Aelyth Vyr, Blade of Nyssor

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Retribution Logo.jpg Aelyth Vyr, Blade of Nyssor

Retribution Nyss Ryssovass Character Solo

Mk4 icon.png
Prime
This model is available in one Prime Army, Legions of Dawn. It can also be used in the Unlimited game mode. You can view the other Mk3 models that made it into a Legacy Army at this page.

Note that the rest of this page is about the model's Mark III rules.

Aelyth Vyr is one of the most distinguished ryssovass ever to have watched over the mountain passes of the Shard Spires. He is the embodiment of the ryssovass tradition—a steadfast defender of his people and a merciless killer bent on ending the lives of those blighted Nyss who have forsaken their duties. With the recovery of Nyssor, Aelyth has found new purpose in overseeing and guiding the ryssovass who have flocked to Ios in aid of the Retribution.

Basic Info

Aelyth Vyr, Blade of Nyssor
Missing Info
Aelyth Vyr.jpg
COST {{{cacost}}}
UNIT SIZE {{{casize}}}
FA {{{cafa}}}
Warcaster 0
BASE Small
SPD 6
STR 8
MAT 8
RAT N/A
M.A. N/A
DEF 14
ARM 16
CMD 9
ESSENCE {{{essence}}}
FOCUS N/A
FURY N/A
THRS N/A
HP 5
F. Field N/A
WJP {{{wjp}}}
WBP {{{wbp}}}
IHP {{{ihp}}}
FA C
UNIT SIZE N/A
COST 5
N/A
N/A
N/A
Warcaster 1
COST N/A
N/A
Understanding
the Statblock

Abilities

  • Tough symbol.jpg Tough
  • Cleave - When this model destroys one or more enemy models with a basic melee attack during its Combat Action, immediately after the attack is resolved this model can make one additional melee attack. This model can make only one additional attack as a result of Cleave each activation.
  • Dying Breath - When this model is boxed by an enemy attack at any time except while it is advancing, it can be immediately make one basic attack.
  • Elite CadreRyssovass ] - Friendly Ryssovass models gain Dying Breath.
  • Girded - This model and friendly models B2B with it do not suffer blast damage.
  • Precision Strike - When this model damages a warjack or warbeast with a melee attack, choose which column or branch suffers the damage.
  • Steady - This model cannot become knocked down.
  • Veteran Leader [ Nyss ] - While in this model's command range, friendly Nyss models gain +1 to attack rolls.

Weapons

Great Sword
Sword icon.jpg  RNG   POW   P+S 
2 4 12

Theme Forces


Thoughts on Aelyth Vyr

Aelyth Vyr in a nutshell

Aelyth is a support for your Ryssovass Defenders and your non blighted Nyss in general. By granting +1 to attack rolls and Dying Breath to his dedicated unit he really tunes the Defenders up to eleven; making them punishing for opponents to deal with in melee. Because Dying Breath is an Elite Cadre ability it persists after Aelyth’s death.

On his own he's an OK combat solo, with slightly above-average defensive stats, but also the ability to exact revenge on someone when he dies. This helps mitigate his slightly inflated cost for his own output. It’s also worth mentioning that Reposition 3 when in the only theme he is allowed in makes him mobile as well as defensive with a good sword.

Combos & Synergies

  • Aelyth lives and dies with the Ryssovass Defenders, and can be regarded as their de-facto character unit attachment. However, the fact that he is not attached to a single unit, allows him to buff 2 units at once in his CMD bubble. You can get him for free in the Defenders of Ios theme, where he gets a handy Reposition.
  • Any Nyss, not just Ryssovass gain +1 to hit from him. This stacks with the Priest of Nyssor and pushes the odds to hit for Nyss Hunters, Scythe and Lanyssa to obscene levels.

Drawbacks & Downsides

  • Doesn't offer anything for your army outside of Nyss, so you need to be running Nyss to get value from him.
  • Unless you take him for free, he pumps up the cost of an already expensive unit
  • Melee based combat solos rarely make their points back alone.

Tricks & Tips

  • Because Dying Breath persists after he dies, do not be scared to throw him into the action. A charging weapon master can always do a bit of damage.

Other

Trivia

  • Released 2017.04

Theme Forces

Other Retribution models

Retribution Logo.jpg       Retribution Index       (Edit)
Battlegroup & Similar
Warcasters

Elara2 - Falcir1 - Garryth1 - Garryth2 - Goreshade4 - Helynna1 - Issyria1 - Kaelyssa1 - Ossyan1 - Rahn1 - Ravyn1 - Thyron1 - Vyros1 - Vyros2

Warcaster attachments Fane Knight Guardian (Retribution) - Sylys Wyshnalyrr (Retribution) - Madelyn Corbeau (Mercenary)
Other Warjack Controllers Elara1 (BGC) - Sentinel Scyir ('Jack Marshal) - Artificer ('Jack Marshal)
Light Warjacks Aspis - Chimera - Gorgon - Griffon - Harpy - Siren
Moros
Heavy Warjacks

Aeternae - Banshee - Daemon - Discordia - Hemera - Hydra - Hypnos - Imperatus - Manticore - Phoenix - Sphinx

Colossal Hyperion - Helios
Units, Solos, & Battle Engines
Units

Cyelna & Nyss Hunters - D Destors - D Invictors - D Sentinels - Heavy Rifle Team - H Halberdiers - H Riflemen - HE Swordsmen - HE Wardens - HS Arcanists - HS Battle Mages - HV Electromancers - MH Infiltrators - MH Strike Force - Ryssovass Defenders - Spears of Scyrah - Stormfall Archers
Special: Eiryss3 (CA) - Soulless Escort (WA)

Solos

Aelyth Vyr - Arcanist Mechanik - D Destor Thane - D Sentinel Scyir - Eiryss, Mage Hunter of Ios (1) - Eiryss, Angel of Retribution (2) - Eiryss, Fortune Hunter of Ios (4) - Elara, Tyro of the Third Chamber (1) - Fane Knight Guardian - Fane Knight Skeryth Issyen - Ghost Sniper - Hermit of Henge Hold - HE Warden Executioner - HS Artificer - HS Magister - Houseguard Thane - Lanyssa Ryssyl, Nyss Sorceress Lys Healer - MH Assassin - Narn, Mage Hunter of Ios - Nayl - Priest of Nyssor - Scythe - Soulless Voidtracer

Battle Engines Arcantrik Force Generator - Dawnguard Trident
Theme Forces
Defenders of Ios - Forges of War - Legions of Dawn - Shadows of the Retribution
Mercenaries
Refer to Category: Retribution of Scyrah Mercenary
This index was last updated: 2021.04

Rules Clarifications

Rules Clarification : Tough - None yet. (Edit)

RC symbol.png

Rules Clarification : Cleave      (Edit)

  • Cleave doesn't trigger off free strikes or Impact Attacks, since those occur outside of your Combat Action.
  • Despite "additional attacks" normally occurring only after all initial attacks are resolved, Cleave "interrupts" your initial attacks because it must be resolved immediately.
  • You cannot trigger an "Any Time" ability between the first attack and the Cleave attack, because Cleave occurs at Step 14 of Apdx A, and "Any Time" abilities cannot be triggered until after Step 14 is finished.
  • Attack-Generating Abilities (Edit)
    • From the core rulebook: When a model is granted more attacks as a result of an attack it made, it gains only one. If two or more special rules would grant the model another attack as a result of making an attack, its controlling player chooses which special rule to apply.
    • If you trigger two attack-generating abilities (such as Black Spot and Kill Shot) you choose to resolve one and "lose" the other (unless you trigger it again later).
    • If you trigger two attack-generating abilities, and one of them is compulsory (such as Black Spot and Berserk), you must choose to resolve the compulsory one. (Infernal Ruling)
RC symbol.png

Rules Clarification : Dying Breath      (Edit)

  • If the attacking model also has an ability that triggers on Boxed, the attacker's ability is resolved first (because they're the Active Player).
If their effect causes you to be RFP'd (and most do), then you won't get to trigger Dying Breath because you're no longer on the table.
RC symbol.png

Rules Clarification : Elite Cadre      (Edit)

  • Elite Cadre bonuses persist even after the model dies.
  • Elite Cadre bonuses can apply to teammates in multiplayer games.
  • It is possible for a model to receive multiple Elite Cadres. All will benefit the model (excluding receiving the same benefit twice). (Infernal Ruling)
  • Elite Cadre applies to both singular and plural. For instance Elite Cadre [Daughters of the Flame] will apply to Thyra even though she is only a Daughter of the Flame. (Infernal Ruling)

Rules Clarification : Girded - None yet. (Edit)

RC symbol.png

Rules Clarification : Marksman and/or Precision Strike     (Edit)

  • These abilities do not get around Retribution Force Fields. The attacker's ability assigns it to a column, and Force Field reassigns it.
  • Versus a Colossal or Gargantuan, you don't get to choose which grid is damaged. That is still governed by which Firing Arc the attacker is standing in.
  • Attacker chooses column vs Defender chooses column (Edit)
    • When both the attacker and defender have an ability that lets them choose the column that gets damaged, the attacker gets to choose. (Infernal Ruling)
RC symbol.png

Rules Clarification : Steady      (Edit)

  • If you are hit by a knockdown effect during your own turn then ... nothing happens. Unless it was a Slam or a Throw that knocked you down.
    In that situation, there is a core rule that says "models immune to knockdown that become knocked down from a slam or throw must forfeit either movement or action when they activate". But that core rule doesn't apply to other knockdowns (lots of players assume it does)
  • Steady models are still susceptible to other effects of knock-down attacks (if there are any). For instance, a Head Butt attack causes damage and knockdown - a Steady model would still take the damage.
  • A knocked down model that gains Steady will remain knocked down, because the "cannot be knocked down" is not retroactively applied.
  • Steady models who make a tough check during an advance can continue advancing. (Locked Thread)
RC symbol.png

Rules Clarification : Veteran Leader      (Edit)

  • Veteran Leaders don't give themselves the buff, because of the "other models within ..." clause. However, if you have two models giving out the buff, then they can give it to each other. (Locked thread)
  • If a model can get Veteran Leader from two sources (such as Vet Leader [Winterguard] simultaneous with Vet Leader [Assault Kommandos]) then the benefit does not stack. (Infernal Ruling)
  • Some versions say "friendly" and some don't. Regardless, Veteran Leader only buffs friendly models. (Infernal Ruling)

Rules Clarification : Weapon Master - None yet. (Edit)