Template:RC Activate Lightning Pod

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Rules Clarification : Activate Lightning Pod      (Edit)

  • You cannot Activate a Lightning Pod after running, because that causes your activation to end during your Normal Movement; and placing the pod happens after Normal Movement.
  • If a Lightning Pod is placed into a hazard (such as a Scather), then you resolve the Pod's lightning damage before the pod takes damage from the hazard.
  • The damage is not from an attack (so won't trigger stuff like Vengeance), but it is from the Stormwall so you can boost it.
  • If you use Nemo4 to take the Stormwall into a non-Cygnar army then the Stormwall will change Faction as per Nemo's rules, but the Lightning Pod doesn't.
    • If it is Strange Bedfellows the Lightning Pod will be a both a Mercenary and a Convergence model in that theme.
    • If it is any other army, the Lightning Pod will be a Cygnar model even though the Stormwall isn't.
    • (Infernal Ruling)