Nephilim Bloodseer
Nephilim Bloodseer |
Prime This model is available in one Prime Army, Ravens of War. It can also be used in the Unlimited game mode. You can view the other Mk3 models that made it into a Legacy Army at this page. Note that the rest of this page is about the model's Mark III rules. |
The bloodseers are a potent breed of nephilim, perfectly attuned to the dragon’s blight. The power of the dragon surrounds these creatures, who wield it with frightening ease. As they glide among the Legion’s armies, they summon the blighted essence from within their fellow spawn to bolster their brethren or their own attacks as necessary.
Contents
Basic Info
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- Warbeast - All warbeasts share a huge stack of special rules. The short version is they're big, furious, and beat stuff up pretty good. Click here for a newbie-friendly recap, or click here for the full rules.
Abilities
- Eyeless Sight
- Flight
- Primal Magic - This model can be forced to cast the animus of any friendly Faction non-character warbeast in its command range as if the animus were its own.
- Telemetry - Other friendly models gain +2 to magic attack rolls against enemy models in this model's command range.
Weapons
- Gaff - 2" reach, P+S 12 melee attack.
- Critical Knockdown - On a critical hit, the model hit becomes knocked down.
Animus
COST | RNG | AOE | POW | DUR | OFF | ||
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Arcane Suppression
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2 | SELF | - | - | Round | No | |
While within 10" of the spellcaster, when an enemy model casts a spell, increase the COST of the spell by 1. Additionally, while within 10" of the spellcaster, enemy models must pay double to upkeep spells. Arcane Suppression lasts for one round. |
Theme Forces
- Children of the Dragon. Nephilim Bloodseer gains Unyielding in this theme.
- Oracles of Annihilation
- Primal Terrors
- Ravens of War
Thoughts on Nephilim Bloodseer
Nephilim Bloodseer in a nutshell
The Bloodseer is primarily a supporting warbeast, and surprisingly well armored for its cost. It is your second cheapest light beast beyond the Afflictor and the Raek and offers excellent utility for magic focused warlocks/lists. Failing that, he also has some use against magic-wielding warlocks and warcasters or armies reliant upon upkeep spells or animi (Arcane Suppression works against animi, even those cast by warbeasts). All of these things are definitely great but his greatest strength may be his Primal Magic, though this varies depending on which other warbeasts you bring. He won't always be the first warbeast you reach for in a list, but his niche can sometimes be very important to fill when you need it.
Arcane Suppression can be crippling for warnouns with very low FOCUS/FURY to mess with, like Lylyth2/Lylyth3. It can also throw monkey wrench into the plans of upkeep dependent casters, like Stryker1, or Irusk1, or those with expensive spells, like Haley2, or The Harbinger. Without channeling very few spells have longer range, than the aura. Of course, they can re-cast upkeeps, or kill the Bloodseer, but to do that, they'll have to divert resources that would have been spent elsewhere. Considering the Bloodseer's low cost and relatively decent durability for that cost, this can mean a lot more than it seems on paper. Additionally, most of the times offensive spells need focus/fury to boost to hit, and with an increased cost, casters surely don't want to miss. Thus, Arcane Suppression often adds not 1, but 2 to the spell's actual cost.
Finally, Arcane Suppression's greatest boon is against other Hordes factions where warbeasts may have important - and preferably expensive - animi they want to cast. Want to keep safe Ghetorix with a humble Spiny Growth? Guess what, it now eats half his FURY stack (provided not in The Wild Hunt theme).
Combos & Synergies
- Spellcasters, like either incarnation of Vayl, both Thagroshes or even Saeryn all have strong, expensive offensive spells, as well as high FURY, so the extra help from Telemetry can often eliminate the need for for boosting, or confirm hits on the most evasive of targets.
- While the Bloodseer himself doesn't offer a gun for her feat, Lylyth2 relies heavily on Pincushion to execute her game plan. Unfortunately she has critically low FURY to work with when trying to land this spell. Telemetry helps her tremendously in ensuring key pincushions make it to their intended targets, and in some cases can save her a FURY for boosts. Don't forget, it also helps spells channeled through a Spell Martyr
- Blighted Nyss Sorceress & Hellion - lets him charge for free and he buffs her magic ability. You don’t really want this support beast in melee but on the last or penultimate turn you may as well throw him in.
Theme Thoughts
Oracles of Annihilation - This is your go-to theme for monsters and magic users, plus it rewards you with free stuffs for taking beasts. There is a fair selection of magic slinging models in this list, so a Bloodseer may find plenty of occasions to help around with Telemetry and Primal Magic.
Children of the Dragon - Sadly, the Nephilim theme offers next to no bonus for this Nephilim warbeast. Stacking Unyielding with other ARM bonuses might be interesting, but the main role of the Bloodseer is rarely holding back the opponent. Also, this list is often being built around the two anchors of the theme, Azrael and Zuriel, plus any additional character warbeast the caster might have - and being characters mean the Bloodseer cannot use their animi. On that note, having access to Spiny Growth from a Carnivean may form an ARM24 light in melee, which may form an obnoxious scenario anchor.
Primal Terrors - Usually this theme features the Blightbringer and maximum one additional beast. It is rare that you will find spare points to squeeze in the Bloodseer, if you can take so many, more appealing choices instead of it.
- Hex Hunters may appreciate having Telemetry for their Hex Bolts. Since they have to get close to the enemy anyway they can pair well with the Bloodseer.
- Bayal, Throne of Everblight and Sorceress - super accurate sprays, thanks to Telemetry. Due to Necrophage the Throne gets even nicer boosts, on Ice Cages as well as on Spine Bursts. Just watch out for not getting caught by the additional hits from the latter. The Sorceress can help the Bloodseer if you need to extend an animus' influence with Primal Magic. You can't cast an animus if you run, but you can before willingly failing a charge - something that a Bloodseer does for free in the Aerial Coordination bubble.
- Any time you are bringing the Blackfrost Shard or Ice Witches, consider that Ice Cage and Puppet Master get all the more dangerous with the Bloodseer around its target. Even more critical can be ensuring that key Kiss of Lyliss lands successfully.
- It's an incredible corner case, but the Succubus can reliably land Influence on DEF16 targets near the Bloodseer.
- Bethayne1 has a feat that really supports magic spellslingers, and Bethayne2 can get the most mileage from the Bloodseer, being a Telemetry target for its own Spell-Driver attacks, plus providing feat tokens without needing any to operate at peak efficiency.
Animi Worth Casting
There are a few animi that the Bloodseer can make a lot of good use of in the right army. Remember that you cannot cast Character animi with the Bloodseer. You also can't cast his own Animus the same turn you steal one, as a beast can only use an animus once a turn, even if they have enough FURY to do more. These are some of the more notable ones worth casting with Primal Magic.
- If you want a second (third, counting your warlock) Slipstream, bringing a Bloodseer when you already brought a Seraph gives you an extra one for half the points.
- Should your Naga be hot on Fury, and unable to cast its valuable animus, the Bloodseer can do it in its stead.
- If you brought a Carnivean, the Bloodseer can steal Spiny Growth to become impressively hard to kill considering his low point investment.
- Angelius have the incredibly useful Repulse, and a Bloodseer gives you a second use of Repulse for 10 less points. This can be fairly valuable in a scenario focused list.
- Afflictors and Neraph both have the Attractor animus, and it's not a bad one for the Bloodseer to steal, though it's a lot harder to use effectively compared to Repulse
- The Archangel's Draconic Aura is a really nice supporting animus, but its 10" range is usually short enough to put this frail Gargantuan into retaliation range. The Bloodseer can help you to extend this support bubble, and keep your prized dragon safe.
- The Mechanoshredder rather than charging normally, the bloodseer can cast this on himself for the bonus effect on constructs.
Drawbacks & Downsides
- Arcane Suppression won't work against units and models with Magic Abilities. Resourceful casters won't have to worry much about their upkeeps either.
- Telemetry requires the Bloodseer to close in on the enemy, often resulting in suicide missions.
- Not much combat ability to speak about.
- Below average speed by Legion's standards - which might mean trouble to keep up with faster magic users AND use his animus at once. It's made up for a bit by his access to wings, but won't solve every issue with SPD5
Tips & Tricks
- Telemetry adds the bonus to attack rolls only against enemy targets. Keep that in mind, if you need to target your own models with sprays and AoEs.
- Arcane Suppression and various other FURY modifying tools can disrupt the enemy's ability to cast important animi by his warbeasts. Examples are Thagrosh1's Twisted Form, or the Inflict Pain arrow on Lylyth1's bow.
- It's own animus is often overshadowed by the fact it can cast other animi, but if you're running it up to tag something with Telemetry it's very worthwhile to cast it and disrupt some enemy plans.
- Speaking of last-ditch melee commitment, it has a critical knockdown - quite hilarious if goes off against a low DEF heavy or warcaster.
Other
Trivia
Released in Hordes: Gargantuans (2013)
Other Legion models
Rules Clarifications
Rules Clarification: : Warbeast (Edit) | |
See also the Warbeast page for a recap of the core warbeast rules.
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Rules Clarification : Eyeless Sight (Edit)
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Rules Clarification : Primal Magic (Edit)
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Rules Clarification : Telemetry - None yet. (Edit)
Rules Clarification : Arcane Suppression (Edit)
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