League Model - Warwitch Jezraell
From LOS Warmachine University
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Warwitch Jazraell |
What if Skarre had captured Victoria as well as Gloria during the raid on their village? Victoria would have been a powerful Cryxian warcaster. When paired on the field of battle, there is no telling the devastation the twin Warwitches of Ingrane might have wrought.
Contents
Basic Info
Jezraell -1 | ||||||||||||||||||||||||||||||
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Warcaster - All warcasters come with a stack of standard special rules - most notably being awesome. Click here for a newbie-friendly recap, or click here for the full rules.
Feat : Temporal Flux
- While in Jezraell's control range, enemy models suffer -2 DEF.
- Enemy models/units activating in Jezraell's control range must forfeit either their Normal Movement or Combat Action during their next activations.
- Temporal Flux lasts for one round.
Abilities
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Parry
- Arcane Vortex - This model can immediately negate any spell that targets it or a model within 3" of it by spending 1 focus token. The negated spell does not take effect, but its COST remains spent.
- Soul Taker: Cull Soul - This model can gain soul tokens. When a living enemy model is destroyed within 2" of this model, this model gains the destroyed model's soul token. After this model replenishes its focus during your next Control Phase, replace each soul token with 1 focus point.
- Duo [Deneghra] - While Jezraell is in Deneghra's command range, both models gain +1 FOCUS.
Weapons
- Vortex Needle - 2" reach, P+S 12 melee weapon
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Damage Type: Magical
- Brutal Charge - This model gains +2 to charge attack damage rolls with this weapon.
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Spells
COST | RNG | AOE | POW | DUR | OFF | ||
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Curse of Shadows
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3 | 8 | - | - | Upkeep | Yes | |
Target model/unit suffers -2 ARM and cannot make free strikes. A model can advance through an affected model if it has enough movement to move completely past its base. | |||||||
Deadeye
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2 | 6 | - | - | Turn | No | |
Target friendly Faction model/unit gains an additional die on each model's first non-spray ranged attack roll this turn. | |||||||
Domination
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4 | 8 | - | - | - | Yes | |
Take control of target enemy warjack that has a non-crippled cortex. You can make a full advance with the warjack and can then make one basic attack, then Domination expires. The enemy warjack cannot be targeted by free strikes during this movement. Domination can only be cast once per activation. A warjack can be affected by Domination only once per turn. | |||||||
Ghost Walk
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2 | 6 | - | - | Turn | No | |
Target friendly Faction model/unit gains Ghostly for one turn.
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Time Bomb
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4 | 10 | 4 | 14 | (★) | Yes | |
A model directly hit by Time Bomb suffers -2 SPD and DEF for one round. | |||||||
Venom
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2 | 8" spray | - | 10 (Corrosion) | - | Yes | |
Venom deals Corrosion Damage. Models hit suffer the Corrosion continuous effect. |
Theme Forces
Thoughts on Haley-1
Released for the 2018 Summer League
Other
- See also: League Models (etc)