Squire
99% of this website is about Mark 3 (mk3), which is the previous edition of the game (2016 to 2022). The reasons for this are explained here. 1% of the website is about Mark 4 (mk4), but only in regards to which mk3 models are useable in mk4 Prime and which are mk4 Unlimited. See Legacy Armies for more detail. |
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Squire |
Prime This model is available in two Prime Armies, First Army and Storm Knights. It can also be used in the Unlimited game mode. You can view the other Mk3 models that made it into a Legacy Army at this page. Note that the rest of this page is about the model's Mark III rules. |
The Squire represents the culmination of decades of painstaking work by the experimental engineering branches of three of the leading centers of thinking in Cygnar: the Strategic Academy, the Royal Cygnaran University, and Caspia’s Cygnaran Armory. Powered by an advanced arcane turbine similar to those found in warcaster armor, the Squire has no tools or weaponry, as its designers intended it to neither labor nor fight. Instead, this compact mechanikal marvel enhances the innate powers of the warcaster controlling it.
Contents
Basic Info
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- Attached - Before the start of the game, attach this model to a friendly Faction warcaster for the rest of the game. Each Faction warcaster can have only one model/unit attached to it.
Abilities
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Construct
- Arcane Realignment - While this model's warcaster is within 5" of it, that warcaster can reroll one failed magic attack roll each turn.
- Arcane Repeater - While this model's warcaster/warlock is within 5" of it, that caster's control range is extended 2".
- Reserve Accumulator - Once per turn during your Control Phase after replenishing focus, if this model is within 5" of its controlling warcaster, you can mark one unmarked accumulator circle on this model's card to give 1 focus point to its warcaster. (This ability can be used three times per game.)
Weapons
- Unarmed - This model has no weapons.
Theme Forces
- Cygnar
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Flame in the Darkness -
Gravediggers - Heavy Metal. The Squire gains Reposition [3] in this theme.
- Sons of the Tempest
- Storm Division. The Squire gains Immunity: Electricity in this theme.
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- Other Factions
- Infernal players can use this model in the Hearts of Darkness theme, but only if Sloan is leading the army.
Thoughts on Squire
Squire in a nutshell
Do you want to do things with focus and/or spells? Then the Squire is for you! R2-D2 will follow your Warcaster around and generally improve his ability at Warcasting. This little robot is often the first choice for a free card in any given theme force, plus a worthwhile item to buy for new players.
Combos & Synergies
Most Cygnar Warcasters don't mind having the Squire along, but Reinholdt, Madelyn Corbeau and Sylys Wyshnalyrr are also attachments, you may find that certain casters don't need the faithful little 'bot unless casting spells or using focus to gain additional attacks is their primary goal.
Some general guidance:
- Consider the Squire if you have abilities, spells or a feat linked to the size of your control range.
- If you are going to be casting spells at key models, the reroll is a great ability to have.
- The additional focus is ideal for many focus-strapped casters and/or those who want an additional melee attack/boost.
Check out the individual Warcaster pages for their own combos and synergies with attachments.
Drawbacks & Downsides
- The Squire is not a frontline model. If he's near the action, he's useful enough that your opponent may try to take him out (and is weak enough that it is very likely).
- He is more expensive than all the other attachments. If your army is very tight on points, it might be worth switching to a different attachment (unless taken for free).
- Warcasters with few or no offensive spells don't benefit from most of its rules.
- The Warcasters with a preference for guns (typically their own) often don't get as much out of the Squire as they do from Reinholdt, who is slightly cheaper.
- Sylys Wyshnalyrr might be better for a warcaster who both has upkeep spells and doesn't care about their control range. Or at least very slightly cheaper.
Tricks & Tips
- Once you've used up the focus points on the Squire, you may find it of limited use in the late game unless you are casting spells. Its defensive stats and boxes means it can be a surprisingly effective speed bump or charge lane blocker.
- Or slam it into small based targets to knock them down. Amusingly, casters with Force Hammer can cast that at the Squire to slam it over an enemy model...and use the Squire's own reroll against itself if necessary.
- It's a construct, so you can repair it, if needed.
- Its defense is lower than your caster's. Don't stand him too close, since opponents can target him with AOEs and clip low arm casters. This is especially true for spells with additional effects such as Hellmouth and Hex Blast. Keep it at the maximum distance from your caster.
Other
Trivia
- Released in Warmachine: Legends (2008)
- This model has a limited edition sculpt, released in GenCon.
Other Cygnar models
Rules Clarifications
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Rules Clarification : Unarmed (Edit)
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Rules Clarification : Construct - None yet. (Edit)
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Rules Clarification : Attached (Edit)
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Rules Clarification : Arcane Realignment - None yet. (Edit)
Rules Clarification : Arcane Repeater - None yet. (Edit)
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Rules Clarification : Reserve Accumulator (Edit)
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