Category:Fire Damage

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Damage Type: Fire - This weapon does fire damage. Edit description
Immunity: Fire - This model does not suffer fire damage, nor the continuous fire effect. Edit description
Continuous Fire - A model hit by this attack is set on fire. A model on fire suffers a POW 12 fire damage roll in the Maintenance phase of its owner's turn until the fire expires. Edit description
Critical Continuous Fire - A model critically hit by this attack is set on fire. A model on fire suffers a POW 12 fire damage roll each turn until the fire expires. Edit description


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Rules Clarification : Fire      (Edit)

  • Moving into "Shallow water" standard terrain does not cause continuous fire to expire. It's magic fire.
    • You can always use non-standard terrain if you agree with your opponent before the game starts, however.
  • A weapon can inflict continuous fire without itself being a fire damage weapon (for example, the Helios's fists). In this case, the attack can hurt models with Immunity:Fire it just won't apply the continuous effect.
  • In terms of which player's clock is running down during the Maintenance Phase: The active player will roll for expiration of all the continuous effects. Then the inactive player will roll for all the damages of the continuous effects. (Judge Ruling)
Element Models with ...
Cold Damage Type Immunity
Fire Damage Type Immunity Continuous Fire Critical Cont. Fire
Corrosion Damage Type Immunity Continuous Corrosion Critical Cont. Corrosion
Electricity Damage Type Immunity
Magical Damage Type