Blighted Nyss Legionnaires
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The Legionnaires effortlessly cut through flesh and bone with perfectly executed strikes. Following an ancient warrior tradition and entrusted with ornate armor, these sentries tirelessly guarded the passes into Nyss territory. Now as Thagrosh’s personal guard, they form a wave of tremendous flashing blades that dismembers any standing before them.
The ranks of the legionnaires are a weapon wielded by one hand—that of Farilor, Bladeguard of the Prophet. He directs their every strike for the glory of Thagrosh, and the obedient legionnaires follow with unflinching discipline. So great is their devotion to Captain Farilor, legionnaires can ignore the most grievous wounds and punishing blows in order to hold the line beneath the Legion’s standard.
- 1 Basic Info
- 2 Thoughts on Blighted Nyss Legionnaires
- 3 Other
|Blighted Nyss Legionnaires|
- Combined Melee Attack
- Battle-Driven - When one or more models in this unit are damaged by an enemy attack, after the attack is resolved models in this unit gain +2 STR and ARM and Pathfinder for one round.
- Vengeance - During your Maintenance Phase, if one or more models in a unit with Vengeance were damaged by enemy attacks during the last round, each model in the unit can advance 3" and make one basic melee attack.
- Wall of Steel - While this model is B2B with one or more models in its unit, it gains +2 ARM.
- Farilor only
- He has +1 MAT and 5 hitpoints
- Cleave - When this model destroys one or more enemy models with a basic melee attack during its Combat Action, immediately after the attack is resolved this model can make one additional melee attack. This model can make only one additional attack as a result of Cleave each activation.
- Hold Ranks [ Minifeat ] - This model can use Hold Ranks once per game at any time during its unit’s activation. Models in this unit gain Defensive Line. Models are not affected while out of formation. Hold Ranks lasts for one round. (Defensive Line - While this model is B2B with one or more models in its unit, it gains +2 DEF against melee attacks and cannot become knocked down.)
- Standard only
- He doesn't have CMA ... because he's got no Melee Attack. Despite this, he can still get a Vengeance move.
- Standard Bearer - While this model is within 5" of its unit commander, the unit commander gains +2 CMD.
- Take Up - If this model is destroyed, you can choose a Grunt in this unit within 1" of it to be destroyed instead. Effects on this model expire, and it gains the effects on the chosen Grunt. Remove the Grunt from the table instead of this model. This model has the same number of unmarked damage boxes as the chosen Grunt.
- Leader & Grunts
- Great Sword - 2" reach, P+S 10 melee weapon
- Great Sword - 2" reach, P+S 10 melee weapon
- Unarmed - This model has no weapons.
2020.09 Virtues Errata
- Gained Battle Driven
- Gained +1 SPD
- CA cost changed to 4 (from 5)
- Farilor lost Iron Zeal, but gained Hold Ranks
Thoughts on Blighted Nyss Legionnaires
Blighted Nyss Legionnaires in a nutshell
It is safe to say that throughout the 3rd edition of WM/Hordes Legionnaires were, are and (possibly) will be the most ignored unit in the entire faction. To understand the "why" beyond that statement, one must look at their basic stats, their special rules as well as their current place within the faction and their - so far - single theme force.
1.) Legionnaires sport fairly average, and in some respect, below-average stats all over.
- DEF12 means that most of the basic troopers will hit them on average rolls.
- ARM15 might seems OK (even high in the faction's context) and Wall of Steel can augment it further, but that is still just enough to shrug off blast damage, or survive unboosted POW10 damage rolls and the like.
- P+S 10 is the golden standard where survivability of other models are measured to. With no way to increase their damage output outside CMA (which decreases the attack volume), they are not particularly scary.
- SPD5 with no access to navigate through rough terrain determines them as one of the slowest unit in the faction, making it difficult to keep up with the rest of your army.
- With their 9/15 point cost they contest within their theme with such units as the Swordsmen or the Hex Hunters, and both of them are simply much better units.
2.) Their special rules look good on paper, but in practice they are often at odds with each other.
- Wall of Steel requires you to bunch up, which often diminishes your chances to spread out and use your 2" melee range (the only one among the Blighted Nyss infantry units) to its full potential.
- Vengeance is supposed to solve your mobility and damage dealing problems, however there's no way to increase your P+S 10 attacks (since CMA works only in activation), so your "vengeful retaliation" will rarely if ever going to cause any harm.
- Despite sporting Vengeance, Wall of Steel and 2" melee range with CMA, there's no way to support their mobility with things like Tactician, Practiced Maneuvers, Reposition and the like.
3.) Their current state in the Children of the Dragon theme discourages you to choose them.
- The cost issue has already been mentioned. CotD also tends to be pretty low on free cards, and their command attachment rarely worth consideration over such capable choices as the Swordsmen's Abbot, Bayal, or the Warlord.
- The theme offers next to no bonuses for infantries, so the Legionnaires have to rely on their warlocks for support - and those resources are often better spent elsewhere.
As a silver lining, CID cycles transformed quite a few units throughout Mk3 from shelf warmers to actually useful units (just consider our Ogruns for an in-faction example), so fingers crossed that a CID will soon make these criticisms mostly obsolete.
Thoughts on the CA
Their Command Attachment doesn't do much to solve their problems as well. He's a character attachment, which means he's only going to be able to buff a single unit of Legionnaires in a game. Beyond that, the only thing he offers the unit at +33% of the point cost is Iron Zeal. It's a nice minifeat, but it's literally all he does. He CAN occasionally initiate a combined melee attack himself, which rolls for damage using his weapon master trait, but chances are he won't make it there anyways. The Standard Bearer just does normal Standard Bearer things, but doesn't bring a sword, so he's literally just there to add a little extra room to move. If Farilor were a solo who offered Unyielding, Gang, or some other trait to units in his CMD, he might have some value, but as he is currently built, he's generally going to be a waste of points.
Combos & Synergies
If none of the above deterred you from taking Legionnaires off the shelf, there are a few casters who might be able to justify their inclusion if you're willing to play handicapped, or just really love their miniatures.
- Kallus1 can offer the unit Unyielding if he plays far enough forward, and they can make an okay screen in front of him as long as the enemy can't trample over them, or has a lot of Arcing Fire guns. Like any other infantry, they're reasonable Incubus generation during the feat, though they won't be positioned in annoying locations like a unit of Banshees or Raiders might be.
- Kallus is one place where Farilor might be almost worth his points. With Unyielding, Iron Zeal, and Wall of Steel, B2B Legionnaires hit a reasonably high ARM22. They still deal unforgivably low damage though.
- Bethayne turns them into weapon masters on her feat turn as long as they can find a flanking warbeast to meet up with, but you might as well bring Swordsmen for the same points, as they get to double dip on Flank and have weapon master naturally.
- Thagrosh1 can achieve similar effects as Kallus1 if he keeps his Legionnaires close enough to utilize Death Shroud. His Fog of War may also help you to survive early shooting a tiny bit better.
- Fyanna2 can cast Iron Flesh on them, which makes for a potential +6 ARM swing with Battle Driven and a Blightbringer aura. That should make sure they can weather incoming fire and blasts. Fury stacked on top of Battle Driven and or the Blightbringer aura also makes them hurt really, really bad. In addition the Dodger and +3 DEF from her feat are amazing of models who cannot be knocked down making Farilor actually worth it for Hold Ranks.
- Blightbringer - The aforementioned aura stacks really well with Battle Driven and the other buffs Legion warlocks have.
- Blight Archon - Another ARM buff in Dragon's Blood. You get the picture. Veteran Leader is really nice, too.
Drawbacks & Downsides
- In most lists options for their point cost, their defensive and offensive output are not sufficient to be considered a viable front line unit.
- Overpriced command attachment does little to solve their problems for more than one turn a game.
- Legion has much cheaper alternatives to units that can hold the front line.
- Most of their synergies work far better on other models, or require significant additional points investments.
- Available only in a single theme force, which gives warrior models next to no bonuses, and all the other choices for their point cost are superior to them.
Tricks & Tips
- Beginners' guide: unlike Shield Wall, Wall of Steel is not an order, so you can enjoy the +2 ARM bonus even if your Legionnaires ran in their activation. If you don't expect boostable blasts, the triangle/arrowhead formation is also advised as your enemy will need to shoot down 2 of them to cancel the Wall of Steel bonus.
Other Legion models
Note to Editors