Saxon Orrik

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Saxon Orrik
Mercenary, & Minion, Character Solo

Saxon Orrik is as legendary for his savage cruelty as for his mastery of the wilds. Long ago Orrik taught a younger Professor Pendrake how to survive in the fringes, but the two diverged on ethical grounds. Where Pendrake respects life, Orrik savors killing as its own reward. His tireless efforts have enabled the skorne to cross the Bloodstone Desert to conduct their war.

Basic Info[edit]

Saxon Orrik
Missing Info
Orrik1.jpg
COST N/A
UNIT SIZE N/A
FA N/A
Warcaster 0
BASE Small
SPD 6
STR N/A
MAT 7
RAT 7
M.A. N/A
DEF 15
ARM 14
CMD N/A
FOCUS N/A
FURY N/A
THRS N/A
HP 5
F. Field N/A
WJP N/A
WBP N/A
UNIT SIZE N/A
COST 4
N/A
N/A
FA C
N/A
Warcaster 1
BASE N/A
SPD N/A
STR N/A
MAT N/A
RAT N/A
DEF N/A
ARM N/A
CMD N/A
FOCUS N/A
FURY N/A
THRS N/A
HP N/A
WJP N/A
WBP N/A
UNIT SIZE N/A
COST N/A
FA N/A
N/A
Understanding
the Statblock

Weapons[edit]

  • Military Rifle - RNG 10, POW 11 rifle.
  • Sword - RNG 0.5, P+S 10 sword.
  • Skinning Knife - RNG 0.5, P+S 8 knife.
    • Inflict Pain - When it hits a warbeast with this weapon, this model can place 1 fury point on or remove 1 fury point from the warbeast.

Abilities[edit]

  • Advance Deployment - Models with advance deployment are placed after normal deployment and may be placed up to 6" further forward.
  • Pathfinder - This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.
  • Stealth - Ranged and magic attacks targeting this model from a point of origin greater than 5˝ away automatically miss. This model is not an intervening model when determining line of sight from a model more than 5˝ away.
  • Tough - When this model is disabled, roll a d6. On a 5 or 6, remove 1 damage point from this model; it is no longer disabled and becomes knocked down. While knocked down this model loses Tough.
  • Blind Spot - If a warbeast misses a melee attack against Saxon, he may immediately make a melee attack against that warbeast.
  • Dismember - If you hit a warbeast in melee you get an additional die on the damage roll.
  • Reconnaissance (★ Action) - RNG CMD. Target friendly warrior model/unit gains Pathfinder for one turn.
  • Reposition [3"] - At the end of an activation in which it did not run or fail a charge, this model can advance up to 3", then its activation ends.

Analysis of Saxon Orrik[edit]

Saxon Orrik in a Nutshell[edit]

Saxon is usually found handing out Pathfinder in Khador armies, or other non-Mercenary armies that can't take Rhupert. He brings a bit of Fury management, and can rarely mess up your opponent's careful fury allocation plans. He's also very difficult to kill with Stealth and Tough, while Pathfinder and Reposition make it hard to lock him down to finish him off. Finally, he has a decent gun and some melee prowess.

Combos & Synergies[edit]

Use him to give Pathfinder to something that does not have it!

Drawbacks & Downsides[edit]

  • His Pathfinder action only works on warrior models/units; no warjacks, warbeasts, or cards that specifically say it is not a warrior model.
  • While he has abilities that are good against warbeasts in melee, he's not actually very good at melee.
  • Viktor Pendrake and Lynus Wesselbaum & Edrea Lloryrr hate him and refuse to be in the same army with him.
  • Be sure to clarify which weapon you're using. Hit your own warbeasts to manage their fury with the skinning blade and you'll wind up rolling 3 dice of damage against them thanks to dismember. Whoops.
  • A lot of factions have better alternatives:

Tricks & Tips[edit]

He's basically Pathfinder-on-a-stick with a little friendly and enemy fury management attached. Don't forget he plays fury games although he's not worth taking for that reason alone.

Other[edit]

Trivia[edit]

Released in Hordes: Metamorphosis (2009)

Theme Forces[edit]

Mercenary Minion
Cryx (Edit) Khador (Edit)


Protectorate of Menoth (Edit) Circle Orboros (Edit)
Skorne (Edit) Trollbloods (Edit)

Other Faction models[edit]

Minion Logo.jpg       Minion Index       (Edit)            
Farrow Warlocks (Edit)
Warlocks Arkadius1 - Carver1 - Helga1 - Midas1 - Sturm & Drang1
Lesser Warlocks Rorsh
Farrow Warbeasts (Edit)
Lessers Razor Boars
Lights Battle Boar - Gun Boar - Splatter Boar
Dr Arkadius only: Gorax Rager | Midas only: Boneswarm
Heavies Road Hog - War Hog
Gatorman Warlocks (Edit)
Warlocks Barnabas1 - Barnabas2 - Calaban1 - Jaga-Jaga1 - Maelok1 - Rask1
Lesser Warlocks Underchief Mire - Wrong Eye
Gatorman Warbeasts (Edit)
Lights Boneswarm - Bull Snapper - Underchief Mire only: Swamp Troll
Heavies Blackhide Wrastler - Blind Walker - Ironback Spitter - Swamp Horror
Gargantuans Dracodile
 
Units, Solos, & Battle Engines
Warlock attachments Targ - Gatorman Soul Slave
Units Farrow Farrow Bone Grinders - Farrow Brigands - Farrow Commandos - Farrow Razorback Crew - Farrow Slaughterhousers - Farrow Valkyries
Gatorman Bog Trog Ambushers - Croak Raiders - Croak Trappers - Gatorman Bokor & Shamblers - Gatorman Posse - Gobber Bellows
Special WA: Void Leech
Unaligned Nyss Hunters - Blythe & Bull - Boomhowlers - Lynus & Edrea
Solos Farrow Agata, Queen of Carnage - Maximus - Rorsh & Brine - Targ
Gatorman Boil Master & Spirit Cauldron - Bog Trog Mist Speaker - Bog Trog Trawler - Croak Hunter - Gatorman Husk - Gatorman Soul Slave - Gatorman Witch Doctor
Kwaak Slickspine & Gub - Longchops - Wrong Eye & Snapjaw
Unaligned Efaarit Scout - Feralgeist -Gobber Tinker - Gremlin Swarm - Ogrun Bokur - Gobber Chef - Gobber Raiders - Thrullg - Totem Hunter

Alten Ashley - Brun Cragback & Lug - Dahlia Hallyr & Skarath - Eilish Garrity - Gudrun the Wanderer - Hutchuck - J.A.I.M.s - Lanyssa Ryssyl, Nyss Sorceress - Orin - Raluk - Saxon Orrik - Underchief Mire - Viktor Pendrake

Battle Engines Meat Thresher (Farrow) - Sacral Vault (Gatorman)
 
Minion - Theme Forces (Edit)
The Blindwater Congregation - The Thornfall Alliance - Will Work for Food
Mercenary Logo.jpg       Mercenary Index       (Edit)
Mercenary 'Jack Controllers (Human) (Edit)
Warcasters Ashlynn - Blaize - Caine3 - Crosse2 - Damiano - Fiona - Macbain - Magnus1 - Magnus2 - Montador - Rahera - Shae
Non-Casters "Junior" Warcaster Crosse1
'Jack Marshal Colbie Sterling - Dirty Meg - Raluk Moorclaw - Rutger Shaw - Sam & the Devil Dogs
Mercenary Warjacks (Human)   (Edit)
Light Buccaneer - Renegade (Magnus only) - Scallywag - Swashbuckler - Talon - Vanguard
Heavy Freebooter - Gallant - Mangler - Mariner - Mule - Nomad - Rocinante - Rover - Toro - Swabber
Colossal Blockader - Galleon
Rhulic 'Jack Controllers (Edit)
Warcasters Durgen Madhammer - General Ossrum - Gorten Grundback
Marshals Thor Steinhammer
Rhulic Warjacks (Edit)
Light Blaster- Gunner
Heavy Avalancher - Basher - Driller - Rockram
Colossal Earthbreaker
Cephalyx Warcasters (Edit)
Warcasters Cognifex Cyphon - Exulon Thexus
Cephalyx Monstrosities (Edit)
Heavy Subduer - Warden - Wrecker
Units, Solos, & Battle Engines
Warcaster attachments Madelyn Corbeau - Reinholdt - Wyshnalyrr
Lesser Warlocks Rorsh & Brine (Farrow) - Wrong Eye & Snapjaw (Gatorman)
Units Cephalyx Mind Bender -

Cephalyx Mind Slaver - Cephalyx Overlords - High Shields - Artillery Corps - Forge Guard - Idrian Skirmishers - Kayazy Assassins - Kayazy Eliminators - Ogrun Assault Corps - Precursor Knights - Press Gangers - Sea Dog Pirates - Deck Gun - SH Cannon - SH Halberdiers - SH Cavalry - SH Mortar - SH Riflemen - SH Volley Gun - Tactical Arcanist Corps - Thorn Gun Mages
Special CA: Cephalyx Dominator

Character Units Alexia1 - Sam & The Devil Dogs - Croe's Cutthroats - Nyss Hunters - Blythe & Bull - Boomhowlers - Herne & Jonne - Aiyana & Holt - Lynus & Edrea - Commodore Cannon - Devil's Shadow Mutineers
Solos

Cephalyx Agitator - Gobber Tinker - Ogrun Bokur - Powder Monkey - SH Arcanist - SH Ironhead - SH Gunner - River Raider

Character Solos

Alexia2 - Alten Ashley - Anastasia Di Bray - Bloody Bradigan - Bosun Grogspar - Brun & Lug - Colbie - Dahlia & Skarath - Dirty Meg - Doc Killingsworth - Eilish Garrity - Eiryss1 - Eiryss2 - Hawk - Gastone1 - Gorman - Gudrun - Harlan Versh - Hutchuk - J.A.I.M.s - Kell Bailoch - Lanyssa - Rockbottom - Major Harrison Gibbs - Dougal - Orin - Ragman - Raluk - Rhupert - Rorsh & Brine - Rutger - Savio - Saxon - Sergeant Nicolas - Stannis - Taryn - Thor - Viktor - Wrong Eye & Snapjaw

Battle Engines Hammerfall Siege Crawler
Theme Forces (Edit)
Hammer Strike - The Irregulars - The Kingmaker's Army - Llaelese Resistance - Operating Theater - Steelhead - The Talion Charter
This index was last updated: 2019.02

Rules Clarifications[edit]

Rules Clarification : Inflict Pain - None yet. (Edit)
Rules Clarification : Advance Deployment - None yet. (Edit)

RC symbol.png

Rules Clarification : Pathfinder      (Edit)

RC symbol.png

Rules Clarification : Stealth      (Edit)

  • "Automatically missing" is not the same as "cannot be hit by".
  • For instance, a stealth model can still be the target of an AOE attack and although it auto-misses, if the AOE deviates onto them they will get damaged.

Rules Clarification : Tough - None yet. (Edit)
Rules Clarification : Blind Spot - None yet. (Edit)
Rules Clarification : Dismember - None yet. (Edit)

RC symbol.png

Rules Clarification : Reconnaissance      (Edit)

RC symbol.png

Rules Clarification : Reposition      (Edit)

  • Models out of formation cannot move via Reposition. Refer to the "Out of Formation" rules in the core rulebook.
  • You cannot trigger abilities that occur "at the end of activation" (such as Sprint) after resolving Reposition, because your activation has ended. (Infernal Ruling) See also this article for a detailed explanation.
  • You cannot trigger abilities that occur "at any time" (such as Go To Ground) during a Reposition. Because you can't trigger it while moving, and after moving your activation has ended. (Infernal Ruling)
    • This holds true even if it's a unit with multiple Reposition moves. (Infernal Ruling)