Master Gunner Dougal MacNaile
![]() |
Master Gunner Dougal MacNaile |
Prime This model is available in one Prime Army, Talion Charter. It can also be used in the Unlimited game mode. You can view the other Mk3 models that made it into a Legacy Army at this page. Note that the rest of this page is about the model's Mark III rules. |
Dougal has spent a lifetime at sea learning the fine art of naval artillery, defying the odds of accident and combat, and becoming something of a patron saint of gunners. He can land a cannonball on target in even the worst circumstances - a crucial skill when an entire battle can hinge on a single well-placed shot.
Basic Info
Master Gunner Dougal MacNaile | |||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
- Mercenary - This model will work for Crucible Guard, Cygnar, Cryx, Khador, or Protectorate.
Abilities
-
Tough
- Artillerist (★ Action) - RNG CMD. Target friendly Faction model gains +2 RAT when making its next AOE ranged attack this turn. If the attack does not directly hit, you can reroll the direction and/or distance of its deviation. Each roll can be rerolled only once as a reasult of Artillerist.
- Double Powder Ration [ Minifeat ] - This model can use Double Powder Ration once per game at any time during its activation. This turn, ranged attacks made by friendly Privateer models while in this model's command range gain +2 RNG. Double Powder Ration lasts for one turn.
- Hit the Deck! - This model cannot be hit by AOEs. If it would be hit by an AOE, it instead becomes knocked down. While this model is knocked down, ranged attacks targeting it auto-miss.
- Spyglass (★ Action) - Target an enemy model in this model's LOS. That model loses Stealth for one round.
Weapons
- Grenade - 6" range, 3" AOE, POW 12 ranged attack
- Cumbersome - This model cannot attack with this weapon and with another weapon on the same activation.
- Quad-Iron - 10" range, ROF d3+1, POW 10 ranged attack
- Cutlass - 0.5" reach, POW 4, P+S 9 melee attack
Theme Forces
- Mercenaries
- The Irregulars
- The Talion Charter. Master Gunner Dougal MacNaile gains Sacrificial Pawn [Sea Dog trooper] in this theme.
- Other Factions
- Mercenary models can be hired by other Factions. Normally those Factions' themes will have a limit on how many models they can hire. Refer to #Other Theme Forces, below.
- Aside from that, there are a few themes that will change what Faction this model counts as (and thus what "friendly Faction only" buffs it can receive). They are:
- Infernal players can use this model in the Hearts of Darkness theme, but only if Crosse2 is leading the army.
Thoughts on Master Gunner Dougal MacNaile
Master Gunner Dougal MacNaile in a Nutshell
Dougal Macnaile is a ranged support solo who will spend most of his time using Artillerist on a ranged warjack. His Double Powder Ration ability assists with ranged alpha strikes in privateer armies and is his main selling point. Cancelling Stealth is always useful, making him a lot more useful outside the Talion Charter - but there are often other ways to do this.
If you are running a Galleon with Bart in Talion Charter, bring Dougal.
Combos & Synergies
Privateer shooters for double powder ration include
- Galleon, Swabber, Mariner, Buccaneer - The privateer jacks love extra range on their guns, making them bigger threats. The Swashbuckler and Scallywag go from poor range to decent-ish range.
- Sea Dog Pirates - a lot of shooters there.
- The Commodore Cannon & Crew It cannot move and still shoot. So every range increase helps.
- Sea Dog Deck Gun are slightly better with extra range.
- The Devil's Shadow Mutineers - Mira's Eyeless Sight gun is one of the main reason to bring the unit at all, so extra range is always useful.
- Captain Crawtooth enjoys a bit more range on his drag - but how extra gunpowder grants extra range to a hook on a rope is anyone’s guess
Other good sources of ranged AOEs that appreciate his Artillerist and stealth removal at least:
- Horgenhold Artillery Corps
- Ghordson Avalancher
- Ghordson Earthbreaker
- Mule - although the Mule mostly crit-fishes
- Hammerfall Siege Crawler
- Renegade - Magnus' personal warjack with its one shot obliterator rocket loves a RAT buff and the ability to reroll the distance it deviates.
Drawbacks & Downsides
- Support Bloat - it's easy to use up too many of your army points on support models like this guy.
- If you just want artillerist: Herne & Jonne have your back, if you just want the spy glass, Reinholdt will be better. You take Dougal strictly for the combination of these and the mini feat.
Tricks & Tips
- Artillerist is most useful on turns 1 and possibly 2. After that he can get stuck in with the Quad Iron.
Other
Trivia
Released in Pirates of the Broken Coast (2007)
Other Theme Forces
Cygnar (Edit)
Khador (Edit)
Protectorate of Menoth (Edit)
Crucible Guard (Edit)
Other Mercenary models
Rules Clarifications
![]() |
Rules Clarification : Double Powder Ration (Edit)
|
Rules Clarification : Tough - None yet. (Edit)
![]() |
Rules Clarification : Artillerist and/or Lucky Shot and/or Spotter (Edit)
|
![]() |
Rules Clarification : Hit the Deck! (Edit)
|
![]() |
Rules Clarification : Spyglass and/or Periscope (Edit)
|
Rules Clarification : Cumbersome - None yet. (Edit)
- Mercenary
- Privateer
- Character
- Solo
- Model
- Does have Mk4 rules
- Crucible Guard Mercenary
- Cygnar Mercenary
- Cryx Mercenary
- Khador Mercenary
- Protectorate of Menoth Mercenary
- Tough
- Artillerist
- Double Powder Ration
- Minifeat
- Hit the Deck!
- Spyglass
- Cumbersome
- The Irregulars
- The Talion Charter
- Gravediggers
- Heavy Metal
- Sons of the Tempest
- Storm Division
- Armored Korps
- Jaws of the Wolf
- Legion of Steel
- Winter Guard Kommand
- The Creator's Might
- Exemplar Interdiction
- The Faithful Masses
- Guardians of the Temple
- Magnum Opus