LPG - Battle Engines

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This article is part of Warmachine University's Learning to Play the Game (LPG) series, which is "Basic Training" aimed at new players who are still learning the core rules.
(You may also be interested in our "Intermediate Training" series, LOTS.)
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As of 2018.10 the LPG articles are still a WIP. If you have a question that isn't answered, or a topic you'd like to see added, we'd like to hear about it. Post your thoughts on the Talk:Learning to Play the Game (LPG) page.


This article goes over the core rules of Battle Engines. The content is a repeat of the core rulebook (Sept2017v2.pdf), plus some explanatory notes aimed at new players.

Battle Engine rules

Model Type

A battle engine is a huge-based (120 mm) independent model. See below for what being a huge base entails.

They are not warrior models.

Massive

Massive - This model cannot be pushed, knocked down, or made stationary. It cannot be moved by a slam or a throw. It cannot be affected by Grievous Wounds.

Huge Based

Huge Based - Coming on a huge base triggers a bunch of rules scattered throughout the rulebook: (Edit)

  • Fields of Fire (pg 39) - The front arc is divided into Left and Right. Weapons in the left can only target models on the left and vice versa.
  • Slam distance (pg 46) - If you Power Attack Slam something non-huge based, it's slammed an extra 2".
    • Doesn't apply to non-Power Attack Slams, such as the Hurricane's Thunder Charge ability.
  • Concealment & Cover (pg 50) - This model never gains the DEF bonus from concealment or cover. It can get other effects (such as Prowl) though.
  • In Melee
    • (p 51) - This model never gains the target-in-melee DEF bonus.
    • (p 52) - If a ranged/magic attack misses, it is not rerolled against another model in the same melee, it just misses completely.
    • (p 65) - CRA can target this model even when it's in melee.
  • Clouds (p 60) - Clouds never block LOS to this model.
  • Elevation (p 78) - This model never gains the elevation DEF bonus.
  • Forests (p 79) - Forests never block LOS to this model.

Rules Clarifications

RC symbol.png

Rules Clarification : Battle Engine      (Edit)

  • The main differences between battle engines and the other huge bases are:
    • They can be placed, and they can move outside their Normal Movement (such as Dodge).
    • They can benefit from Advance Deployment, Incorporeal, and Stealth.
    • They can't make ranged attacks while in melee.
      At least not by default; but many battle engines have Gun Platform, Dual Attack, or similar.
    • Unlike Colossals and Gargantuans, your opponent can take control of your battle engine. There are very few such abilities that work on this model type, though.
  • Huge Base (Edit)
    • Coming on a huge base triggers a bunch of rules scattered throughout the rulebook. Click here for a summary of them.
    • You can draw LOS from your Left arc to a target in your Right arc (and vice versa). See also this diagram
    • Huge-based models get bonus distance on Power Attack Slams. But this bonus doesn't apply to slams caused by other means, such as Critical Smite or the Hurricane's Thunder Charge ability.

See Also