Theme - Storm Division

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Cygnar Logo.jpg Theme - Storm Division

Cygnar Theme Force
Flame in the Darkness - Gravediggers - Heavy Metal - Sons of the Tempest - Storm Division

Cygnar’s Storm Division is an autonomous military force that delivers the flash of lightning and the roll of thunder to the battlefields of Immoren. The division couples the latest voltaic weaponry and hardware produced by the Cygnaran Armory with the service of skilled soldiers. More Storm Knights fight with the Storm Division than with any other force in Cygnar, and with the aid of accomplished stormsmiths these elite warriors make up a highly mobile army capable of bringing the fury of the storm to Cygnar’s enemies.

Theme Rules

Theme Restrictions

An army made using the Storm Division theme force can include only the following Cygnar models:

Full model list

The models allowed in Storm Division are:   [Show/Hide]

This list was last updated: 2019.05   (Edit)

Warcasters

  • All Cygnar warcasters

Warjacks

  • All non-character warjacks
  • Thunderhead
  • Other character warjacks can be taken, but only if they're in their bonded model's battlegroup.

Units

Solos

Battle Engines

Mercenaries

  • Up to one unit
  • Up to one solo

(★) Because these Savio is specifically allowed in this theme, he doesn't use up your Mercenary slot.

Theme Bonuses

  1. This army can also include one Mercenary solo and one Mercenary unit that will work for Cygnar.
    • These models/units can be included even if they have the Partisan [Cygnar] rule.
    • Mercenary units can have attachments, including a Ranking Officer
  2. If Savio Montero Acosta is included, he is considered to be a Cygnar model instead of a Mercenary model.
    • Also, because he on the list of allowed models, he doesn't count against your "up to 1 Merc solo" limit.
  3. For every full 20 points of Storm Knight and Stormsmith models/units in this army, you can add free of cost either:
    • one small-based Cygnar solo, or
    • one Stormsmith weapon crew unit, or
    • one Storm Knight CA, or
    • Three Stormsmith Stormcaller solos.
    Free models do not count toward the total point value when calculating this bonus.
  4. Cygnar models/units in this army gain Immunity: Electricity.
  5. Stormblade units in this army gain Advance Move.
    • Advance Move - Before the start of the game but after both players have deployed, a model with Advance Move can make a full advance.

Recent Changes

Thoughts on this Theme Force

Storm Division in a nutshell

Do you like Storm Knights or Stormsmiths? Well, good news! This is the theme for you. If you intend to maximise the benefits from the theme, you are likely to have quite a strong melee force if you're picking Cygnar's best units (by which I mean Storm Lances).

  • Every friendly Faction model is safe from your electro leaps and lightnings - worry not of shooting near your repair crews.
  • Most of your troops sport decently high accuracy and damage.
  • Cygnar's low ARM casters are protected from Electro-Leap lightning shenanigans.

Theme Weaknesses & Mitigating them

  • Pathfinder is quite limited without. For an army that can skew towards melee quite easily, this can be a big issue. Your only way to grant Pathfinder in this theme is via Warcasters or your single Mercenary Solo:
  • Debatable usefulness of the theme benefits
    • A large amount of available models already have immunity for electricity, meaning that this perk usually affects your battlegroup, most of your chosen Warcasters, your mechanics and a handful of support solos
    • Your mercenary solos are not safe from lightnings - and neither the merc units, unless you added Murdoch. Keep that in mind if you sent an important support solo within arcing range.
    • If you don't use Stormblades, the other benefit is pretty much wasted, and they - though decent on their own - are far from auto-include.
  • Being an army of elite soldiers typically means you might have a lowish model count and generally low defensive scores on your infantry.
    • Protect your investment of expensive elite soldiers with abilities that improve their armor.
  • With the 2018.06 errata you cannot use your so-far signature "Spark Node" trick (i.e. shooting a lightning-immune model in the back to bounce electro leap to your intended target). Also, all of your in-faction models are unable to arc lightning into the enemy - even if in off-theme you would be able to pull off this trick.

List Building Advice

  • Each maximum unit of Storm Lances grants you a free model straight away.
  • Speaking of the Stormblade Captain - if you favor Storm Knights, his Tactician rule makes like a lot easier for getting your different units into place.
  • Taking a Journeyman Warcaster is almost always worth it. Both Stormblade Infantry and Storm Lances have decent armor that can be made pretty great by the inclusion of Arcane Shield.
  • It's all about the lightning, so bringing models such as the Firefly to increase your damage output is a good idea.
  • The highest number of free models you can get in an average 75pt list is 3.
    • It's quite achievable if you are taking two units of Storm Lances and taking a Stormblade unit with Unit Attachment and Weapon Attachments, for example.
    • As a result, the highest number of free points you can get is 16 - two 5pt solos and Acosta.

Starting a 25 point list

If you want to try this theme but are still stuck for ideas, try this. It's relatively newbie friendly.

Caster Thoughts

Major Beth Maddox

She has a great spell list for Storm Division

  • Stormblades make particularly good use of Dauntless Resolve because they cannot be knocked down the turn they use Iron Zeal making them potentially very difficult to kill.
  • Onslaught can provide the faction wide pathfinder you need to deliver your powerful melee attacks across the battlefield.
  • Her feat Thundering Rage heavily amps up the power your Stormknights already powerful attacks. It should allow you to crack some very hard armor skews.
  • Being a Stormknight herself, she will benefit from Laddermore or any Stormblade Captains you include.

Stryker2

He favors melee oriented gameplay making him good for Storm Division.

  • Deflection can make Stormknight hard to kill at range with small arms fire.
  • Stormknights are very grateful recipients of Strkyer 2's feat. The extra movement and attack are very powerful seeing as they operate off of their powerful attacks.

Haley3

She has a wide set of tools allowing the Storm Division to operate in a wide number of matches.

    • Ghost Walk and Revive on Haley Future ae excellent on Stormlances. They are absolutely worth reviving and can use the Ghostly to disengage using reposition without risking free strikes.

Stryker1

Armor skew list with ability to remove single heavy targets and annihilate infantry

  • Playing the new and improved storm strider in a pair with a hurricane can be incredibly durable especially with invincibility with two of them being ARM:27, plus with fireflies and the abilities on storm strider the electrical guns are accurate and can crack armor rather effectively.


Other

Trivia

  • Released near the start of Mk3 (2016)
  • This is Lord Commander Stryker's personal division.
    • In Mk2, his Elite Cadre benefit for Stormblade Infantry was Advance Move. It seems like he's taught that trick to all of the Stormblades at this point in time!

Other Cygnar themes

Cygnar Logo.jpg       Cygnar Index       (Edit)            
Battlegroup & Similar
Warcasters Caine1 - Caine2 - Caine3 - Constance - Darius - Haley1 - Haley2 - Haley3 - Jakes2 - Kraye - Maddox - Nemo1 - Nemo2 - Nemo3 - Sloan - Stryker1 - Stryker2 - Stryker3 - Siege1 - Siege2 - Sturgis1
Warcaster attachments Squire (Cygnar) - Madelyn Corbeau (Merc) - Reinholdt (Merc) - Wyshnalyrr (Merc)
Other Warjack Controllers

"Junior" Warcasters: Caine0 - Jakes1 - Journeyman - T. Warcaster Lieutenant
'Jack Marshals: Runewood - Strangewayes - Anson Hitch - Stormblade Captain - T. Master Gunner - Gun Mage CA - Stormblade CA - Sword Knights CA

Light Charger - Firefly - Grenadier - Hunter - Lancer - Minuteman - Sentinel
Ace - Thorn
Heavy Avenger - Centurion - Cyclone - Defender - Hammersmith - Ironclad - Reliant - Stormclad
Brickhouse - Dynamo - Gallant - Ol' Rowdy - Thunderhead - Triumph
Colossal Stormwall - Hurricane
Units, Solos, Battle Engines, & Structures
Units

Arcane Tempest Gun Mages - Black 13th Gun Mage Strike Team - Field Mechaniks - Legion of Lost Souls - Long Gunner Infantry - OoI Resolutes - OoI Vigilants - Precursor Knights - Rangers - Silver Line Stormguard - Storm Lances - Stormblades - Stormguard - Stormsmith Grenadiers - Storm Tower - Sword Knights - Tempest Blazers - Tr Cannon Crew - Tr Chain Gun Crew - Tr Commandos - Tr Express Team - Tr Long Gunners - Tr Infantry - Tr Mechaniks
Special CA : Captain Jonas Murdoch (Mercenary unit) - Special WA: Morrowan Battle Priest (any unit)

Solos

Arcane Tempest Rifleman - Archduke Runewood - Captain Arlan Strangewayes - Captain Maxwell Finn - Commander Anson Hitch - Grand Master Gabriel Throne - Glyn Cormier, Illuminated One - Gun Mage Captain Adept - Journeyman Lieutenant Allister Caine - Journeyman Warcaster - Harlan Versh, Illuminated One - Lieutenant Allison Jakes - Lieutenant Bastian Falk - Lieutenant Gwen Keller - Major Katherine Laddermore - Major Harrison Gibbs - Sir Dreyfus the Storm Knight - Squire - Stormblade Captain - Stormcallers - Tr Buster - Tr Master Gunner - Tr Patrol Dog - Tr Warcaster Lieutenant - Viktor Pendrake

Battle Engines & Structures Storm Strider - Trencher Blockhouse
Theme Forces
Flame in the Darkness - Gravediggers - Heavy Metal - Sons of the Tempest - Storm Division
Mercenaries
Refer to Who Works for Whom and/or Category: Cygnar Mercenary
This index was last updated: 2019.05

Rules Clarifications

Rules Clarification : Advance Move - None yet. (Edit)
Rules Clarification : Electricity - None yet. (Edit)

RC symbol.png

Rules Clarification: Theme Forces     (Edit)

Warjacks/Warbeasts with bonds   [Show/Hide]
  • A warjack/warbeast with a bond can always be included in a theme force, whether or not they're in the list of allowed models, but only if they're controlled by that bonded model.
  • This applies even if that bonded model isn't a full warcaster/warlock (changed as of 2018.06).
Including Mercenaries   [Show/Hide]

Number of Mercenaries

  • For your solo, if you select a solo that comes in multiples (such as Swamp Gobber River Raiders) you get the normal number of solos. Not just a single model. (Locked thread)
  • As per the errata to the core rules, if your "up to one Merc" ...
    • ... can take warbeasts/warjacks, then you can add warbeast(s)/warjack(s) (without exceeding your "up to one" allowance)
    • ... comes with a Companion model, then you'll get that Companion (without exceeding your "up to one" allowance)
  • There is a bug in Warroom that allows you to not only take one Merc solo/unit, but the entire FA of that Merc solo/unit. It's a bug.

Partisans & Theme Forces (Edit)

  1. If the theme force has the Partisan model on the list of allowed models, then it doesn't use up your "Up to one mercenary" slot, and so you can take the full FA plus another mercenary. Example: Cephalyx in Black Industries or Kayazy in Jaws of the Wolf. (Infernal Ruling)
  2. If the Partisan isn't on the list, it does use up your "Up to one mercenary" slot, and you can only take one. There is a bug in Warroom that allows you to take multiple.
  • Whether you used option 1 or 2 above, once they're in your theme force they count as a Faction model and so...
    • they can count towards free points (if applicable). For instance, Nyss will count towards the "20 points of Retribution units" in the Defenders of Ios theme. (Infernal Ruling)
    • they can be taken free of cost (if applicable). For instance, Eiryss1 can be taken as a free solo in the Legion of Dawn theme. (Infernal Ruling)

Mercenaries and Quasi-Partisans

  • Some themes include a benefit that says "If this model is included, it counts as a Faction model instead of a Mercenary model". For example Greygore in Kriel Company.
    In this case, the mercenary model has effectively gained Partisan and is subject to the FA limits described above. To reiterate:
    • If that Merc is in the list of allowed models allowed (such as Savio in Storm Division), they won't count against your "up to one Merc" allowance.
    • If that Merc isn't in the list, (such as the Devil's Shadows in Slaughter Fleet Raiders), they will count against your "up to one Merc" allowance.

Mercenaries and Ranking Officers

  • If you can include a Merc unit, and its attachments, then you can attach a Ranking Officer. This is true regardless whether or not that Ranking Officer is on the list of "Allowed models" . (Infernal Ruling)
  • Adding a Ranking Officer to a Merc unit doesn't increase the number of Merc units you can take.
  • The Merc unit will count towards your "X points of [Faction] models/units" benefit (if your theme is worded that way). (Infernal Ruling)
Benefits for a single model/unit (eg "One unit of [blah] gains [yaddah]")   [Show/Hide]
  • If you need to choose which models get your theme bonus, then you do this choice after deployment. (Infernal Ruling)
  • An example is how Winter Guard Kommand gives Advance Move to one-warjack-of-your-choice-per-WG-unit.
    • In comparison, Destruction Initiative gives all Servitors the Shield Guard ability so you don't need to "make" a choice.
  • You should still write on your army list how many of these bonuses you get to hand out, though, so your opponent can clearly see. (Infernal Ruling)
    • ie at the bottom of your list, you'd write "3 warjacks gain Advance Move" but you don't need to state which three are going to get the bonus.
Free models and Specialists (ADR)    [Show/Hide]
  • You can swap out as many models from your main list into your specialists and vice versa as you like, but you must completely recalculate the new army list when you do, including bonuses. As long as the new army list is valid, including all free models, it doesn't matter what the left over points in your specialists are. (Staff Ruling)
  • If your theme only allows one merc solo, you can't have one in your main list and a different one in your specialists.
Unit Attachments & free points    [Show/Hide]
When to apply theme benefits   [Show/Hide]
  • Theme force benefits are applied when you construct your list and models keep the benefit for the whole game. You don't gain/lose theme benefits due to in-game changes.
    Also, if you put a new model into play midgame, they immediately gain any relevant benefits too. (Infernal Ruling)
    • For example, Scourge of the Broken Coast gives Dodge to "models in the army." If your opponent takes control of one of them, it keeps Dodge even though it's currently not "in the army".
    • For example, Storm Division gives lightning immunity to "Cygnar models in the army." If you include a Mercenary unit with a Ranking Officer, they will get the theme benefit and also keep it even after the Ranking Officer dies.
Number of free models   [Show/Hide]
  • If a model is normally added to your army in multiples (such as 3 Scrap Thralls for two points, 2 Crabbits for seven points, etc) and you choose to use your free card on such a model, you only get one model. (Infernal Ruling)
    • There are some exceptions, such as Storm Division's benefit explicitly saying you'll get 3 stormcallers.
    • There is one odd exception, for Children of the Dragon, where it was ruled that you'll get 5 incubi. However that ruling is an exception, not a general case.

Cryx - Ghost Fleet   [Show/Hide]
  • The "free solo" can be any kind of solo, it doesn't have to be a Revenant solo.
Cryx - Scourge of the Broken Coast   [Show/Hide]

Protectorate - The Faithful Masses   [Show/Hide]
  • A Mercenary unit with an Attendant Priest does count as Protectorate unit for the purpose of calculating points for free cards. There is a bug in Warroom that prevents it counting properly. (Staff Ruling)
Protectorate - The Creator's Might   [Show/Hide]

Mercenary - Llaelese Resistance   [Show/Hide]
  • It is 2 Cruicible or 2 Cygnar or 2 Menoth.
    You can't take more than 2, and you can't mix and match from multiple Factions. (Infernal Ruling)
Mercenary - The Talion Charter   [Show/Hide]
  • The 3rd benefit is "Sac Pawn [Sea Dog trooper]", not just any Sea Dog. (Infernal ruling)

Circle - The Bones of Orboros   [Show/Hide]
  • Una1 cannot be taken in this theme (yet) due to the conflict between the theme's "Only Construct warbeasts allowed" and Una1's "Must take warbeasts with flight". There are no construct warbeasts with flight (yet). But if/when there is, then Una1 can be taken in this theme. (Infernal Ruling)
Circle - Call of the Wild   [Show/Hide]
  • When it comes to other things that alter COST (such as Lamentation), follow basic maths: Double/halve first, then add/subtract.
  • Due to the way Tanith's feat is worded, during her feat turn the COST of animi cannot drop below 1. (Infernal Ruling)
Circle - The Devourer's Host   [Show/Hide]
  • Free Tharn models do count towards the free corpse tokens. (Infernal Ruling)
  • Bradigus1 is not legal in this theme. The theme only allows living warbeasts, his rules only allow construct warbeasts, and you can't just 'skip' his battlegroup - you have to spend your warbeast points.
  • If you create a new model mid-game (ie with the Well of Orboros and that model can have corpse tokens, that model does not enter play with a corpse. Because it's not the beginning of the game. (Locked thread)

Legion - Children of the Dragon   [Show/Hide]
  • If you select Incubi as your "one" solo, you get five of them. (Infernal Ruling)

Skorne - The Exalted   [Show/Hide]
  • If a Construct model loses the Construct advantage mid-game, it keeps the theme benefit anyway. (Infernal Ruling)

Trollblood - Kriel Company   [Show/Hide]
  • Despite being treated as a Trollblood unit during a game, Dannon, Blythe, and Greygore still use up your Minion slot during list creation. They are more like a Partisan Minion unit, in that respect. (Infernal Ruling)

Crucible Guard - Magnum Opus   [Show/Hide]
  • If Mosby is attached to a Mercenary weapon crew unit, they would gain 3" reposition and would not lose it if Mosby is no longer in the unit. (Infernal Ruling)

Infernals - Hearts of Darkness   [Show/Hide]