Shard
- Blighted Nyss Archers
- Blighted Nyss Hex Hunters
- Blighted Nyss Legionnaires
- Blighted Nyss Raptors
- Blighted Nyss Swordsmen
- Blighted Nyss Scather Crew
- Ice Witches
- Spawning Vessel
- Annyssa Ryvaal
- Beast Mistress - (Lesser Warlock equivalent)
- Blighted Nyss Shepherd
- Blighted Nyss Sorceress & Hellion
- Blighted Nyss Warlord
- Craelix, Fang of Everblight
- Spell Martyr
- Succubus - (Warlock Attachment)
- Up to one solo
- Up to one unit
You can spend each Requisition Point on either:
- One Blighted Nyss weapon crew unit
- One Legion command attachment
- Five Incubi solos
- One other small- or medium-based Legion solo.
- Nephilim warbeasts in this army gain Unyielding.
- Unyielding - This model gains +2 ARM against melee damage rolls.
- Warlocks in this army gain Tactician [Blighted Nyss].
- Tactician [ Blighted Nyss ] - While in this model's command range, friendly Blighted Nyss models can ignore other friendly Blighted Nyss models when determining LOS. Friendly Blighted Nyss models can advance through other friendly Blighted Nyss models in this model's command range if they have enough movement to move completely past them.
2019.12 typo fix, "Mercenary" changed to "Minion"
2020.07 Virtues CID
- Virtue models/units added to allowed models.
- Blight Archon realesed and added to allower modles
- Thone of Everblight added to allowed models
- Yssylla relased
Thoughts on Children of the Dragon
Children of the Dragon in a Nutshell
Children of the Dragon is your combined arms list, allowing you to enlist the Blighted Nyss infantries beside the Legion's full warbeast arsenal. Whereas Ravens of War favours ranged warfare and the Striders, CotD allows you to unleash the full spectrum of Nyss units, while the Tactician bonus actively supports close combat too. The 2 character Nephilims, Zuriel and Azrael can also be recruited only in this theme without a bond. Earlier they formed the anchor of this theme, and with the addition of Typhon you can even go for a monster-all-star list, or just use this 3-headed powerhouse beside some minimal support to fill out your warbeast points.
Though Unyielding is not something to write home about, the Tactician can be a very valuable tool in your arsenal. Thanks to the theme rework, we may see many warlocks finding their ways into this theme, who earlier considered it to be non-viable.
- Typhon and your non-nephilim warbeasts will get no Unyielding.
- Tactician won't work on your Minion choices, and there are several warlocks who cannot take advantage of it by themselves as they are not Blighted Nyss warlocks (both version of Kallus and Thagrosh, Fyanna2, Anamag, and Bethayne while moulded with Belphagor).
- Due to the odd wording the theme's Tactician bonus is strictly worse than a standard Tactician ability. Let's suppose model A wants to move through model B. Here model A can move through model B only if A is in the CMD range of the providing warlock while moving through B - meaning that if A starts the move through outside the CMD bubble, or gets outside while doing so even for a mm, it can't move through. Whereas, standard Tactician requires model B to be in the CMD of the provider, not model A. This issue is yet unresolved as of early 2020.
List Building Tips
Nephilim warbeasts get a sort of interesting Unyielding bonus, but that should not encourage you to spam them, since the overall usefulness changed little throughout the years. Nephilim are not outright bad, but their performance is questionable (outside the characters) and ranges from adequate (Nephilim Bolt Thrower) to mediocre (Nephilim Soldier). Their points cost also deters you from spamming them, and two out of the four Nephilm are more support beasts than combat beasts; essentially, you wouldn't take more than one or two anyway. Let's discuss them in detail:
Nephilim Bloodseer - The Bloodseer is an interesting support piece with varying utility depending on other available beasts. Unfortunately the mainstray beasts of this list are characters, meaning you cannot cast their animi. If you won't bring other worthwile choices (Carnivean or the Naga Nightlurker, for example), you may find its Primal Magic a moot point. Despite its poor personal contribution, Telemetry will help your warlock, Hex Hunters, Ice Witches, Sorceress, and the Blackfrost Shard - the latter two have a lot of merit in Children of the Dragon builds as well, so consider a single Bloodseer.
Nephilim Protector - Another utility piece, this one is there to enhance your warlock's safety. You are unlikely to choose this beast over other, much cheaper Shield Guard options (Ogrun Bokur, Valkyries). It gets Unyielding in melee though, so it can provide Guard Dog for your warlock in the danger zone for a prolonged time when engaged. Sadly, the list offers no offensive bonus beyond that, and its offensive prowess is limited at best already. It is expensive for what it does.
Nephilim Bolt Thrower - One of the more popular Nephilim, but unfortunately gets next to none from this theme force. It won't stay too long in a fight even with Unyielding, and if you have to rely on that, the enemy is probably dictating the flow of battle already. The +2 ARM does offer you a modicum of defensive flexibility. If you are in a situation where you must walk out of melee and receive a free strike (or if you charged a weak enemy looking to trigger Quick Work but failed), Unyielding might keep your Bolt Thrower alive an extra turn.
Nephilim Soldier - Oft regarded as the most mediocre light warbeast in the Legion's arsenal. It has the task of going toe-to-toe in a heavy fight. Whether Unyielding will be enough to protect him depends on the support you can bring to bear. The Blackfrost Shard, as well as the Nyss Sorceress is near mandatory. With Brutal Charge and Precision Strike, a Nephilim Soldier stands a decent chance of disabling key warjack systems, moreso if you bring a warlock who can also buff their STR or melee damage rolls. Into warbeasts, bring a source of Grievous Wounds if you want this tactic to be more effective, or if you expect your warmachine opponents to bring repair models. Between Azrael and Swordsmen under the Warlord's aura you can have quite a few models who can carve out systems and aspects with great accuracy.
Lesser Warbeasts are available to bring in this theme, but more than likely you will want to be leave them, unless you need to spend your last remaining (warbeast)points of your list. However, a single one is always advised if you need a "throwaway" warbeast to score in the far-flung rectangular zones.
Zuriel - Since the change of the requisition system, he's not a "must" choice for this theme he used to be. Alas, he can still offer a surgical melee threat against warbeasts and jacks for his points, but if you prefer a more generalist approach, you may find yourself wanting to exchange his function with a Carnivean. Outside his obvious synergy with the Twins, consider him with any version of Abby, or Thagrosh.
Azrael - Suffering from the same changes as Zuriel, his steep price tag makes you think twice his inclusion, since he has to do a lot of work to ensure he earns back his points. Being relatively tough, he is Serpentine, so pop&drop tricks won't bring it down. This list also often short on ranged presence, so Azrael's spears can give some valuable ranged attack source to you. The fire immunity animus is also really nice if you are going against fire-heavy enemies, like Menite forces, or a Legion mirror match.
Since all the beasts are available here, you may want to consider the following ones:
Blightbringer: Its auras synergize greatly with your close combat elements, especially with Swordsmen.
Seraph: Every Legion army welcomes mobility and / or accuracy fix, and now this theme is no exception either.
- Blighted Nyss Swordsmen - Of all the units out there, Swordsmen profit the most of the new Tactician Bonus. With it, you can set up charge lanes even better, or stride through your skirmishing Hex Hunters and the like.
- Blighted Nyss Raptors - An excellent combined arms unit, Tactician helps both their positioning and the other Nyss units around them.
- Blighted Nyss Hex Hunters - Great unit into Incorporeal models and to put Shadow Bind onto Battle Engines (with Bayal's presence).
- Blackfrost Shard and Ice Witches - You want to take at least one of them. Though you get access to heavy warbeasts for brawling the opponents' heavies, both units can support your most prized list elements offensively.
- Spawning Vessel - If you have any affection toward this model, this might be the theme for you. You will definitely lose models on the advance, so there will be plenty of corpse tokens to cook lesser beasts. Also, replacing the model with an Incubus will give you both the Incubus AND corpse tokens. Keep in mind though that Lessers are often lacking so the points may be better spent elsewhere.
- Speaking of another rarely used unit, this might be the rare opportunity to consider including the Scather Crew, as one of your fre card... Unless you're not tempted by the other, excellent free choices, that is.
This - and UAs - might be your most contested section for the free cards, providing so many excellent choices.
- Incubi - They are the second most expensive solo(s) available to get for free in theme. Obviously, their inclusion will require some small based infantry already on the table, but you're likely going to want to bring at least one infantry in CotD to begin with. Sadly they don't benefit from the Tactician bonus, so plan their deploy accordingly.
- Blighted Nyss Shepherd - If you want to exploit your Tactician bubble, it is always nice to have around some Shepherds to allow your battlegroup a bit bigger footprint.
- The Forsaken - A game changer in this theme, if you want to go beast-heavy. Works especially well with Typhon.
- Blighted Nyss Sorceress & Hellion - Both Zuriel and Azrael are grateful for free charges and some help with their Fury management. Also, Archers with Blight Storm can cause a whole lot of headache for high ARM targets.
- Annyssa, Craelix, Fyanna and the Nyss Warlord are all available for the list, and the latter 3 is also accessible as free solos.
Putting it all together
As a rule of thumb, a Children of the Dragon list should probably not focus on spamming Nephilim due to their inherent weaknesses (low ARM, POW, HP). Unyielding will not be enough to keep these flimsy beasts alive. Yes, even the ones that start at base ARM18 will easily die to almost anything in the game that wants them dead. Instead, a robust selection of infantry under a capable warlock will suit these lists well, as the Nephilim exist in these lists to fill niche support.
Warlocks who have their own character warbeast have a leg up over those who don't - all warbeast points are valid for the theme bonus, so these warlocks can spend fewer points on Nephilim. These characters won't gain Unyielding, but it does offer a select few warlocks a little more flexibility.
She is a turd-polisher without equal in the Legion, she offers everything you need for a Nephilim spam. She can also take Proteus to help dragging key enemy models closer to your other beasts. Sadly, she offers next to none to the units in the list, and you will struggle to control FURY as you cannot bring Forsaken in theme. That means your only way to control a swarm of Nephilim is three Shepherds and Abby herself. Consider other warlocks unless you like a lot of jank.
This army composition is surprisingly suitable for her. She demands both infantry and warbeasts to get the most out of her feat, and three out of the four Nephilim have 2" melee range on their weapons to more easily trigger Flank. It could be argued this is an ideal battlegroup for her as often you want to avoid having too many strong beasts if you want to properly use her feat.
She can take Zuriel to have one heavy beast, though most likely he will soften them up for your other beasts/units. She also prefers mix arms/infantry so she can make better use of the free points than other warlocks. Raptors are available in theme and she brings them Occultation, which they love.
Her feat is sort of like a damage buff thanks to the extra attack, but beyond that her battlegroup may suffer and she has no safe way to deliver more than one unit with Occultation. If you take this theme with her, she sorely needs the Shard.
She can have one awesome turn, when you can drop Blight Bringer, get your warbeasts stuck in, feat, and watch your opponent trying to dispose of your super ARM buffed warbeasts. They also get a backhand-slap from each beast for fun.
A Saeryn + Zuriel combination might seem tantalizing, but sadly, she lacks any sort of damage buffs and will struggle to get work done after this one turn of super ARM.
And of course, her buddy, Azrael. With her, he's DEF 14/ARM 18 at range and DEF 14/ARM 20 in close combat (vs living 12/20 into jacks) with Serpentine. Add that to his usual tricks - he sets anyone tries to scratch him on fire, and hits at P+S 20 under Kryssa's feat. Azrael with Kryssa and Unyielding can be pure terror.
She also has some okay infantry support to help the units get into the fight (Tactical Supremacy to speed a unit up and Ashen Viel to keep one safer), and hit hard during her feat as it affects her entire army.
While her feat is decidedly solid for ARM cracking and allows Nephilim Soldiers to get a rare amount of damage done, strongly consider the Blackfrost Shard with her regardless. Without it, you still will often find yourself lacking the punch to get work done turn to turn against warjack focused opponents.
He can notably bring Typhon in theme, which allows him to have a much stronger battlegroup and rely on fewer Nephilim to make a compelling list. He also runs mixed arms reasonably well, which plays well to CotD's intended list building, as you will be able to get expensive CA's like Blighted Nyss Swordsmen Abbot & Champion or Bayal, Hound of Everblight with your free points. He can also stack Unyielding with Death Shroud for an effective +4 ARM boost to the Nephilim he brings.
He can built a Battle Lust focused list with Children of the Dragon with reasonable success. Some of his preferred infantry aren't available (Grotesques especially come to mind), but there's enough selection there to try it. Bolt Throwers have excellent hit and run with their Animus and Overrun as well. It may not be an optimal Kallus build but it can be made to work.
Free Incubi and Blazing Path combo well into each other/Kallus2's feat.
Kallus2 may have some difficulty delivering his infantry in this theme as he can usually rely on fast or evasive infantry (read: Striders) to jam and drop Incubi far up the field and spread fire everywhere. Hex Hunters are the best option he has for with CotD.
Released in the themopolcalypse (2017.09)
Other Legion models/themes
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